Commit Graph

33 Commits

Author SHA1 Message Date
austin
d8b89aac7d fix framebuffer caching bug
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2024-09-09 12:42:29 -04:00
austin
73a5d79bc2 tests, datastructure, debug work
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2024-09-08 21:39:54 -04:00
austin
df3010f38a framebuffer bug hunt work
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2024-09-06 01:32:25 -04:00
austin
f9d3541ce8 shadow map properly rendering
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-02 15:33:56 -04:00
austin
9c4fef260d more framebuffer fixes
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-02 13:03:16 -04:00
austin
058960727f fully remove framebuffer linearized test
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2024-09-02 11:06:32 -04:00
austin
ee3d31abe1 linearize screen framebuffer creation
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2024-09-02 10:27:35 -04:00
austin
9443811a2c remove framebuffer caching for debug
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2024-09-02 10:07:28 -04:00
austin
b863c33253 framebuffer fixes
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2024-09-02 09:47:02 -04:00
austin
1873b8abad always run debug pipeline
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2024-09-02 09:09:56 -04:00
austin
bb18da86b6 remove system log
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2024-09-01 23:11:30 -04:00
austin
f09bb23abc thread-safe deleting elements
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-01 22:19:56 -04:00
austin
9750091a49 texture state caching fix
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-14 08:53:00 -04:00
austin
bfbdf5cf3e shadow fix
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2024-07-30 12:29:09 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
71fb248154 work towards automated testing
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2024-07-07 23:28:04 -04:00
austin
6da4c001fa screenshots refactoring
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2024-07-04 18:58:38 -04:00
austin
f7887fc875 work towards saving framebuffers as screenshots
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2024-07-04 16:32:43 -04:00
austin
29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
bf914b15ec Renderer param drill organization + OIT debugging 2023-04-28 21:53:59 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
e729c53e3c Good first pass at anime outline shader 2022-03-25 16:09:18 -04:00
austin
4cf3a0e2d4 lightShow1 2022-03-24 18:34:19 -04:00
austin
2f0af2f096 OIT start 2022-03-18 17:19:45 -04:00
austin
90aa9fb963 Volumetric rendering 2022-03-01 23:24:46 -05:00
austin
ad04661533 In game ui 2021-11-06 23:35:03 -04:00
austin
14d096230a ui is stupid 2021-10-23 22:45:27 -04:00
austin
9fdb9a23c0 the UI update part 1 2021-10-23 10:10:16 -04:00
satellite
f862c104cc Failure to fix mac rendering 2021-08-08 12:32:18 -04:00
satellite
3cf8a45c63 Better rendering on mac 2021-07-10 13:53:49 -04:00
austin
152aac2492 First pass at shadows 2021-05-31 18:13:08 -04:00
austin
79cad3a473 Framebuffers 2021-05-28 09:43:19 -04:00