austin
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d8b89aac7d
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fix framebuffer caching bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 12:42:29 -04:00 |
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austin
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73a5d79bc2
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tests, datastructure, debug work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-08 21:39:54 -04:00 |
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austin
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df3010f38a
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framebuffer bug hunt work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-06 01:32:25 -04:00 |
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austin
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f9d3541ce8
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shadow map properly rendering
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:33:56 -04:00 |
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austin
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9c4fef260d
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more framebuffer fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 13:03:16 -04:00 |
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austin
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058960727f
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fully remove framebuffer linearized test
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 11:06:32 -04:00 |
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austin
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ee3d31abe1
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linearize screen framebuffer creation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 10:27:35 -04:00 |
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austin
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9443811a2c
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remove framebuffer caching for debug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 10:07:28 -04:00 |
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austin
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b863c33253
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framebuffer fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 09:47:02 -04:00 |
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austin
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1873b8abad
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always run debug pipeline
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 09:09:56 -04:00 |
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austin
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bb18da86b6
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remove system log
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-01 23:11:30 -04:00 |
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austin
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f09bb23abc
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thread-safe deleting elements
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-01 22:19:56 -04:00 |
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austin
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9750091a49
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texture state caching fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 08:53:00 -04:00 |
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austin
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bfbdf5cf3e
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shadow fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-30 12:29:09 -04:00 |
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austin
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856e0a6b22
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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austin
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71fb248154
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work towards automated testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-07 23:28:04 -04:00 |
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austin
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6da4c001fa
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screenshots refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-04 18:58:38 -04:00 |
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austin
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f7887fc875
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work towards saving framebuffers as screenshots
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-04 16:32:43 -04:00 |
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austin
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29299a7781
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add saving framebuffers
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2024-07-03 14:55:24 -04:00 |
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austin
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29f5496e23
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foliage fix, first person view model, other fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-24 22:52:42 -04:00 |
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austin
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bf914b15ec
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Renderer param drill organization + OIT debugging
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2023-04-28 21:53:59 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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e729c53e3c
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Good first pass at anime outline shader
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2022-03-25 16:09:18 -04:00 |
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austin
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4cf3a0e2d4
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lightShow1
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2022-03-24 18:34:19 -04:00 |
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austin
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2f0af2f096
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OIT start
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2022-03-18 17:19:45 -04:00 |
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austin
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90aa9fb963
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Volumetric rendering
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2022-03-01 23:24:46 -05:00 |
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austin
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ad04661533
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In game ui
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2021-11-06 23:35:03 -04:00 |
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austin
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14d096230a
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ui is stupid
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2021-10-23 22:45:27 -04:00 |
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austin
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9fdb9a23c0
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the UI update part 1
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2021-10-23 10:10:16 -04:00 |
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satellite
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f862c104cc
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Failure to fix mac rendering
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2021-08-08 12:32:18 -04:00 |
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satellite
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3cf8a45c63
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Better rendering on mac
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2021-07-10 13:53:49 -04:00 |
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austin
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152aac2492
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First pass at shadows
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2021-05-31 18:13:08 -04:00 |
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austin
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79cad3a473
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Framebuffers
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2021-05-28 09:43:19 -04:00 |
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