Commit Graph

11 Commits

Author SHA1 Message Date
austin
f7d8072122 refactor animation logic into dedicated class
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2025-05-29 15:48:57 -04:00
austin
ef0adbe3e6 overhaul material loading
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-19 17:04:36 -04:00
austin
f65d56d667 push settings into config
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 15:19:52 -04:00
austin
e62671d239 continue reducing global state 2025-05-15 14:42:09 -04:00
austin
0266ba1b90 move more entities into clientState 2025-05-15 12:46:25 -04:00
austin
76e0073177 clean up material class a bit
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 19:36:46 -04:00
austin
af1daecdac Start to standardize on doubles for positions
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 20:54:21 -05:00
austin
8408d84055 massive entity spawning refactor
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 18:51:51 -04:00
austin
09341af70c par shapes work
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-07 14:03:26 -04:00
austin
9958a6c5d4 math class refactoring start
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-01 21:46:19 -04:00
austin
abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00