austin
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6d2b4bf318
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rearch foliage rendering into dedicated pipeline
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:46:18 -04:00 |
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austin
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253a2461b6
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imgui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 23:53:01 -04:00 |
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austin
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62ad638255
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editor mode asset file drag'n'drop
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2025-03-26 22:34:24 -04:00 |
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austin
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851e95f3e5
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block item texture work
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2025-01-25 18:02:22 -05:00 |
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austin
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bc74b91066
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fix rendering size on nonstandard monitor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 16:45:15 -05:00 |
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austin
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af1daecdac
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Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 20:54:21 -05:00 |
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austin
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a1eb17cb51
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Fix particle placement on spawn
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-25 19:39:03 -05:00 |
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austin
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4d934873c3
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Complete overhaul of foliage management
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-21 17:08:41 -05:00 |
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austin
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3db6180c0e
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bug fixes + shader refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-20 20:14:53 -05:00 |
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austin
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a32f6200cc
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fixes + generator work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 15:49:52 -05:00 |
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austin
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86e61b7a0e
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Convert volumetric + shadow pass to entity tags
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-08 18:38:40 -05:00 |
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austin
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4d6278d21f
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fix + docs + refactor mathutils
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-28 16:15:24 -04:00 |
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austin
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d10da49140
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tooltips, recipes, refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-23 10:41:32 -04:00 |
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austin
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5eeb281e0b
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compute shader implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-18 17:14:53 -04:00 |
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austin
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ab17254a02
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remove geometry shader support
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-18 16:03:26 -04:00 |
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austin
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78978c7f54
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refactor + fix regression
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-17 19:09:33 -04:00 |
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austin
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e6d946db53
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gut old ui handling of positioning
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 16:53:36 -04:00 |
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austin
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985e4881c1
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post processing pipeline + blur
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-16 19:05:50 -04:00 |
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austin
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3c64166798
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ui work, entity packet fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-16 17:05:53 -04:00 |
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austin
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c706b855cd
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physics debugging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-13 17:55:49 -04:00 |
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austin
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cdd44bd362
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bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:13:34 -04:00 |
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austin
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8408d84055
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massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 18:51:51 -04:00 |
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austin
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09341af70c
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par shapes work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-07 14:03:26 -04:00 |
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austin
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7606b702d1
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small render pipeline fix
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2024-09-04 20:30:47 -04:00 |
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austin
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b0a92ba6e1
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server data cell readiness fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 19:49:21 -04:00 |
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austin
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de1ddecfba
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move shaders around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:49:23 -04:00 |
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austin
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f9d3541ce8
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shadow map properly rendering
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:33:56 -04:00 |
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austin
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9443811a2c
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remove framebuffer caching for debug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 10:07:28 -04:00 |
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austin
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11dfc5bceb
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rename elementManager->elementService
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2024-08-29 20:09:37 -04:00 |
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austin
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9bd2b6b38f
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work on resetting scene on escaping to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-24 17:24:20 -04:00 |
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austin
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53a0e0df1b
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disable anime outline + async script loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-24 11:19:51 -04:00 |
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austin
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b729208fc3
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fix f2 menu controls reset bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 19:07:22 -04:00 |
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austin
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72bbbca989
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fix first person rendering not sending lighting
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 16:46:06 -04:00 |
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austin
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bd297df672
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work debugging shader issue
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 23:51:41 -04:00 |
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austin
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8e6c9e97b0
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block sfx
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 13:07:40 -04:00 |
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austin
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4ff8f1a5d0
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math overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 18:00:56 -04:00 |
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austin
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9958a6c5d4
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math class refactoring start
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-01 21:46:19 -04:00 |
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austin
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abfafe13b9
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bone debug rendering
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2024-08-01 21:26:55 -04:00 |
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austin
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2e4b8e2819
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server facing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-01 10:56:43 -04:00 |
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austin
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d08e02737f
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hitbox debug rendering
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 21:21:44 -04:00 |
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austin
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bfbdf5cf3e
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shadow fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-30 12:29:09 -04:00 |
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austin
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1578eb3780
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partially fix first person attachment to viewmodel
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 12:07:44 -04:00 |
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austin
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58c5ac0512
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POV switching
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-24 13:30:06 -04:00 |
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austin
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570086c2cc
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2h katana
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-24 12:49:44 -04:00 |
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austin
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29299a7781
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add saving framebuffers
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2024-07-03 14:55:24 -04:00 |
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austin
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8dcff7efe0
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bug fixes, enforcing best practices
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-22 16:32:59 -04:00 |
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austin
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8c0a7697d0
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block synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-18 18:41:33 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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a30ac75573
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work on moving hitboxes to ode4j handling
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2024-06-07 17:50:49 -04:00 |
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austin
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b1d79dbc16
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hitboxes - refactoring work, documentation
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2024-05-26 13:28:11 -04:00 |
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