austin
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ee15dd2366
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client-server physics synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-11 19:31:43 -04:00 |
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austin
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07a708edfc
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architecture work, blocker ai tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-10 14:43:00 -04:00 |
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austin
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4ff8f1a5d0
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math overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 18:00:56 -04:00 |
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austin
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9958a6c5d4
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math class refactoring start
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-01 21:46:19 -04:00 |
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austin
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2e4b8e2819
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server facing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-01 10:56:43 -04:00 |
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austin
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9941dd333e
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texture map refactor
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2024-07-30 17:31:47 -04:00 |
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austin
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b10b7e8407
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Basic ai framework
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-21 16:46:25 -04:00 |
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austin
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2b68231789
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scene/save refactor
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2024-07-13 21:11:46 -04:00 |
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austin
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856e0a6b22
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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austin
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6da4c001fa
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screenshots refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-04 18:58:38 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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45ce4ca9a9
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rudimentary scene saving
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-24 21:51:11 -04:00 |
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austin
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76875cb8cb
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Massive mesh refactor
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2024-03-09 20:05:47 -05:00 |
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austin
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7ab6cf96d9
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Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 15:54:47 -05:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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c71f4fecad
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Physics fixes
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2023-07-14 22:10:38 -04:00 |
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austin
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8f61e3e00e
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Fix SP debug mode
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2023-07-09 15:49:31 -04:00 |
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austin
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a8941c5de7
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Networked terrain editing
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2023-06-13 18:50:23 -04:00 |
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austin
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d8f234503a
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Move server terrain code to server folder
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2023-05-28 15:00:46 -04:00 |
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austin
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fda4a9584b
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Terrain generation improvements
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2023-05-28 13:07:29 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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5874cac33b
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improve airplane movement + fix camera calculation
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2023-01-01 23:53:58 -05:00 |
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austin
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a5c9158875
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Model/Mesh pretransforms
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2022-12-30 16:38:06 -05:00 |
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austin
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ac2d76cd01
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Collision mesh generation in scene loader
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2022-12-11 12:28:53 -05:00 |
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austin
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9e2b0d396e
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Basic scene loading to server
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2022-12-08 22:53:40 -05:00 |
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austin
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678b2803fd
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random sp world option
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2022-10-10 20:51:23 -04:00 |
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austin
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a957a3f0ca
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Logger changes
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2022-05-17 16:21:24 -04:00 |
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austin
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2fa8099d67
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allow temporary dir for testing database off nas
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2022-05-07 01:34:28 -04:00 |
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austin
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331375f51d
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database work
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2022-05-05 23:29:41 -04:00 |
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austin
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db8024232f
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networking creature templates
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2022-05-03 21:42:07 -04:00 |
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austin
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58af388243
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Flesh out requesting playable races
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2022-05-02 20:26:43 -04:00 |
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austin
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aec9a58f12
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spring cleaning
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2022-04-02 23:15:00 -04:00 |
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austin
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4965c8f1a9
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Jump trees
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2022-04-02 20:38:39 -04:00 |
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austin
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d85610ab17
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Improvement on rigid body rotation
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2022-03-29 22:42:27 -04:00 |
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austin
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1cfeb5c173
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Targeting Crosshair
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2021-11-06 16:39:59 -04:00 |
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austin
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3b31303078
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Create basic world stuff
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2021-10-24 18:41:45 -04:00 |
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austin
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194592c18d
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Work on integrating sqlite
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2021-10-23 16:22:01 -04:00 |
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austin
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9fdb9a23c0
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the UI update part 1
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2021-10-23 10:10:16 -04:00 |
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austin
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dd51345a5a
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Work on saves
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2021-08-01 19:10:24 -04:00 |
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austin
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1a4b00a138
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Fall Oaks
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2021-07-27 01:23:51 -04:00 |
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austin
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2ed2ab063a
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Chunk physics loading/unloading/radius
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2021-07-23 01:35:42 -04:00 |
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austin
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f4bcc35cbf
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First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
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2021-07-03 23:25:11 -04:00 |
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austin
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5eae8dee7a
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Fix desynced hitboxes with animations
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2021-06-28 22:40:41 -04:00 |
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austin
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3d0acb530e
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Managing textures in asset manager
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2021-06-28 00:41:42 -04:00 |
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austin
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d889e6126c
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reorganization + logging + networking fixes
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2021-06-27 14:33:13 -04:00 |
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austin
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40565a1c83
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Overhaul build process + launcher + file loading
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2021-06-25 23:19:09 -04:00 |
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austin
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6bea0cc24f
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Working on getting items streaming over net
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2021-06-20 19:41:35 -04:00 |
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austin
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64928852ba
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Redo file loading / builds proper jar now
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2021-06-20 14:29:54 -04:00 |
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austin
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2926f8b49b
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Terrain streaming, begin work on world gen/sim
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2021-06-19 23:15:34 -04:00 |
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austin
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c13f137f68
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Mid terrain net stream / starting worldgen
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2021-06-19 01:59:59 -04:00 |
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