Commit Graph

70 Commits

Author SHA1 Message Date
austin
28735cea4e seed saved per world and ui input for seed
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 22:07:24 -04:00
austin
a1aef00d23 fix foliage bugs
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 20:01:58 -04:00
austin
1c50468bdf refactor GriddedDataCellManager package
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 15:10:54 -04:00
austin
7df05d611d more visibility into gridded cell manager 2025-03-28 15:10:14 -04:00
austin
7df87e4510 grass height variance
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 10:05:51 -04:00
austin
732c9700c4 grass curvature from file + ui
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 21:02:21 -04:00
austin
cb1f2ec1be foliage data editing ui
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 20:45:21 -04:00
austin
aec3733429 tooltip fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 19:47:53 -04:00
austin
72915798b3 ui work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 19:33:46 -04:00
austin
f9e12553c9 single player save file filtering
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 16:26:21 -04:00
austin
253a2461b6 imgui work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 23:53:01 -04:00
austin
7f3cad3064 tabs for editor view
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 22:46:35 -04:00
austin
2cf46cc38f editor mode pauses simulation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 22:38:09 -04:00
austin
62ad638255 editor mode asset file drag'n'drop 2025-03-26 22:34:24 -04:00
austin
f048b26064 fix block meshgen indices bug
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 17:47:33 -04:00
austin
6d80269acb pressure work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-24 13:48:35 -05:00
austin
22d87dcb8f debug logging work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-19 19:57:36 -05:00
austin
257c5f3a87 more context for level creator menu 2025-01-19 17:22:19 -05:00
austin
7ccf0de17b debug data printing
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-19 17:01:39 -05:00
austin
67238f0648 add tracking for pressurecell
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-19 16:25:29 -05:00
austin
2fda30c8c1 grid2 work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-13 19:54:09 -05:00
austin
af1daecdac Start to standardize on doubles for positions
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 20:54:21 -05:00
austin
ddaab9a2db fix single player loading
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 16:14:07 -05:00
austin
c8ba4c5e5c move world generation menu functions
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 14:05:54 -05:00
austin
83b8227b68 normalization ratio for fluid simulation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 19:23:08 -05:00
austin
586232dd79 fluid update work
Some checks are pending
studiorailgun/Renderer/pipeline/head Build queued...
2024-12-01 12:02:16 -05:00
austin
080cdeca33 character database work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-11-29 20:47:52 -05:00
austin
460989eeab Fix singleplayer loading flow
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 19:26:09 -05:00
austin
9c672af15f character creation menu work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 19:05:14 -05:00
austin
176bdb1d5a singleplayer menu layout work 2024-11-29 17:40:13 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-23 21:29:21 -05:00
austin
e33706c21d Break out network monitor debug window
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-23 17:09:55 -05:00
austin
dc00a20bb0 reduce projection near clip + grass work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-21 13:31:15 -05:00
austin
b892bea3d3 Fix backing out to main menu
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 19:12:18 -05:00
austin
d84a993739 font loading update
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 18:14:26 -05:00
austin
fe8466c2f8 edge polygon gen fix + logo
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 13:23:55 -05:00
austin
d65efefc92 Fix image panel regression
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-16 20:32:30 -05:00
austin
9bd81242fc implement crafting
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-16 18:38:43 -05:00
austin
d0235a01d6 major script engine work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-15 15:10:42 -05:00
austin
64a3628316 Add interaction usage data and functionality
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-14 19:49:31 -05:00
austin
e1ec69c230 spawn item automatic generation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-14 15:14:36 -05:00
austin
dda20e55cc implement loot drops from entities
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 23:04:35 -05:00
austin
9a20a64d5b fixing up gridded data cell manager
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 21:08:32 -05:00
austin
755db7ba72 editor entity support
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 18:55:02 -05:00
austin
8ddbe36b3d terrain optimizations
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 12:22:46 -05:00
austin
1b5d6c1795 Terrain optimizations
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-10 14:51:29 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-09 20:04:44 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-08 18:38:40 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-08 12:11:40 -05:00