austin
							
						 
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							e671cda62d
							
						
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							hitboxes, ui, bug fixes, network fixes, etc
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-06-14 13:58:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b86217a285
							
						
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							version bump lwjgl
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-03-24 15:48:23 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c03b9b91ea
							
						
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							model refresh
						
						
						
						
						
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						2024-03-09 20:45:33 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							dc0a61c0dc
							
						
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							Model global pretransforms + physics work
						
						
						
						
						
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						2023-12-02 18:24:05 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3434edebf0
							
						
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							Ray casting
						
						
						
						
						
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						2023-06-06 00:12:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ce022ab893
							
						
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							add elf
						
						
						
						
						
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						2022-05-06 22:37:03 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							aec9a58f12
							
						
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							spring cleaning
						
						
						
						
						
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						2022-04-02 23:15:00 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a5031f20f6
							
						
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							Environment updates, work on rotator system
						
						
						
						
						
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						2022-02-06 00:00:44 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							5b7980f545
							
						
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							The animation rework
						
						
						
						
						
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						2021-12-06 00:05:02 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							f9d5f0a51c
							
						
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							Add sprinting
						
						
						
						
						
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						2021-11-16 18:42:57 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							f4bcc35cbf
							
						
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							First pass at attacking
						
						
						
						
						
						
						
						assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes 
						
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						2021-07-03 23:25:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							6e6979e73a
							
						
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							Add actor, make animation per actor
						
						
						
						
						
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						2021-05-26 22:16:28 -04:00 | 
					
					
						
						
							
							
							
						
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