Commit Graph

32 Commits

Author SHA1 Message Date
austin
166ed9ea6e re-enable foliage manager
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-14 09:03:44 -05:00
austin
221bcd70a7 fix cache bug + foliage setting
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-09 20:51:27 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-08 12:11:40 -05:00
austin
4d6278d21f fix + docs + refactor mathutils
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-28 16:15:24 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
01fb472585 Adding terrain 2023-06-08 12:27:19 -04:00
austin
a27f9f8991 NetMonitor implementation 2023-04-29 18:25:42 -04:00
austin
bde6002695 Settings updates 2022-12-08 19:05:06 -05:00
austin
ec66db9c08 ui debug tools,macos settings,javascript engine 2022-12-06 20:01:53 -05:00
austin
d5af9b1ad4 Add user setting for fullscreen 2022-06-27 17:38:16 -04:00
austin
0bd0c00f27 clean up main file by removing globals 2022-04-30 15:25:48 -04:00
austin
69c7ba3d39 Complete item equip/dequip 2021-11-19 23:17:38 -05:00
austin
d1c0791e48 AMAZING bug with attaching collidable items 2021-11-19 22:44:25 -05:00
austin
f9d5f0a51c Add sprinting 2021-11-16 18:42:57 -05:00
austin
841add17c6 Work on goblin enemy 2021-11-14 19:52:15 -05:00
austin
c2380b0bdc Fix misaligned physics problem 2021-11-07 17:41:26 -05:00
austin
dc1c05546e Fix shadow maps 2021-11-07 11:23:48 -05:00
austin
ad04661533 In game ui 2021-11-06 23:35:03 -04:00
austin
a00f423696 Gravity collision accuracy improved dramatically 2021-11-03 23:57:35 -04:00
austin
8777e63928 Toggling off navmesh for the time being 2021-11-03 21:38:18 -04:00
austin
5f4eb22fa9 Pathfinding! 2021-11-03 21:30:41 -04:00
austin
a067154d27 closes #39 2021-10-26 21:18:36 -04:00
austin
66bec8dead Add deer 2021-10-24 21:05:13 -04:00
austin
26064dc198 Proper texture tiling for terrain meshes 2021-10-06 19:38:34 -04:00
satellite
b162bdd8d2 Sync laptop and desktop 2021-09-19 18:16:25 -04:00
satellite
f862c104cc Failure to fix mac rendering 2021-08-08 12:32:18 -04:00
austin
e39af4a78c Hook user settings into draw/sim radius 2021-08-07 18:00:19 -04:00
austin
0ef9d8c309 Hook user settings into engine more 2021-08-07 17:43:43 -04:00
austin
6bbcc4af50 Add user settings 2021-08-07 17:35:27 -04:00
austin
f4bcc35cbf First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
2021-07-03 23:25:11 -04:00
austin
40565a1c83 Overhaul build process + launcher + file loading 2021-06-25 23:19:09 -04:00