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actor
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fix katana idle animations
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2024-10-21 10:40:58 -04:00 |
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anim
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stone voxel type, lighting fixes, anim fix
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2024-09-24 21:11:37 -04:00 |
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buffer
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particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00 |
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debug
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remove geometry shader support
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2024-09-18 16:03:26 -04:00 |
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framebuffer
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gut old ui handling of positioning
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2024-09-17 16:53:36 -04:00 |
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light
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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loading
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add more loop debug logs
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2024-08-28 21:08:03 -04:00 |
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meshgen
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rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00 |
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model
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clustered lighting implementation
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2024-09-19 11:29:04 -04:00 |
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pipelines
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fix + docs + refactor mathutils
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2024-10-28 16:15:24 -04:00 |
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shader
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clustered lighting implementation
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2024-09-19 11:29:04 -04:00 |
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texture
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texture atlasing for particle system
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2024-09-19 23:13:18 -04:00 |
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ui
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rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00 |
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OpenGLContext.java
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small rendering info display
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2024-09-19 15:13:41 -04:00 |
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OpenGLState.java
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clustered lighting implementation
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2024-09-19 11:29:04 -04:00 |
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RenderingEngine.java
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small rendering info display
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2024-09-19 15:13:41 -04:00 |
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RenderPipelineState.java
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sending grass half-baked because I want water
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2024-03-17 15:20:30 -04:00 |
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RenderUtils.java
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texture atlasing for particle system
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2024-09-19 23:13:18 -04:00 |