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								 austin | e9ffee3c83 | stabilize single chunk fluid sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 17:46:31 -05:00 |  | 
			
				
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								 austin | 1006145eea | single-chunk levels from level creation menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 17:28:35 -05:00 |  | 
			
				
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								 austin | 257c5f3a87 | more context for level creator menu | 2025-01-19 17:22:19 -05:00 |  | 
			
				
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								 austin | b0d1a52311 | more fudging pressure numbers 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 17:12:39 -05:00 |  | 
			
				
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								 austin | 2394ae248d | fluid-like behavior that disintegrates over time 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 16:53:10 -05:00 |  | 
			
				
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								 austin | b194cee9ab | Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 16:29:32 -05:00 |  | 
			
				
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								 austin | 69528eeb3e | don't cache pressure | 2025-01-19 16:27:27 -05:00 |  | 
			
				
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								 austin | 9472a990b4 | fix particle shader datatype 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-24 17:15:21 -05:00 |  | 
			
				
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								 austin | 3c43bca798 | fix shader data type 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-24 17:03:43 -05:00 |  | 
			
				
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								 austin | bc74b91066 | fix rendering size on nonstandard monitor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-24 16:45:15 -05:00 |  | 
			
				
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								 austin | a44d04ed6c | more neighbor work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-21 16:06:50 -05:00 |  | 
			
				
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								 austin | ec5a9b3a65 | chunk level pressure/density transfer 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 19:43:53 -05:00 |  | 
			
				
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								 austin | b5cd111e34 | incoming/outgoing field caching on fluid chunks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 19:06:29 -05:00 |  | 
			
				
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								 austin | f248d68a5b | work on pressure respecting bounds 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 18:52:59 -05:00 |  | 
			
				
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								 austin | c48467b333 | semistable single chunk pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 18:48:44 -05:00 |  | 
			
				
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								 austin | 0b31104ccd | More pressurecell work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 18:34:38 -05:00 |  | 
			
				
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								 austin | 6fbf5c9d1e | more sim flags 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 18:04:01 -05:00 |  | 
			
				
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								 austin | 7ccf0de17b | debug data printing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 17:01:39 -05:00 |  | 
			
				
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								 austin | 67238f0648 | add tracking for pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-19 16:25:29 -05:00 |  | 
			
				
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								 austin | 058aff6b31 | add flags for enabling parts of pressurecell sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-19 14:02:13 -05:00 |  | 
			
				
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								 austin | 913962c7f0 | work on pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 13:24:49 -05:00 |  | 
			
				
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								 austin | efb37b1618 | fix gravity test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-18 17:43:32 -05:00 |  | 
			
				
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								 austin | dc79f1b0ba | add test to capture density adding to sky chunks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-18 17:31:26 -05:00 |  | 
			
				
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								 austin | a6cc3addf7 | e2e pressurecell test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-18 17:11:04 -05:00 |  | 
			
				
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								 austin | abf819e5fd | fix density inversion 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-18 16:21:49 -05:00 |  | 
			
				
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								 austin | 4fa843b967 | identify negative density bug | 2024-12-18 16:19:52 -05:00 |  | 
			
				
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								 austin | 10c7a6c0c0 | normalization work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-17 18:26:05 -05:00 |  | 
			
				
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								 austin | 64e13e2457 | normalization corner handling 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 17:48:24 -05:00 |  | 
			
				
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								 austin | 4e1f29a718 | fix tests not scaling with grid spacing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 17:37:41 -05:00 |  | 
			
				
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								 austin | abb48d7a1a | condense normalize loops 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 17:21:29 -05:00 |  | 
			
				
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								 austin | c3e319280a | pressure recapture work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 17:17:10 -05:00 |  | 
			
				
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								 austin | de3e29c99e | const change + promising results 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 16:23:11 -05:00 |  | 
			
				
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								 austin | 06502e665e | pressurecell diffuse internal bounds 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-17 16:10:33 -05:00 |  | 
			
				
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								 austin | 982911cfb7 | fix pressurecell OOB advect 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-17 13:08:06 -05:00 |  | 
			
				
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								 austin | c50e22cfd3 | fix velocity not being tracked properly 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 22:27:48 -05:00 |  | 
			
				
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								 austin | 757a4aa409 | more pressurecell work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 22:16:04 -05:00 |  | 
			
				
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								 austin | f009326ed3 | pressurecell improvements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 21:46:05 -05:00 |  | 
			
				
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								 austin | 9fb2f3f2e1 | fix div cache not caching 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 21:27:59 -05:00 |  | 
			
				
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								 austin | 3d553b8c23 | tested navier stokes solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 19:18:29 -05:00 |  | 
			
				
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								 austin | 727458ccea | remove bad projection tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 17:31:49 -05:00 |  | 
			
				
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								 austin | e9c79046d5 | fluid work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-15 17:05:11 -05:00 |  | 
			
				
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								 austin | 5efb1b7ea2 | normalization tracking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-15 10:42:57 -05:00 |  | 
			
				
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								 austin | 0b1b693433 | density normalization work for pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-15 10:29:34 -05:00 |  | 
			
				
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								 austin | a26ed3a001 | work on pressurecell solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-15 00:30:19 -05:00 |  | 
			
				
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								 austin | eb845a3891 | pressurecell work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-14 00:27:03 -05:00 |  | 
			
				
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								 austin | eba3bbe0ca | pressurecell work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-14 00:07:16 -05:00 |  | 
			
				
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								 austin | aa6058ed00 | Use temp cache in pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-13 21:25:48 -05:00 |  | 
			
				
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								 austin | 1136014b1f | start work on pressurecell implementation | 2024-12-13 21:22:35 -05:00 |  | 
			
				
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								 austin | 254d8d3d9d | rename pressure cache 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-13 20:02:34 -05:00 |  | 
			
				
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								 austin | 2fda30c8c1 | grid2 work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-13 19:54:09 -05:00 |  |