austin
|
bf8e54e991
|
shuffle data packages
|
2025-05-18 12:45:03 -04:00 |
|
austin
|
6729d0b623
|
human capsule collidable
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-15 17:45:50 -04:00 |
|
austin
|
3cc51c008c
|
move engine flags under engine state
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-15 16:08:33 -04:00 |
|
austin
|
cd1fef2d3a
|
move microSim to serverState
|
2025-05-15 15:45:05 -04:00 |
|
austin
|
73faf78d21
|
obliterate unused variables
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-15 14:30:38 -04:00 |
|
austin
|
038da702e7
|
move thread manager into engineState
|
2025-05-15 14:09:52 -04:00 |
|
austin
|
5888e12da0
|
move playerManager to serverState
|
2025-05-15 13:34:17 -04:00 |
|
austin
|
d812d9eb47
|
move characterService to serverState
|
2025-05-15 13:29:22 -04:00 |
|
austin
|
5b8509a7f4
|
move realmManager to serverState
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-15 13:12:34 -04:00 |
|
austin
|
4e488e43cd
|
explicit ServerState object
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-15 12:57:56 -04:00 |
|
austin
|
f7790931bc
|
move client networking to clientState
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-15 12:12:57 -04:00 |
|
austin
|
fe655fdd1f
|
fix loading into level
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-13 12:38:16 -04:00 |
|
austin
|
7f33ba6348
|
moving data classes around
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 16:32:37 -04:00 |
|
austin
|
d56d08204c
|
creature template to object template
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 15:47:31 -04:00 |
|
austin
|
9ba0e7d881
|
serialization inventory work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-11 12:44:37 -04:00 |
|
austin
|
6f72167d68
|
move macro data around
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 18:00:16 -04:00 |
|
austin
|
4b8aa104b5
|
DB characters store items
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 18:38:18 -04:00 |
|
austin
|
cad9a994d0
|
area selection utility
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-28 12:46:26 -04:00 |
|
austin
|
383a3b6ac3
|
fab selection tool
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-26 11:38:50 -04:00 |
|
austin
|
dfc59e0ea6
|
fluid work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-11-29 21:19:59 -05:00 |
|
austin
|
080cdeca33
|
character database work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-11-29 20:47:52 -05:00 |
|
austin
|
460989eeab
|
Fix singleplayer loading flow
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-29 19:26:09 -05:00 |
|
austin
|
755db7ba72
|
editor entity support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 18:55:02 -05:00 |
|
austin
|
d2ccf3c479
|
rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-04 13:51:04 -05:00 |
|
austin
|
d10da49140
|
tooltips, recipes, refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-23 10:41:32 -04:00 |
|
austin
|
3b521e3197
|
editor entity
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-22 11:29:14 -04:00 |
|
austin
|
1cb93b04f6
|
fix debug sp launcher
|
2024-10-20 12:01:50 -04:00 |
|
austin
|
cfcaa23a3d
|
attack tree fix + disabling tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-30 15:27:21 -04:00 |
|
austin
|
b5e8c71545
|
toolbar state mostly working
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-27 18:23:55 -04:00 |
|
austin
|
ccaaa47127
|
voxel selection item
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-20 20:59:23 -04:00 |
|
austin
|
efd2ff1bb7
|
fixes, docs, skeleton creature
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-14 21:45:51 -04:00 |
|
austin
|
8408d84055
|
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-12 18:51:51 -04:00 |
|
austin
|
56b60695c5
|
viewport loading
|
2024-09-04 00:42:06 -04:00 |
|
austin
|
4c65b59b1b
|
script work, player weapon on level edit
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-25 12:08:14 -04:00 |
|
austin
|
9bd2b6b38f
|
work on resetting scene on escaping to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-24 17:24:20 -04:00 |
|
austin
|
b5405081e7
|
fix testing bugs, leverage extensions
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-24 14:35:55 -04:00 |
|
austin
|
5563b4366f
|
thread manager
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-08-22 21:24:44 -04:00 |
|
austin
|
8bf1c23704
|
fix local server-client disallowing connections
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 18:42:29 -04:00 |
|
austin
|
9349b35596
|
equipped item serialization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-09 21:05:27 -04:00 |
|
austin
|
ad823fcbb4
|
unify animation data on disk
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 14:51:20 -04:00 |
|
austin
|
161f40ee04
|
synchronizing object entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-27 00:15:50 -04:00 |
|
austin
|
2b68231789
|
scene/save refactor
|
2024-07-13 21:11:46 -04:00 |
|
austin
|
67bdc8ec67
|
work on scenes and hooks
|
2024-07-13 15:26:29 -04:00 |
|
austin
|
e671cda62d
|
hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-14 13:58:10 -04:00 |
|
austin
|
6f8e44f325
|
menu refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-03-24 13:19:02 -04:00 |
|
austin
|
c71f4fecad
|
Physics fixes
|
2023-07-14 22:10:38 -04:00 |
|
austin
|
8f61e3e00e
|
Fix SP debug mode
|
2023-07-09 15:49:31 -04:00 |
|
austin
|
a8941c5de7
|
Networked terrain editing
|
2023-06-13 18:50:23 -04:00 |
|
austin
|
3434edebf0
|
Ray casting
|
2023-06-06 00:12:18 -04:00 |
|
austin
|
8f06a025f0
|
First terrain commit
|
2023-06-03 17:27:30 -04:00 |
|