austin
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8c0a7697d0
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block synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-18 18:41:33 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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4ae09e7afb
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network fixes, documentation, etc
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2024-06-07 19:42:48 -04:00 |
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austin
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a30ac75573
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work on moving hitboxes to ode4j handling
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2024-06-07 17:50:49 -04:00 |
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austin
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b1d79dbc16
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hitboxes - refactoring work, documentation
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2024-05-26 13:28:11 -04:00 |
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austin
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29f5496e23
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foliage fix, first person view model, other fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-24 22:52:42 -04:00 |
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austin
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bd244b151d
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movement tree networking work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-13 10:17:35 -04:00 |
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austin
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341d5683cf
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camera movement work + freecam terrain editing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-12 12:42:12 -04:00 |
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austin
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ac12b3f5a8
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async load texture atlas
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-07 21:39:20 -04:00 |
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austin
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74b3140344
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start work on synchronizing attack
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-05 16:52:03 -04:00 |
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austin
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172030b95d
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documentation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 18:02:13 -04:00 |
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austin
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a1d03ef59e
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Fix items networking
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 17:41:50 -04:00 |
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austin
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597a969151
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documentation, bug fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-17 19:34:25 -04:00 |
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austin
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a5c1667d9f
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Move physics to ODE-side
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-23 17:45:46 -04:00 |
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austin
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362de5bee9
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refactor btree interface location
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2024-03-21 20:37:47 -04:00 |
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austin
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ba5537bcf7
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ground move refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 18:47:07 -04:00 |
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austin
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76875cb8cb
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Massive mesh refactor
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2024-03-09 20:05:47 -05:00 |
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austin
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39134f9693
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Timekeeping update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 17:05:40 -05:00 |
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austin
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7ab6cf96d9
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Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 15:54:47 -05:00 |
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austin
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7e2f4feaf5
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terrain editing improvement + animation bugfix
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2024-02-25 14:27:48 -05:00 |
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austin
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45e0c98ee1
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Convert gravity tree
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2024-02-25 11:49:17 -05:00 |
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austin
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b3949e8583
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Clean up idle trees
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2024-02-24 21:45:32 -05:00 |
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austin
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e924511883
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synchronization full flow initial implementation
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2024-02-24 21:38:29 -05:00 |
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austin
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b7d993ddbb
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work on synchronization
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2023-12-28 15:37:32 -05:00 |
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austin
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174126912e
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Physics fix
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2023-12-02 22:19:17 -05:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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e43ce32d70
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Docs + fixes
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2023-11-05 14:00:39 -05:00 |
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austin
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b4426c413b
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Physics consolidation
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2023-11-05 12:28:19 -05:00 |
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austin
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4d15ff3ed5
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Remove client ignoring server movement by accident
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2023-11-05 10:14:16 -05:00 |
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austin
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4673e09396
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Tree work + Documentation work
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2023-11-05 10:08:51 -05:00 |
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austin
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8a82598ccc
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Fix transparent bug
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2023-07-26 19:09:55 -04:00 |
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austin
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c71f4fecad
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Physics fixes
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2023-07-14 22:10:38 -04:00 |
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austin
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7d4b3b1a97
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Synchronization codegen work
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2023-06-25 14:13:36 -04:00 |
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austin
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058c6ac3d9
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Foliage cell concept
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2023-06-23 14:09:03 -04:00 |
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austin
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a8941c5de7
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Networked terrain editing
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2023-06-13 18:50:23 -04:00 |
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austin
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01fb472585
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Adding terrain
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2023-06-08 12:27:19 -04:00 |
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austin
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3434edebf0
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Ray casting
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2023-06-06 00:12:18 -04:00 |
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austin
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8f06a025f0
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First terrain commit
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2023-06-03 17:27:30 -04:00 |
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austin
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e02a02eb5f
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Refactoring client location in codebased
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2023-05-28 15:06:28 -04:00 |
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austin
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ebec7a373e
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Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2023-05-20 19:18:09 -04:00 |
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austin
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ec9203b8d2
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Work towards simplifying netcode for btrees
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2023-04-22 19:20:32 -04:00 |
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austin
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5574d9caed
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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1dcb3df6a8
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Jet shooting
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2023-01-05 22:56:43 -05:00 |
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austin
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5874cac33b
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improve airplane movement + fix camera calculation
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2023-01-01 23:53:58 -05:00 |
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austin
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9d9adea61f
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Fix airplane movement
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2022-12-30 14:18:23 -05:00 |
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austin
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6b29863016
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Airplane movement tree/jet asset
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2022-12-29 21:43:13 -05:00 |
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austin
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ac2d76cd01
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Collision mesh generation in scene loader
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2022-12-11 12:28:53 -05:00 |
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austin
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ec66db9c08
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ui debug tools,macos settings,javascript engine
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2022-12-06 20:01:53 -05:00 |
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austin
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2049692634
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partway to floating island object
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2022-06-15 15:53:40 -04:00 |
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