Commit Graph

421 Commits

Author SHA1 Message Date
austin
6ab5c3de67 structure scanning work
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2025-05-06 15:12:11 -04:00
austin
f5ff55898d code cleanup 2025-05-05 22:16:23 -04:00
austin
c72903794c code cleanup
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2025-05-05 17:27:18 -04:00
austin
4a9d8a4f90 scaffolding structure scanning
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2025-05-05 16:06:59 -04:00
austin
66eb3a7586 centralize thread count declarations
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2025-05-05 14:36:41 -04:00
austin
c9ac7496a5 performance + ai work
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2025-05-04 17:26:14 -04:00
austin
abcf4761df async pathfinding
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2025-05-04 16:31:46 -04:00
austin
4458c9e266 remove several usages of concurrent datastructures
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2025-05-03 17:20:10 -04:00
austin
e489def162 pathfinding tiling work
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2025-05-02 16:46:46 -04:00
austin
18023872b0 major pathfinding work
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2025-05-02 16:29:18 -04:00
austin
4908ea0f44 ai work
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2025-05-01 12:13:39 -04:00
austin
4b8aa104b5 DB characters store items
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2025-04-30 18:38:18 -04:00
austin
c083aaf05f fab items
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2025-04-29 21:39:48 -04:00
austin
ec7c1371c2 cleaning up dead code
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2025-04-29 20:54:15 -04:00
austin
76e0073177 clean up material class a bit
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2025-04-29 19:36:46 -04:00
austin
7f557d40c0 texture loading from model files
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2025-04-29 19:32:00 -04:00
austin
388f622c9b voxel value generation work
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2025-04-29 17:19:57 -04:00
austin
3a34dc28ce cleanup work
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2025-04-29 13:50:30 -04:00
austin
1ded83c968 structure editing tab
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2025-04-29 12:54:07 -04:00
austin
cad9a994d0 area selection utility
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2025-04-28 12:46:26 -04:00
austin
208f21e445 block item no texture 2025-04-26 21:27:22 -04:00
austin
3173f1f2e9 block cursor custom textures
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2025-04-26 17:50:37 -04:00
austin
383a3b6ac3 fab selection tool
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2025-04-26 11:38:50 -04:00
austin
20c53b151b block area selection control
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2025-04-26 00:16:36 -04:00
austin
f7c6208a2a variable size for block editing
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2025-04-25 19:48:25 -04:00
austin
7b1610d847 audio + debounce work
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2025-04-25 18:01:46 -04:00
austin
4e6a0d0145 hide cursor by default
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2025-04-24 19:52:11 -04:00
austin
f64d360d14 pathfinding work
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2025-04-16 16:47:05 -04:00
austin
277c9303ca macro class refactoring
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2025-04-16 13:41:22 -04:00
austin
8e2c86397b macro data refactoring
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2025-04-16 12:48:09 -04:00
austin
142cc7d15c more refactoring of server
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2025-04-16 12:33:03 -04:00
austin
522910b64f server class refactoring
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2025-04-16 12:28:27 -04:00
austin
44c0ed905d asset work
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2025-04-15 14:44:33 -04:00
austin
7858cc83ee block cursor
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2025-04-05 18:03:22 -04:00
austin
90a88bbd8b break out interaction into dedicated collision eng
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2025-04-03 16:35:01 -04:00
austin
8a9abcc8e4 lore message resend
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2025-04-02 13:51:57 -04:00
austin
ff44e78078 image-based frames for backing elements
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2025-04-01 15:38:54 -04:00
austin
28735cea4e seed saved per world and ui input for seed
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2025-03-30 22:07:24 -04:00
austin
9c6333108d increase memory budget
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2025-03-30 16:44:56 -04:00
austin
86b0de24e6 WorldOctTree optimization + more logging
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2025-03-30 16:03:21 -04:00
austin
5588827644 message object pooling work
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2025-03-29 16:46:57 -04:00
austin
da021f889f disable profiler
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2025-03-28 19:14:34 -04:00
austin
7996738bf5 actor bone spatial data caching 2025-03-28 19:14:01 -04:00
austin
7f5b2c67e1 stop sleep during high frametime
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2025-03-28 19:02:31 -04:00
austin
c64c72e17c lotta work
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2025-03-28 18:18:06 -04:00
austin
9651734bca increase sim range
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2025-03-27 16:01:35 -04:00
austin
3b0e39d169 performance fix
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2025-03-27 15:16:13 -04:00
austin
2cf46cc38f editor mode pauses simulation
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2025-03-26 22:38:09 -04:00
austin
62ad638255 editor mode asset file drag'n'drop 2025-03-26 22:34:24 -04:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00