austin
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a977168ad9
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various work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 16:14:06 -04:00 |
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austin
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80924671de
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macro data work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 15:32:23 -04:00 |
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austin
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8e2c86397b
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macro data refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:48:09 -04:00 |
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austin
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522910b64f
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server class refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:28:27 -04:00 |
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austin
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ef067a0d34
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terrain editing/saving work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 21:55:54 -04:00 |
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austin
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58dc5333e6
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database work + serialization work + save pos
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 20:42:39 -04:00 |
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austin
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f9a7dfea14
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homogenous world type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 12:10:00 -04:00 |
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austin
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28735cea4e
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seed saved per world and ui input for seed
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 22:07:24 -04:00 |
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austin
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f9e12553c9
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single player save file filtering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 16:26:21 -04:00 |
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austin
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c8ba4c5e5c
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move world generation menu functions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 14:05:54 -05:00 |
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austin
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176bdb1d5a
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singleplayer menu layout work
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2024-11-29 17:40:13 -05:00 |
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austin
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1cb93b04f6
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fix debug sp launcher
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2024-10-20 12:01:50 -04:00 |
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austin
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3fd97d415a
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voxel selection popout fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 19:32:09 -04:00 |
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austin
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da28d13d61
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script loading work
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2024-07-14 16:00:35 -04:00 |
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austin
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9aa7cfe048
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toggle ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 23:34:54 -04:00 |
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austin
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2b68231789
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scene/save refactor
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2024-07-13 21:11:46 -04:00 |
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austin
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0bec1386f1
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cleanup (goodbye arena)
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 15:35:44 -04:00 |
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austin
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5a2895f9fd
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cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 15:28:53 -04:00 |
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austin
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67bdc8ec67
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work on scenes and hooks
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2024-07-13 15:26:29 -04:00 |
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austin
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72bacc826a
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small save fix for fresh install
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2024-05-05 17:01:08 -04:00 |
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austin
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45ce4ca9a9
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rudimentary scene saving
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-24 21:51:11 -04:00 |
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austin
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6f8e44f325
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menu refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-03-24 13:19:02 -04:00 |
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austin
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37a4cd7dd6
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Make debug sp work eventually load
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 19:12:29 -04:00 |
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austin
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fa11fc9bec
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Full flow environment generation for gridded chunks
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2024-02-25 19:59:40 -05:00 |
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austin
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c71f4fecad
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Physics fixes
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2023-07-14 22:10:38 -04:00 |
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austin
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8f61e3e00e
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Fix SP debug mode
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2023-07-09 15:49:31 -04:00 |
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austin
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8f06a025f0
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First terrain commit
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2023-06-03 17:27:30 -04:00 |
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austin
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d8f234503a
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Move server terrain code to server folder
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2023-05-28 15:00:46 -04:00 |
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austin
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ebec7a373e
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Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2023-05-20 19:18:09 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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