austin
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39134f9693
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Timekeeping update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 17:05:40 -05:00 |
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austin
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7ab6cf96d9
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Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 15:54:47 -05:00 |
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austin
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9407c13217
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Font work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-02-28 21:21:05 -05:00 |
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austin
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174126912e
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Physics fix
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2023-12-02 22:19:17 -05:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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f248bf4e2d
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debug display fix
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2023-11-05 17:24:04 -05:00 |
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austin
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e43ce32d70
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Docs + fixes
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2023-11-05 14:00:39 -05:00 |
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austin
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4673e09396
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Tree work + Documentation work
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2023-11-05 10:08:51 -05:00 |
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austin
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e37b48d267
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Tree work + documentation work
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2023-10-06 13:22:17 -04:00 |
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austin
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cfa0798b69
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Branches sway
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2023-09-22 23:15:27 -04:00 |
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austin
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f113f45317
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Proper tree transforms
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2023-09-09 14:58:13 -04:00 |
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austin
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9811c18cf7
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Procedural Tree Trunk code
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2023-09-02 19:40:17 -04:00 |
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austin
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a16a310b25
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Remove hardcoded stuff
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2023-07-26 19:14:35 -04:00 |
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austin
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8a82598ccc
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Fix transparent bug
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2023-07-26 19:09:55 -04:00 |
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austin
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e225cac5cf
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Fluid simulation scaffolding
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2023-07-01 09:34:10 -04:00 |
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austin
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058c6ac3d9
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Foliage cell concept
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2023-06-23 14:09:03 -04:00 |
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austin
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3948f1f921
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Terrain generator updates + Foliage work
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2023-06-20 15:54:09 -04:00 |
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austin
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01fb472585
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Adding terrain
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2023-06-08 12:27:19 -04:00 |
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austin
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3434edebf0
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Ray casting
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2023-06-06 00:12:18 -04:00 |
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austin
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0273bc54c8
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The grass update
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2023-05-25 18:04:22 -04:00 |
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austin
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a27f9f8991
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NetMonitor implementation
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2023-04-29 18:25:42 -04:00 |
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austin
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bf914b15ec
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Renderer param drill organization + OIT debugging
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2023-04-28 21:53:59 -04:00 |
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austin
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bb089a7d36
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Terrain Chunk triplanar mapping
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2023-04-26 18:05:27 -04:00 |
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austin
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094831ba22
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Initial marching cubes!
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2023-04-23 11:51:54 -04:00 |
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austin
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b167062585
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Scaffolding for various unit tests
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2023-04-11 17:56:11 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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1dcb3df6a8
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Jet shooting
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2023-01-05 22:56:43 -05:00 |
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austin
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a5c9158875
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Model/Mesh pretransforms
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2022-12-30 16:38:06 -05:00 |
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austin
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6b29863016
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Airplane movement tree/jet asset
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2022-12-29 21:43:13 -05:00 |
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austin
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478acb1f54
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Fix scene collision mesh generation
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2022-12-12 00:25:32 -05:00 |
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austin
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ac2d76cd01
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Collision mesh generation in scene loader
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2022-12-11 12:28:53 -05:00 |
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austin
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9e2b0d396e
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Basic scene loading to server
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2022-12-08 22:53:40 -05:00 |
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austin
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bde6002695
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Settings updates
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2022-12-08 19:05:06 -05:00 |
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austin
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ec66db9c08
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ui debug tools,macos settings,javascript engine
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2022-12-06 20:01:53 -05:00 |
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Austin Hoover
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9bf2f81ae1
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ShaderOptions,ui debug draw bound,start regions
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2022-11-21 11:20:36 -05:00 |
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austin
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b8012b4e8f
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Tweaks to human model
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2022-09-18 22:33:01 -04:00 |
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austin
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89eeb41ec9
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Remove gradiant from cel shader
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2022-09-16 23:42:52 -04:00 |
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austin
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9ccea0a9b5
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Remove cel clamp in default shader
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2022-09-16 23:23:47 -04:00 |
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austin
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dc7f8dda0a
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Re-enable point lighting on terrain
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2022-09-16 21:55:10 -04:00 |
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austin
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32775dc4ee
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Fix shadow mapping onto terrain
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2022-09-16 21:43:54 -04:00 |
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austin
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19b2a0af15
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Update human walk speed
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2022-09-16 17:15:41 -04:00 |
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austin
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d5af9b1ad4
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Add user setting for fullscreen
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2022-06-27 17:38:16 -04:00 |
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austin
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2049692634
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partway to floating island object
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2022-06-15 15:53:40 -04:00 |
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austin
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cf9588f24f
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equipping networking partway
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2022-06-06 18:11:05 -04:00 |
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austin
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9fc52918a3
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Some menu audio
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2022-05-17 16:11:13 -04:00 |
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austin
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772e1e770c
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shadows still broken
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2022-05-11 16:47:59 -04:00 |
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austin
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c69e4e9c9e
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fix streaming character templates
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2022-05-10 17:29:27 -04:00 |
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austin
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e13bdb1acf
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add improvements to elf
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2022-05-09 22:28:40 -04:00 |
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austin
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55cebdf33a
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implement attach point offset and tweak human
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2022-05-09 22:28:12 -04:00 |
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austin
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c641512886
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work to diagnose ui misalign
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2022-05-09 12:19:27 -04:00 |
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