| 
							
							
								 austin | a9c7118ac5 | moving native code around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-03 12:38:40 -05:00 |  | 
			
				
					| 
							
							
								 austin | 7e6b0a1703 | ctest emit junit files 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-03 12:04:49 -05:00 |  | 
			
				
					| 
							
							
								 austin | ca965f4ca3 | submodule checkout 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-03 11:54:29 -05:00 |  | 
			
				
					| 
							
							
								 austin | ca604cab20 | add platform include path for jni 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-03 11:49:22 -05:00 |  | 
			
				
					| 
							
							
								 austin | 289b5ee43e | Update cmake build script 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-03 11:44:51 -05:00 |  | 
			
				
					| 
							
							
								 austin | d90330c5ca | jenkins create out dir off the bat 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-03 11:34:41 -05:00 |  | 
			
				
					| 
							
							
								 austin | 33751bdc71 | update jenkins jni path 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-03 11:32:37 -05:00 |  | 
			
				
					| 
							
							
								 austin | 4c0d591f2a | conditionally use jenkins jni path 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-03 11:30:04 -05:00 |  | 
			
				
					| 
							
							
								 austin | aa7c54429e | jenkins report more environment information 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-03 10:55:54 -05:00 |  | 
			
				
					| 
							
							
								 austin | 8bb1636c87 | update cmakepresets 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-02 19:20:38 -05:00 |  | 
			
				
					| 
							
							
								 austin | 7a979d455c | remove preset from folder path 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-02 19:08:41 -05:00 |  | 
			
				
					| 
							
							
								 austin | 23999d56f4 | jenkins update 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-02 18:58:16 -05:00 |  | 
			
				
					| 
							
							
								 austin | e08ae42cde | update jenkinsfile to support java 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-02 16:55:27 -05:00 |  | 
			
				
					| 
							
							
								 austin | 1dd1f31082 | pipeline fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-02 13:41:30 -05:00 |  | 
			
				
					| 
							
							
								 austin | b0aecef1ed | Native code testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-02 13:38:54 -05:00 |  | 
			
				
					| 
							
							
								 austin | cb9dc3170d | integrate cmake + ninja 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-01 23:45:29 -05:00 |  | 
			
				
					| 
							
							
								 austin | 251f6d2c66 | stabilize static liquids 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 19:30:27 -05:00 |  | 
			
				
					| 
							
							
								 austin | 83b8227b68 | normalization ratio for fluid simulation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 19:23:08 -05:00 |  | 
			
				
					| 
							
							
								 austin | 6b3a07cbc1 | Conditional fluid chunk network activity 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 18:26:51 -05:00 |  | 
			
				
					| 
							
							
								 austin | 0b9f62cc0e | Awake fluid chunks based on neighbor state | 2024-12-01 18:24:02 -05:00 |  | 
			
				
					| 
							
							
								 austin | d8eaf7f501 | conditional fluid chunk rasterization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 17:56:47 -05:00 |  | 
			
				
					| 
							
							
								 austin | ba7884363d | unsleeping fluid chunks on edit 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 17:48:06 -05:00 |  | 
			
				
					| 
							
							
								 austin | 391a727709 | homogenous fluid chunk work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 17:43:18 -05:00 |  | 
			
				
					| 
							
							
								 austin | c473805510 | fluid chunk sleeping 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 17:03:43 -05:00 |  | 
			
				
					| 
							
							
								 austin | 172110a6d0 | Memory pooling for chunk data allocators 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 16:34:49 -05:00 |  | 
			
				
					| 
							
							
								 austin | 6ce1c474d5 | fix fluid chunk indexing from java side 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 16:05:13 -05:00 |  | 
			
				
					| 
							
							
								 austin | 103a0d0d36 | fix NP bug with skipped chunks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 16:00:32 -05:00 |  | 
			
				
					| 
							
							
								 austin | 59be0068f1 | fix fluid sim null ptr bug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 15:49:48 -05:00 |  | 
			
				
					| 
							
							
								 austin | 569311a23e | Fix memory leak 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 15:21:54 -05:00 |  | 
			
				
					| 
							
							
								 austin | 0e2c29d8a1 | explicit memory management of fluids 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 13:07:33 -05:00 |  | 
			
				
					| 
							
							
								 austin | 05c20ee650 | Update fluid cell manager counter 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 12:04:09 -05:00 |  | 
			
				
					| 
							
							
								 austin | 586232dd79 | fluid update work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Build queued... | 2024-12-01 12:02:16 -05:00 |  | 
			
				
					| 
							
							
								 austin | 633257a7ae | move header file location 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-01 11:43:28 -05:00 |  | 
			
				
					| 
							
							
								 austin | 69d49b770c | break out solver consts 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-30 21:06:57 -05:00 |  | 
			
				
					| 
							
							
								 austin | 6671cf1818 | update release build system 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 20:56:20 -05:00 |  | 
			
				
					| 
							
							
								 austin | cc08cc85d9 | fix fluid sim bounds loop 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 20:50:01 -05:00 |  | 
			
				
					| 
							
							
								 austin | 239af5e7ab | multichunk fluidsim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 20:22:18 -05:00 |  | 
			
				
					| 
							
							
								 austin | 03d583ee85 | metadata calculation on c side of fluidsim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 19:52:10 -05:00 |  | 
			
				
					| 
							
							
								 austin | f2fc2d2dc4 | actual fluid sim in bounded level 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 19:04:41 -05:00 |  | 
			
				
					| 
							
							
								 austin | 5caed003d1 | properly linking library 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 18:10:41 -05:00 |  | 
			
				
					| 
							
							
								 austin | 888cc254f3 | more fluid dimensions work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 17:25:26 -05:00 |  | 
			
				
					| 
							
							
								 austin | 40ae429417 | update fluid chunk dims 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 17:08:18 -05:00 |  | 
			
				
					| 
							
							
								 austin | 96107d4356 | rearching ServerFluidManager 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 17:02:08 -05:00 |  | 
			
				
					| 
							
							
								 austin | 57ab3158fe | work on integrating c fluid sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 16:33:53 -05:00 |  | 
			
				
					| 
							
							
								 austin | f41b0fb0f4 | integrate fluid lib build into main build 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 14:56:01 -05:00 |  | 
			
				
					| 
							
							
								 austin | 5174572fb8 | Migrate C code 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 14:32:35 -05:00 |  | 
			
				
					| 
							
							
								 austin | 081a60a670 | move class 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 13:31:41 -05:00 |  | 
			
				
					| 
							
							
								 austin | 72e6a6d0cb | server fluid storage conversion 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 13:23:20 -05:00 |  | 
			
				
					| 
							
							
								 austin | 2d8b172f16 | water spawner work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-30 12:20:36 -05:00 |  | 
			
				
					| 
							
							
								 austin | 7d6134c183 | fix tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-29 23:09:58 -05:00 |  |