Commit Graph

1909 Commits

Author SHA1 Message Date
austin
2c42b51907 streaming creature templates over network 2022-05-03 23:34:38 -04:00
austin
db8024232f networking creature templates 2022-05-03 21:42:07 -04:00
austin
ab41020e1c Basic character editor ui functional 2022-05-03 16:36:57 -04:00
austin
303aaf3740 Attribute editing menu 2022-05-02 22:42:44 -04:00
austin
5b4f3cede7 connecting to character create menu doesn't crash 2022-05-02 21:43:04 -04:00
austin
ad556e3553 Merge branch 'master' into threading-rework-1 2022-05-02 20:27:55 -04:00
austin
58af388243 Flesh out requesting playable races 2022-05-02 20:26:43 -04:00
austin
c7760d5d7b working on threading for char creation 2022-05-02 20:16:41 -04:00
austin
0bd0c00f27 clean up main file by removing globals 2022-04-30 15:25:48 -04:00
austin
70f54fefd5 fix slider not using same drag logic as character 2022-04-29 23:26:23 -04:00
austin
ebb2cb8769 Add headless option 2022-04-28 22:42:01 -04:00
austin
8ec6388477 groundwork for headless server 2022-04-28 22:04:32 -04:00
austin
c94ad0911c fix staticmorph actually propagating 2022-04-28 21:51:51 -04:00
austin
61ea9733fc Groundwork for character editor menu 2022-04-28 21:42:23 -04:00
austin
9b91154983 fix shader override bug 2022-04-28 16:32:05 -04:00
austin
ffc12e498b Add slider ui element 2022-04-28 16:19:25 -04:00
austin
6a3bedf808 Respawn system 2022-04-27 21:01:35 -04:00
austin
2764522b16 store damage counter in item.json 2022-04-27 17:58:35 -04:00
austin
e303ac4a03 fix list updating exception 2022-04-24 14:09:44 -04:00
austin
c0c0e81327 Minor time update 2022-04-23 22:10:14 -04:00
austin
d4513b84a4 Get networking working on basic level 2022-04-23 22:05:50 -04:00
austin
5cc0998b26 ui fixes 2022-04-23 17:00:44 -04:00
austin
244b0f42b1 handle more network enums 2022-04-21 22:51:15 -04:00
austin
797cda06ad clean arena 2022-04-21 22:33:55 -04:00
austin
9e94e010a9 Fix time bug w/ controls 2022-04-21 22:33:31 -04:00
austin
0bc7091bf2 networking architecture/documentation overhaul 2022-04-21 22:14:29 -04:00
austin
aa6bfe796d work on fully shader volumetric 2022-04-18 20:01:56 -04:00
austin
40ce8dd161 some work on networking, fix for vsc perf 2022-04-18 00:11:07 -04:00
austin
a8644582cb Time update 2022-04-03 00:21:42 -04:00
austin
aec9a58f12 spring cleaning 2022-04-02 23:15:00 -04:00
austin
de77ead36e rotator system 2022-04-02 22:27:34 -04:00
austin
c461f75480 partway to rotators 2022-04-02 21:10:58 -04:00
austin
4965c8f1a9 Jump trees 2022-04-02 20:38:39 -04:00
austin
3724f2dcf8 margin of collision improvement 2022-03-30 23:41:03 -04:00
austin
32d8fe21cc More physics debugging 2022-03-30 23:28:27 -04:00
austin
470996d8f1 VERY promising results 2022-03-30 22:55:29 -04:00
austin
0bf0418fa7 torquevec/torquemag are off 2022-03-29 23:03:20 -04:00
austin
d85610ab17 Improvement on rigid body rotation 2022-03-29 22:42:27 -04:00
austin
3c10c0bf85 Stab at rigid body rotations 2022-03-29 20:27:54 -04:00
austin
3d54fe3076 Start work on non-item non-creature objects 2022-03-26 18:51:22 -04:00
austin
129b9d9a33 start to fix unaligned equipped items 2022-03-26 18:15:14 -04:00
austin
9c441a24c4 Refined anime outline shader 2022-03-25 16:44:28 -04:00
austin
e729c53e3c Good first pass at anime outline shader 2022-03-25 16:09:18 -04:00
austin
4cf3a0e2d4 lightShow1 2022-03-24 18:34:19 -04:00
austin
1c0ea25fb5 partway to iron sight 2022-03-23 00:23:59 -04:00
austin
aa64f8f002 shrine2 2022-03-20 18:07:19 -04:00
austin
49e1d4501b TextInput element fixed, more assets 2022-03-19 23:58:06 -04:00
austin
413f9c8b8c Force reload shaders debug option 2022-03-18 19:07:55 -04:00
austin
2f0af2f096 OIT start 2022-03-18 17:19:45 -04:00
austin
0e073689c4 Light font improvements 2022-03-17 01:38:57 -04:00