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fix texture instanced actor buffers
2024-09-10 20:49:08 -04:00
.vscode remove framebuffer caching for debug 2024-09-02 10:07:28 -04:00
asset-gen update asset-gen spreadsheet file format 2024-08-27 14:53:01 -04:00
assets movement penalty on swinging weapon 2024-09-09 18:14:19 -04:00
docs voxel selection popout fixes 2024-09-10 19:32:09 -04:00
launcher launcher fixes 2024-08-16 10:25:05 -04:00
net particle work 2024-08-18 18:27:23 -04:00
saves/testscene1 testing work 2024-08-19 13:37:36 -04:00
src fix texture instanced actor buffers 2024-09-10 20:49:08 -04:00
test/java/electrosphere/renderer/ui/elements fullscreen strategy for test rendering 2024-08-22 18:46:51 -04:00
tools documentation reorganization, dockerfile 2024-09-03 21:32:59 -04:00
.gitignore make script engine optional for startup 2024-09-10 18:13:08 -04:00
build.sh allow pom version changing 2024-09-03 22:50:59 -04:00
buildNumber.properties fix texture instanced actor buffers 2024-09-10 20:49:08 -04:00
Jenkinsfile fae flag for test debug step 2024-09-04 18:41:47 -04:00
pom.xml par shapes work 2024-09-07 14:03:26 -04:00
README.md fix builds 2024-08-16 09:33:27 -04:00
template.json play audio on client when server has collision 2024-08-08 14:10:26 -04:00
tsconfig.json scripting work 2024-07-10 15:27:05 -04:00

Building

Windows

Install gitbash, choco, Eclipse Temurin 17, maven, 7zip From choco, install mingw, make run build.sh Build will be in ./build