Commit Graph

70 Commits

Author SHA1 Message Date
austin
11dfc5bceb rename elementManager->elementService 2024-08-29 20:09:37 -04:00
austin
4c65b59b1b script work, player weapon on level edit
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2024-08-25 12:08:14 -04:00
austin
3ece6523f3 reset more state on close
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2024-08-24 17:37:01 -04:00
austin
9bd2b6b38f work on resetting scene on escaping to main menu
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2024-08-24 17:24:20 -04:00
austin
b5405081e7 fix testing bugs, leverage extensions
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2024-08-24 14:35:55 -04:00
austin
53a0e0df1b disable anime outline + async script loading
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2024-08-24 11:19:51 -04:00
austin
82027a20cb more threading work
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2024-08-23 09:38:12 -04:00
austin
5563b4366f thread manager
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2024-08-22 21:24:44 -04:00
austin
5ed2263fc5 testing work
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2024-08-19 19:38:20 -04:00
austin
0d80214dc8 testing work
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2024-08-19 13:37:36 -04:00
austin
c34e448036 disable cloud ring
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2024-08-19 09:20:07 -04:00
austin
0905157327 cursor transparency
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2024-08-18 15:25:31 -04:00
austin
74167038f7 server tlc
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2024-08-16 08:04:44 -04:00
austin
8bf1c23704 fix local server-client disallowing connections
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2024-08-15 18:42:29 -04:00
austin
8d857f9027 fix katana model
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2024-08-13 18:12:19 -04:00
austin
9349b35596 equipped item serialization
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2024-08-09 21:05:27 -04:00
austin
ad823fcbb4 unify animation data on disk
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2024-07-28 14:51:20 -04:00
austin
161f40ee04 synchronizing object entities
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2024-07-27 00:15:50 -04:00
austin
58c5ac0512 POV switching
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2024-07-24 13:30:06 -04:00
austin
b10b7e8407 Basic ai framework
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2024-07-21 16:46:25 -04:00
austin
da28d13d61 script loading work 2024-07-14 16:00:35 -04:00
austin
2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00
austin
0bec1386f1 cleanup (goodbye arena)
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2024-07-13 15:35:44 -04:00
austin
5a2895f9fd cleanup
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2024-07-13 15:28:53 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
austin
9bbdafb43d tutorial hints initial implementation 2024-06-22 20:09:49 -04:00
austin
8dcff7efe0 bug fixes, enforcing best practices
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2024-06-22 16:32:59 -04:00
austin
7a2bdf7745 transvoxel algorithm meshgen 2024-06-22 16:10:30 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
baf7bf976d first person camera
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2024-05-07 22:13:08 -04:00
austin
ac12b3f5a8 async load texture atlas
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2024-05-07 21:39:20 -04:00
austin
a241d97d33 texture atlasing for terrain w/ triplanar mapping
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2024-05-04 16:11:18 -04:00
austin
d9e0b2a9e5 cursor fix
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2024-04-21 21:49:26 -04:00
austin
a1d03ef59e Fix items networking
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2024-04-21 17:41:50 -04:00
austin
597a969151 documentation, bug fixes
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2024-04-17 19:34:25 -04:00
austin
9d914e51c4 move window class 2024-04-06 15:59:22 -04:00
austin
45ce4ca9a9 rudimentary scene saving
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2024-03-24 21:51:11 -04:00
austin
b86217a285 version bump lwjgl
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2024-03-24 15:48:23 -04:00
austin
6f8e44f325 menu refactoring
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2024-03-24 13:19:02 -04:00
austin
a5c1667d9f Move physics to ODE-side
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2024-03-23 17:45:46 -04:00
austin
362de5bee9 refactor btree interface location 2024-03-21 20:37:47 -04:00
austin
37a4cd7dd6 Make debug sp work eventually load
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2024-03-21 19:12:29 -04:00
austin
8c1607d34b Provide way to usurp frustum culling on actor
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2024-03-21 19:01:51 -04:00
austin
512998eb24 Free camera support for debugging
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2024-03-20 21:09:00 -04:00
austin
bfd7690403 fix fluid chunk model creating and flickering 2024-03-19 20:03:21 -04:00
austin
97edfacd41 fluids are rendering albeit poorly
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2024-03-17 18:44:39 -04:00
austin
7ab6cf96d9 Audio engine overhaul
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2024-03-09 15:54:47 -05:00
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00