Commit Graph

38 Commits

Author SHA1 Message Date
austin
9811c18cf7 Procedural Tree Trunk code 2023-09-02 19:40:17 -04:00
austin
a8941c5de7 Networked terrain editing 2023-06-13 18:50:23 -04:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00
austin
0273bc54c8 The grass update 2023-05-25 18:04:22 -04:00
austin
bf914b15ec Renderer param drill organization + OIT debugging 2023-04-28 21:53:59 -04:00
austin
094831ba22 Initial marching cubes! 2023-04-23 11:51:54 -04:00
austin
2fd8e77a2a Detatch client logic from opengl/openal calls 2023-04-11 21:27:09 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
a5c9158875 Model/Mesh pretransforms 2022-12-30 16:38:06 -05:00
austin
6b29863016 Airplane movement tree/jet asset 2022-12-29 21:43:13 -05:00
austin
cf9588f24f equipping networking partway 2022-06-06 18:11:05 -04:00
austin
c0c0e81327 Minor time update 2022-04-23 22:10:14 -04:00
austin
e729c53e3c Good first pass at anime outline shader 2022-03-25 16:09:18 -04:00
austin
90aa9fb963 Volumetric rendering 2022-03-01 23:24:46 -05:00
austin
8b966838ef Campfire1 2022-02-27 18:04:59 -05:00
austin
991753962b drag to drop item 2022-02-25 16:34:48 -05:00
austin
b446ff6398 Attack chaining 2022-02-18 22:58:09 -05:00
austin
9a8ef5d586 fix ridiculous movement bug start arena skybox 2022-02-16 23:49:11 -05:00
austin
41640ba543 Fix obnoxious normals bug in shader 2022-02-16 20:28:44 -05:00
austin
894e6211a1 nightmare creature 2022-02-13 00:17:04 -05:00
austin
83f7609b2f Recursive creature type parsing 2022-02-09 19:33:37 -05:00
austin
b308397f5e shirt shorts and shoes 2022-02-09 00:42:40 -05:00
austin
4faaf8d923 equipable armor/clothes system 2022-02-06 23:58:14 -05:00
austin
dc1c05546e Fix shadow maps 2021-11-07 11:23:48 -05:00
austin
9fdb9a23c0 the UI update part 1 2021-10-23 10:10:16 -04:00
austin
308a34514f Begin sql integration 2021-10-14 23:23:54 -04:00
austin
57c2fa1e61 Terrain splatting hopefully working 2021-10-09 16:22:33 -04:00
austin
95829bb847 Working on ground texturing still 2021-10-07 09:09:49 -04:00
austin
26064dc198 Proper texture tiling for terrain meshes 2021-10-06 19:38:34 -04:00
satellite
b162bdd8d2 Sync laptop and desktop 2021-09-19 18:16:25 -04:00
satellite
5b3c99b2ff Work on terrain mesh towards splatting 2021-08-08 14:26:23 -04:00
austin
ce6a6b9ad7 Particle system! 2021-07-04 23:50:38 -04:00
austin
f4a7a8d513 Text boxes render! 2021-06-01 22:41:16 -04:00
austin
31e506ff1f Partway to getting fonts working 2021-06-01 01:05:42 -04:00
austin
152aac2492 First pass at shadows 2021-05-31 18:13:08 -04:00
austin
c0b0362e71 First working version of proper networking 2021-05-21 21:19:00 -04:00
austin
f684d1c722 Behavior trees, Cell management, new humanoid model, animations,
generally a lot of shit
2021-05-16 18:20:02 -04:00
satellite
34c5776296 Refactoring, terrain, lots of changes 2021-04-01 23:08:49 -04:00