Commit Graph

20 Commits

Author SHA1 Message Date
austin
7f33ba6348 moving data classes around
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2025-05-11 16:32:37 -04:00
austin
d56d08204c creature template to object template
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2025-05-11 15:47:31 -04:00
austin
3355e65a8c major character data reorganization 2025-05-10 15:53:59 -04:00
austin
99402e5656 cleanup todos
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2025-05-05 22:46:56 -04:00
austin
c72903794c code cleanup
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2025-05-05 17:27:18 -04:00
austin
48622bb08f huge ai work
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2025-05-01 20:11:29 -04:00
austin
9472a990b4 fix particle shader datatype
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2024-12-24 17:15:21 -05:00
austin
af1daecdac Start to standardize on doubles for positions
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2024-12-03 20:54:21 -05:00
austin
080cdeca33 character database work
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2024-11-29 20:47:52 -05:00
austin
9c672af15f character creation menu work
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2024-11-29 19:05:14 -05:00
austin
a1eb17cb51 Fix particle placement on spawn
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2024-11-25 19:39:03 -05:00
austin
7da8472d0e bugfixes
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2024-11-20 20:59:05 -05:00
austin
b892bea3d3 Fix backing out to main menu
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2024-11-20 19:12:18 -05:00
austin
4d6278d21f fix + docs + refactor mathutils
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2024-10-28 16:15:24 -04:00
austin
11fdc690da camera data definitions in entity files
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2024-10-16 15:23:46 -04:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
f7d1bbed70 fixes + ssbo impl + instanced actor rearch
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2024-09-12 13:42:36 -04:00