Commit Graph

55 Commits

Author SHA1 Message Date
austin
5b8509a7f4 move realmManager to serverState
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2025-05-15 13:12:34 -04:00
austin
7f33ba6348 moving data classes around
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2025-05-11 16:32:37 -04:00
austin
99402e5656 cleanup todos
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2025-05-05 22:46:56 -04:00
austin
f5ff55898d code cleanup 2025-05-05 22:16:23 -04:00
austin
13997acdf7 update codegen for component checker method 2025-04-05 18:25:28 -04:00
austin
3511d8f81d bugfixes
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2025-04-04 18:43:20 -04:00
austin
86344ebfeb small bugfixes
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2025-04-03 18:36:15 -04:00
austin
3379f5ca26 unarmed combat
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2025-04-03 17:50:15 -04:00
austin
c630a184aa optimization work
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2025-03-29 20:23:17 -04:00
austin
c7dc9ef07d netparser message pooling + multithread chunk io
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2025-03-29 16:08:37 -04:00
austin
dda20e55cc implement loot drops from entities
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2024-11-13 23:04:35 -05:00
austin
c8e3a251d5 add unarmed combat
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2024-10-21 11:01:16 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
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2024-09-30 15:27:21 -04:00
austin
cdd44bd362 bugfixes
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2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
99a7434557 min fall frames to block attack 2024-09-09 18:25:38 -04:00
austin
9301996bac movement penalty on swinging weapon
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2024-09-09 18:14:19 -04:00
austin
f4f288c8d5 recoil on attack block
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2024-09-09 17:08:02 -04:00
austin
199d1b925c null check on server setter packet send
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2024-09-05 16:53:39 -04:00
austin
4571adc4a7 move tree package
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2024-09-04 21:32:52 -04:00
austin
67a90d1e02 test client ability to attack
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2024-09-02 12:15:21 -04:00
austin
1314ceac06 attack bugfixes
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2024-08-16 15:55:21 -04:00
austin
51e028d9bb fixes 2024-08-16 15:52:02 -04:00
austin
37db40dc22 viewmodel fps fix, audio fix, docs
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2024-08-15 18:23:00 -04:00
austin
d15ba2445a client animation offset by network delay
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2024-08-15 16:46:10 -04:00
austin
61c5599265 true behavior trees
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2024-08-15 09:52:32 -04:00
austin
830d2071df remove movement restriction on attack 2024-08-13 16:12:32 -04:00
austin
1ca9c60640 hitbox collision debounce work
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2024-08-13 15:51:46 -04:00
austin
8e6c9e97b0 block sfx
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2024-08-12 13:07:40 -04:00
austin
438766d052 moving files around
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2024-08-10 18:00:53 -04:00
austin
920f3912de attack animation sounds
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2024-08-06 13:27:44 -04:00
austin
9958a6c5d4 math class refactoring start
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2024-08-01 21:46:19 -04:00
austin
07d18b6126 small cleanup
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2024-07-31 17:19:30 -04:00
austin
6cf8edf9f2 sync btree constructor refactor
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2024-07-31 16:50:01 -04:00
austin
236c7f0c51 small import work
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2024-07-31 16:34:50 -04:00
austin
e6fc720299 move tree and idle to use unified animation object 2024-07-28 17:31:06 -04:00
austin
cc2ff6a93a Swapping attack tree to use unified animation obj
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2024-07-28 17:23:02 -04:00
austin
126a8f79c8 animation priority categories
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2024-07-28 15:27:57 -04:00
austin
57f2befc0e animation/attachment bugfix
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2024-07-26 23:12:19 -04:00
austin
8484fad7da animation flickering bugfixes
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2024-07-26 20:59:59 -04:00
austin
570086c2cc 2h katana
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2024-07-24 12:49:44 -04:00
austin
b10b7e8407 Basic ai framework
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2024-07-21 16:46:25 -04:00
austin
fbbd93df8d run latest netcode gen
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2024-06-18 20:59:35 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
4ae09e7afb network fixes, documentation, etc 2024-06-07 19:42:48 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
b1d79dbc16 hitboxes - refactoring work, documentation 2024-05-26 13:28:11 -04:00
austin
bd244b151d movement tree networking work
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2024-05-13 10:17:35 -04:00
austin
74b3140344 start work on synchronizing attack
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2024-05-05 16:52:03 -04:00
austin
a1d03ef59e Fix items networking
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2024-04-21 17:41:50 -04:00