Commit Graph

395 Commits

Author SHA1 Message Date
austin
4d6db78059 ClientDrawCellManager optimizations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-10 14:51:29 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-09 20:04:44 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-08 18:38:40 -05:00
austin
a9c74e8d50 fixes to foliage rendering
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-08 17:54:48 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-08 12:11:40 -05:00
austin
e12dd55703 hook up content generation to test gen realm
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-07 18:44:07 -05:00
austin
36e261b054 terrain lod bounding sphere fix
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-07 14:59:25 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-04 13:51:04 -05:00
austin
4d6278d21f fix + docs + refactor mathutils
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-28 16:15:24 -04:00
austin
aa70f39eb9 terrain generation testing realm
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-10-23 13:07:08 -04:00
austin
3b521e3197 editor entity
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-22 11:29:14 -04:00
austin
c8e3a251d5 add unarmed combat
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-21 11:01:16 -04:00
austin
b9f0eef20e fix katana idle animations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-21 10:40:58 -04:00
austin
ef724d3832 fix inventory message for undefined id on client 2024-10-21 09:44:43 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
6409d752de non-Lsystem pine tree
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-16 15:57:32 -04:00
austin
a68e56285a tree system work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-14 09:01:44 -04:00
austin
e0e90cdd1e toolbar scrolling
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-30 16:00:58 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-30 15:27:21 -04:00
austin
b5e8c71545 toolbar state mostly working
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-27 18:23:55 -04:00
austin
63f0f3338c tree model debug menu
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-23 00:26:01 -04:00
austin
cd0452a77c entity graphics refactor
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-22 14:42:08 -04:00
austin
ccaaa47127 voxel selection item
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-20 20:59:23 -04:00
austin
e0a73fc057 particle emitter work + torches
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-20 18:38:16 -04:00
austin
112cf26bad particle coloration work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-20 16:56:48 -04:00
austin
b410a1de1a point light work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-20 00:10:30 -04:00
austin
4b41ac823c texture atlasing for particle system
Some checks are pending
studiorailgun/Renderer/pipeline/head Build queued...
2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-09-19 21:38:42 -04:00
austin
980d6813c4 more light manager updates
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-19 14:51:30 -04:00
austin
6088080257 work 2024-09-18 13:19:57 -04:00
austin
3d6b71bf01 initial hitstun implementation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 21:04:46 -04:00
austin
78978c7f54 refactor + fix regression
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-17 19:09:33 -04:00
austin
985e4881c1 post processing pipeline + blur
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-16 19:05:50 -04:00
austin
3c64166798 ui work, entity packet fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-16 17:05:53 -04:00
austin
79e2fdf512 bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-15 10:56:09 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-14 21:45:51 -04:00
austin
4eb4fba8a0 adjust physics numbers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-13 18:20:04 -04:00
austin
b761299c29 physics work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-13 09:30:21 -04:00
austin
b84c5aff49 flip around entity type enum values
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:17:48 -04:00
austin
cdd44bd362 bugfixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 18:51:51 -04:00
austin
5fce9bc292 dbody entity key refactor
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-11 21:11:00 -04:00
austin
e099fa9429 ability to select voxel for basic level
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 20:00:10 -04:00
austin
3fd97d415a voxel selection popout fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 19:32:09 -04:00
austin
211389812d display blank item slot under dragged item panel
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 15:15:41 -04:00
austin
44b70f4ce6 jump/fall/land animation consistency fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 13:24:14 -04:00
austin
55eacf2c1b parshapes fixes, jump/fall state reorg
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-09 19:47:42 -04:00
austin
d9d2a74f68 eventual fall tree synchronization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-09 18:32:34 -04:00
austin
99a7434557 min fall frames to block attack 2024-09-09 18:25:38 -04:00