Commit Graph

47 Commits

Author SHA1 Message Date
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
e12dd55703 hook up content generation to test gen realm
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2024-11-07 18:44:07 -05:00
austin
22e468a6d0 remove first chunk special gen
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2024-11-07 14:44:55 -05:00
austin
96b65dba46 fix array error
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2024-11-07 13:39:47 -05:00
austin
ae4c0aa4e5 add request timeout mechanism
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2024-11-07 12:25:31 -05:00
austin
59b899b1d7 support for sixteenth resolution chunks
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2024-11-07 12:08:00 -05:00
austin
e6fdac489c stratified updates to client cell manager
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2024-11-07 11:44:51 -05:00
austin
7493c1128b eighth res chunk gen
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2024-11-07 10:04:51 -05:00
austin
d077f43188 Add quarter res chunks + good requeue mechanism 2024-11-07 09:17:46 -05:00
austin
4b8e4cb542 fix server caching of terrain
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2024-11-06 10:05:06 -05:00
austin
0320173800 Add stride to reduced endpoint
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2024-11-05 14:47:08 -05:00
austin
c02959efee voxel fixes
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2024-11-04 22:28:59 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
d6c476b4a3 true terrain regen, gen algo tweaks
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2024-10-29 14:58:06 -04:00
austin
604380b31e Basic terrain generation testing
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2024-10-29 13:52:31 -04:00
austin
70f7a78626 biome data definitions, notes on how to distribute
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2024-10-23 15:30:27 -04:00
austin
aa70f39eb9 terrain generation testing realm
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2024-10-23 13:07:08 -04:00
austin
63a302444f shader fix, terrain editing fix
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2024-09-19 16:36:56 -04:00
austin
e099fa9429 ability to select voxel for basic level
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2024-09-10 20:00:10 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
c3f824198b ui fixes
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2024-07-19 22:36:57 -04:00
austin
2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
0bec1386f1 cleanup (goodbye arena)
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2024-07-13 15:35:44 -04:00
austin
5a2895f9fd cleanup
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2024-07-13 15:28:53 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
3bfcc4c5d1 grass fix
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2024-04-21 21:12:19 -04:00
austin
45ce4ca9a9 rudimentary scene saving
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2024-03-24 21:51:11 -04:00
austin
a5c1667d9f Move physics to ODE-side
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2024-03-23 17:45:46 -04:00
austin
58d1d86262 More stuff
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2024-03-20 22:00:40 -04:00
austin
bfd7690403 fix fluid chunk model creating and flickering 2024-03-19 20:03:21 -04:00
austin
41f2675e43 Fix arena mode
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2024-03-13 17:47:21 -04:00
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
austin
7e2f4feaf5 terrain editing improvement + animation bugfix 2024-02-25 14:27:48 -05:00
austin
8a82598ccc Fix transparent bug 2023-07-26 19:09:55 -04:00
austin
e362a6af75 Fix server physics and terrain generation 2023-07-15 20:16:17 -04:00
austin
c71f4fecad Physics fixes 2023-07-14 22:10:38 -04:00
austin
ceb5a5aaf8 Refactor continent phase code location 2023-07-09 15:50:22 -04:00
austin
8f61e3e00e Fix SP debug mode 2023-07-09 15:49:31 -04:00
austin
058c6ac3d9 Foliage cell concept 2023-06-23 14:09:03 -04:00
austin
3948f1f921 Terrain generator updates + Foliage work 2023-06-20 15:54:09 -04:00
austin
c69caeeab9 Comment, add interfaces to chunk classes 2023-06-13 18:59:56 -04:00
austin
a8941c5de7 Networked terrain editing 2023-06-13 18:50:23 -04:00
austin
8f06a025f0 First terrain commit 2023-06-03 17:27:30 -04:00
austin
d8f234503a Move server terrain code to server folder 2023-05-28 15:00:46 -04:00