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								 austin | 64e6d60755 | closes #25 Unifies gravity and movement trees under common "collidabletree" that
parses impulses from collidable objects | 2021-10-27 21:56:43 -04:00 |  | 
			
				
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								 austin | 236eb59274 | Convert entity position to double from float | 2021-08-08 01:14:41 -04:00 |  | 
			
				
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								 austin | 3a1924f8f4 | Client side entity instancing | 2021-08-03 00:04:57 -04:00 |  | 
			
				
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								 austin | 0f4a764470 | Collision/physics engine | 2021-07-19 01:21:46 -04:00 |  | 
			
				
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								 austin | ef6116646a | Overhaul spawning / creatures / items data | 2021-06-29 23:32:53 -04:00 |  | 
			
				
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								 austin | 1c01ab1868 | Add goblins | 2021-06-29 01:41:26 -04:00 |  | 
			
				
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								 austin | d889e6126c | reorganization + logging + networking fixes | 2021-06-27 14:33:13 -04:00 |  | 
			
				
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								 austin | beac110bc6 | Add tree | 2021-06-13 12:32:15 -04:00 |  | 
			
				
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								 austin | 31e506ff1f | Partway to getting fonts working | 2021-06-01 01:05:42 -04:00 |  | 
			
				
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								 austin | 6e6979e73a | Add actor, make animation per actor | 2021-05-26 22:16:28 -04:00 |  | 
			
				
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								 austin | c0b0362e71 | First working version of proper networking | 2021-05-21 21:19:00 -04:00 |  |