Commit Graph

57 Commits

Author SHA1 Message Date
austin
76e0073177 clean up material class a bit
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2025-04-29 19:36:46 -04:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
f875f4a80f block model work
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2025-01-25 17:03:51 -05:00
austin
e204f7ac55 Refactoring parts of visual shader class
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-25 15:52:32 -05:00
austin
3db6180c0e bug fixes + shader refactor
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2024-11-20 20:14:53 -05:00
austin
d84a993739 font loading update
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2024-11-20 18:14:26 -05:00
austin
4b41ac823c texture atlasing for particle system
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studiorailgun/Renderer/pipeline/head Build queued...
2024-09-19 23:13:18 -04:00
austin
21ed196993 wrap buffers in bufferutils for memory fix
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2024-09-17 19:37:26 -04:00
austin
e6d946db53 gut old ui handling of positioning
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 16:53:36 -04:00
austin
c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
austin
55eacf2c1b parshapes fixes, jump/fall state reorg
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-09 19:47:42 -04:00
austin
09341af70c par shapes work
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2024-09-07 14:03:26 -04:00
austin
afd4f547a1 remove more unused code
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2024-09-04 20:33:14 -04:00
austin
de1ddecfba move shaders around
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-02 15:49:23 -04:00
austin
9443811a2c remove framebuffer caching for debug
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-02 10:07:28 -04:00
austin
c30d409975 commit missing file
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2024-09-01 19:06:53 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
af4d1317fc particle work
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-18 18:27:23 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
c03b9b91ea model refresh 2024-03-09 20:45:33 -05:00
austin
76875cb8cb Massive mesh refactor 2024-03-09 20:05:47 -05:00
austin
7ab6cf96d9 Audio engine overhaul
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 15:54:47 -05:00
austin
9407c13217 Font work
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-02-28 21:21:05 -05:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00
austin
bf914b15ec Renderer param drill organization + OIT debugging 2023-04-28 21:53:59 -04:00
austin
5574d9caed Part 1 of entitymanager->scene refactor 2023-04-06 23:19:01 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
70f54fefd5 fix slider not using same drag logic as character 2022-04-29 23:26:23 -04:00
austin
ffc12e498b Add slider ui element 2022-04-28 16:19:25 -04:00
austin
aa6bfe796d work on fully shader volumetric 2022-04-18 20:01:56 -04:00
austin
aec9a58f12 spring cleaning 2022-04-02 23:15:00 -04:00
austin
0e073689c4 Light font improvements 2022-03-17 01:38:57 -04:00
austin
af0a54b336 Fixed scrolling ui component 2022-03-17 00:05:28 -04:00
austin
ec0ac741e5 fix focus bug & polish 2022-03-03 19:49:21 -05:00
austin
8b966838ef Campfire1 2022-02-27 18:04:59 -05:00
austin
991753962b drag to drop item 2022-02-25 16:34:48 -05:00
austin
075f1e892a Gamefeel changes 2022-02-16 18:48:22 -05:00
austin
9fdb9a23c0 the UI update part 1 2021-10-23 10:10:16 -04:00
austin
45e28e5568 Fix skybox tracking potentially 2021-07-25 23:34:04 -04:00
austin
ce6a6b9ad7 Particle system! 2021-07-04 23:50:38 -04:00
austin
f4bcc35cbf First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
2021-07-03 23:25:11 -04:00
austin
8c4f902652 Merge terrain library into main project 2021-06-13 12:57:16 -04:00
austin
05eefc9c45 actually fix issues 2021-06-11 23:17:37 -04:00
austin
c5bf84a8cd Merge branch 'dev' of ssh://git.austinwhoover.com:222/gitadmin/Renderer into dev 2021-06-11 23:16:48 -04:00
austin
ba494b32b5 Use telephone for networking code 2021-06-11 23:13:45 -04:00
austin
1f90094761 Hitbox Sphere fixes & logic 2021-06-08 20:23:58 -04:00
austin
323a966516 Attaching items to entity's bones 2021-06-07 20:11:56 -04:00
austin
7379afbbc7 Hitboxes! 2021-06-06 01:59:51 -04:00
austin
bde5a77131 Basic menus 2021-06-02 00:32:47 -04:00
austin
f4a7a8d513 Text boxes render! 2021-06-01 22:41:16 -04:00