Commit Graph

228 Commits

Author SHA1 Message Date
austin
126a8f79c8 animation priority categories
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2024-07-28 15:27:57 -04:00
austin
ad823fcbb4 unify animation data on disk
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2024-07-28 14:51:20 -04:00
austin
ceb4786228 Data cleanup
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2024-07-28 13:35:34 -04:00
austin
6d3a8f159b first person attach bugfixes
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2024-07-28 11:01:27 -04:00
austin
161f40ee04 synchronizing object entities
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2024-07-27 00:15:50 -04:00
austin
1df8a89b3e small data fix
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2024-07-26 23:20:44 -04:00
austin
3092b70c1e third person block animation
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2024-07-26 19:16:06 -04:00
austin
6c3dcec01c simple animation state transition util
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2024-07-26 19:01:32 -04:00
austin
56ed405aea devtools
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2024-07-24 13:57:16 -04:00
austin
58c5ac0512 POV switching
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2024-07-24 13:30:06 -04:00
austin
570086c2cc 2h katana
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2024-07-24 12:49:44 -04:00
austin
b10b7e8407 Basic ai framework
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2024-07-21 16:46:25 -04:00
austin
c776dae868 tutorial popup work
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2024-07-20 14:49:32 -04:00
austin
1f028aa924 ui toolkit work
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2024-07-20 12:30:09 -04:00
austin
f7015bd614 show tutorial hints from script side
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2024-07-20 10:18:34 -04:00
austin
e00eb85bcb framestep work
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2024-07-20 09:38:17 -04:00
austin
23f745c450 Work on hooks, element manager debugging
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2024-07-19 23:13:03 -04:00
austin
d36b2f3237 handle signals passing with no hooks
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2024-07-19 22:59:24 -04:00
austin
893239c158 hooks implementation
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2024-07-16 17:55:28 -04:00
austin
2c807ce4f5 more rearchitecting 2024-07-16 14:41:22 -04:00
austin
6791ce2f3b scripts architecture work
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2024-07-16 14:29:20 -04:00
austin
f2877edf37 calling functions from a scene file
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2024-07-15 21:31:40 -04:00
austin
0c554d1598 incremental compilation of scripts 2024-07-15 15:21:24 -04:00
austin
da28d13d61 script loading work 2024-07-14 16:00:35 -04:00
austin
9aa7cfe048 toggle ui element
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2024-07-13 23:34:54 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
068f3979b8 hookmanager in scriptengine, upgrade to junit 5
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2024-07-12 17:56:23 -04:00
austin
94c19d7990 scripting work
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2024-07-10 15:27:05 -04:00
austin
6da4c001fa screenshots refactoring
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2024-07-04 18:58:38 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
austin
14d423d533 script engine bugfix, hitbox subtypes 2024-07-02 17:07:16 -04:00
austin
e5a187ce19 script engine work 2024-07-02 16:14:05 -04:00
austin
720054598f weapon audio
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2024-06-27 22:59:12 -04:00
austin
a26ea92aae animation updates 2024-06-27 22:35:36 -04:00
austin
9bbdafb43d tutorial hints initial implementation 2024-06-22 20:09:49 -04:00
austin
8c0a7697d0 block synchronization
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2024-06-18 18:41:33 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
cfbd4c05ce fix tree data
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2024-05-05 19:11:26 -04:00
austin
74b3140344 start work on synchronizing attack
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2024-05-05 16:52:03 -04:00
austin
a241d97d33 texture atlasing for terrain w/ triplanar mapping
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2024-05-04 16:11:18 -04:00
austin
45bb4a44e0 control repeat fix + data tweaks
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2024-04-21 23:19:56 -04:00
austin
3bfcc4c5d1 grass fix
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2024-04-21 21:12:19 -04:00
austin
a1d03ef59e Fix items networking
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2024-04-21 17:41:50 -04:00
austin
597a969151 documentation, bug fixes
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2024-04-17 19:34:25 -04:00
austin
3e5cade90e searchable voxel selection ui
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2024-04-10 22:11:02 -04:00
austin
7c8e536f80 bare minimum working ui update
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2024-04-04 18:15:10 -04:00
austin
b86217a285 version bump lwjgl
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2024-03-24 15:48:23 -04:00
austin
a5c1667d9f Move physics to ODE-side
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2024-03-23 17:45:46 -04:00