Commit Graph

38 Commits

Author SHA1 Message Date
austin
5fce9bc292 dbody entity key refactor
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2024-09-11 21:11:00 -04:00
austin
eff082ca76 fall tree tests, testing utils, assertion macros
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2024-09-05 16:00:36 -04:00
austin
43790cef7b remove unused variables/imports
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2024-09-04 20:08:15 -04:00
austin
b1612cc943 hitbox collision debugging
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2024-09-02 18:30:26 -04:00
austin
bff1b62659 add error reporting on bad collision
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2024-09-02 16:59:31 -04:00
austin
b5405081e7 fix testing bugs, leverage extensions
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2024-08-24 14:35:55 -04:00
austin
893752098e add angularly static collidables
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2024-08-16 16:02:25 -04:00
austin
51e028d9bb fixes 2024-08-16 15:52:02 -04:00
austin
b0277f9f74 properly delete entities on the server
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2024-08-14 13:33:29 -04:00
austin
06b068643e hitbox offsets
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2024-08-13 12:39:53 -04:00
austin
ee15dd2366 client-server physics synchronization
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2024-08-11 19:31:43 -04:00
austin
87d1da4df1 worldbounds fix
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2024-08-01 11:04:25 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
b1d79dbc16 hitboxes - refactoring work, documentation 2024-05-26 13:28:11 -04:00
austin
baf7bf976d first person camera
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2024-05-07 22:13:08 -04:00
austin
45bb4a44e0 control repeat fix + data tweaks
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2024-04-21 23:19:56 -04:00
austin
2fbfaf4887 catch ode4j error
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2024-04-21 22:20:35 -04:00
austin
597a969151 documentation, bug fixes
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2024-04-17 19:34:25 -04:00
austin
34403c3155 UI work for level editor
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2024-04-13 14:15:04 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
a5c1667d9f Move physics to ODE-side
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2024-03-23 17:45:46 -04:00
austin
aa1e7fa117 Defer physics overhaul 4 for larger timeblock
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2024-03-21 20:31:12 -04:00
austin
6b2145ba6e docs update
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2024-03-20 23:04:37 -04:00
austin
027c93d4c7 Collision optimization
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2024-03-09 17:40:40 -05:00
austin
5356b3e325 Proper frustum culling
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2024-02-29 19:14:17 -05:00
austin
260043092d significant framerate improvement 2024-02-25 20:43:13 -05:00
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
austin
174126912e Physics fix 2023-12-02 22:19:17 -05:00
austin
dc0a61c0dc Model global pretransforms + physics work 2023-12-02 18:24:05 -05:00
austin
e43ce32d70 Docs + fixes 2023-11-05 14:00:39 -05:00
austin
b4426c413b Physics consolidation 2023-11-05 12:28:19 -05:00
austin
4673e09396 Tree work + Documentation work 2023-11-05 10:08:51 -05:00
austin
c71f4fecad Physics fixes 2023-07-14 22:10:38 -04:00
austin
a8941c5de7 Networked terrain editing 2023-06-13 18:50:23 -04:00
austin
01fb472585 Adding terrain 2023-06-08 12:27:19 -04:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00