Commit Graph

71 Commits

Author SHA1 Message Date
austin
f5ff55898d code cleanup 2025-05-05 22:16:23 -04:00
austin
4458c9e266 remove several usages of concurrent datastructures
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2025-05-03 17:20:10 -04:00
austin
c083aaf05f fab items
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2025-04-29 21:39:48 -04:00
austin
7f557d40c0 texture loading from model files
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2025-04-29 19:32:00 -04:00
austin
3173f1f2e9 block cursor custom textures
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2025-04-26 17:50:37 -04:00
austin
7b1610d847 audio + debounce work
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2025-04-25 18:01:46 -04:00
austin
142cc7d15c more refactoring of server
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2025-04-16 12:33:03 -04:00
austin
44c0ed905d asset work
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2025-04-15 14:44:33 -04:00
austin
ff44e78078 image-based frames for backing elements
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2025-04-01 15:38:54 -04:00
austin
9c6333108d increase memory budget
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2025-03-30 16:44:56 -04:00
austin
86b0de24e6 WorldOctTree optimization + more logging
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2025-03-30 16:03:21 -04:00
austin
62ad638255 editor mode asset file drag'n'drop 2025-03-26 22:34:24 -04:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
f875f4a80f block model work
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2025-01-25 17:03:51 -05:00
austin
c2523b21bf procedurally generated block item types 2025-01-24 17:34:49 -05:00
austin
0961b42e26 improve menu perf while init asset loading
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2025-01-24 16:47:34 -05:00
austin
9c672af15f character creation menu work
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2024-11-29 19:05:14 -05:00
austin
46fc63bc63 VisualShader work
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2024-11-25 18:00:09 -05:00
austin
3777a9a37c server side terrain management refactoring
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2024-11-23 21:46:13 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
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2024-11-23 21:29:21 -05:00
austin
eed0170894 Foliage work
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2024-11-21 19:41:19 -05:00
austin
4d934873c3 Complete overhaul of foliage management
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2024-11-21 17:08:41 -05:00
austin
3db6180c0e bug fixes + shader refactor
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2024-11-20 20:14:53 -05:00
austin
fe8466c2f8 edge polygon gen fix + logo
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2024-11-20 13:23:55 -05:00
austin
596b0f6624 hitbox fix + mountain gen
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2024-11-17 14:32:18 -05:00
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
ab17254a02 remove geometry shader support
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2024-09-18 16:03:26 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
austin
c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
austin
09341af70c par shapes work
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2024-09-07 14:03:26 -04:00
austin
6e47b585b2 texture map fix
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2024-09-02 12:20:31 -04:00
austin
a24188e2c0 comment out full failure pipeline step
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2024-09-01 19:54:26 -04:00
austin
bca1789457 add more loop debug logs
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2024-08-28 21:08:03 -04:00
austin
9750091a49 texture state caching fix
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2024-08-14 08:53:00 -04:00
austin
d7619692ed movement audio system for client
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2024-08-08 11:33:51 -04:00
austin
859670d3b6 play audio with block state
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2024-08-02 17:08:39 -04:00
austin
73942b1fa0 testing work
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2024-08-01 17:40:52 -04:00
austin
9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
71fb248154 work towards automated testing
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2024-07-07 23:28:04 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
ac12b3f5a8 async load texture atlas
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2024-05-07 21:39:20 -04:00
austin
597a969151 documentation, bug fixes
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2024-04-17 19:34:25 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
58d1d86262 More stuff
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2024-03-20 22:00:40 -04:00
austin
c03b9b91ea model refresh 2024-03-09 20:45:33 -05:00