austin
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c98117bbaf
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Add known bugs to collision documentation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2023-12-06 19:59:46 -05:00 |
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austin
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b2a7b8e93e
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Fix idle animation tree not working on client
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2023-12-05 22:07:16 -05:00 |
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austin
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174126912e
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Physics fix
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2023-12-02 22:19:17 -05:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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e43ce32d70
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Docs + fixes
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2023-11-05 14:00:39 -05:00 |
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austin
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b4426c413b
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Physics consolidation
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2023-11-05 12:28:19 -05:00 |
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austin
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4673e09396
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Tree work + Documentation work
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2023-11-05 10:08:51 -05:00 |
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austin
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e37b48d267
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Tree work + documentation work
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2023-10-06 13:22:17 -04:00 |
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austin
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3948f1f921
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Terrain generator updates + Foliage work
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2023-06-20 15:54:09 -04:00 |
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austin
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0273bc54c8
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The grass update
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2023-05-25 18:04:22 -04:00 |
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austin
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ac2d76cd01
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Collision mesh generation in scene loader
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2022-12-11 12:28:53 -05:00 |
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austin
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db8024232f
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networking creature templates
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2022-05-03 21:42:07 -04:00 |
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austin
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5b4f3cede7
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connecting to character create menu doesn't crash
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2022-05-02 21:43:04 -04:00 |
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austin
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5cc0998b26
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ui fixes
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2022-04-23 17:00:44 -04:00 |
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austin
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0bc7091bf2
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networking architecture/documentation overhaul
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2022-04-21 22:14:29 -04:00 |
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