Commit Graph

379 Commits

Author SHA1 Message Date
austin
4e488e43cd explicit ServerState object
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2025-05-15 12:57:56 -04:00
austin
56ffc5b879 make several parts of client state final
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2025-05-15 12:53:33 -04:00
austin
76c05d26ae move more entites into clientState 2025-05-15 12:52:37 -04:00
austin
0266ba1b90 move more entities into clientState 2025-05-15 12:46:25 -04:00
austin
a2b5de8863 move cursor entities
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2025-05-15 12:43:17 -04:00
austin
6d98af90ac move playerEntity to clientState 2025-05-15 12:39:25 -04:00
austin
ac9c1a017e move more state into clientState 2025-05-15 12:37:16 -04:00
austin
bf982f0a87 move lots of global state to clientState
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2025-05-15 12:26:29 -04:00
austin
f7790931bc move client networking to clientState
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2025-05-15 12:12:57 -04:00
austin
eddadf8b57 move more global state into clientState 2025-05-15 12:09:07 -04:00
austin
295c94f392 move clientSceneWrapper to clientState 2025-05-15 12:04:38 -04:00
austin
9edae4055c move clientScene to clientState
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2025-05-15 12:00:05 -04:00
austin
3c10d42351 client state
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2025-05-15 11:53:51 -04:00
austin
222a3ebe9f delete deprecated classes 2025-05-15 11:37:36 -04:00
austin
7ad7a0c477 safe executor service creation
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2025-05-15 10:54:33 -04:00
austin
97569c84f0 grid-alignment data editing in debug menu
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2025-05-14 20:21:31 -04:00
austin
edecb36599 moving classes
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2025-05-14 20:09:50 -04:00
austin
5e7a5ecf03 grid alignment visualization work 2025-05-14 20:05:26 -04:00
austin
99dbf13dd1 grid-aligned entity work
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2025-05-14 19:57:30 -04:00
austin
7229a86dda sorting debug windows
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2025-05-14 19:26:13 -04:00
austin
cb98eac750 work on chest furniture
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2025-05-14 18:57:27 -04:00
austin
2f51269148 recipes in parent entities support
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2025-05-14 14:36:43 -04:00
austin
43bb67ca57 item work
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2025-05-14 13:10:43 -04:00
austin
f6fe44b178 inventory ui work
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2025-05-14 12:55:38 -04:00
austin
0cb08e3d42 break up inventoryutils 2025-05-14 11:36:49 -04:00
austin
91dd628cbb inventory work
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2025-05-14 11:25:42 -04:00
austin
7bcbe5d293 toolbar uses unified item transfer flow
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2025-05-13 16:48:04 -04:00
austin
198ce812bd unified item transfer flow 2025-05-13 16:45:21 -04:00
austin
676494ff20 multiple inventory windows drawing
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2025-05-13 15:56:29 -04:00
austin
6dddeadee5 natural inventory panel wrapping
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2025-05-13 15:00:53 -04:00
austin
7c9c15ff05 open inventory entities ui on client
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2025-05-13 14:43:38 -04:00
austin
4d9ac7aae7 rename main inventory window
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2025-05-13 14:33:05 -04:00
austin
e734ce368b move player inventory window to menu package 2025-05-13 14:32:22 -04:00
austin
bea7626042 debug ui for natural inventory state 2025-05-13 14:28:49 -04:00
austin
5c062ac984 interact with inventory objects
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2025-05-13 14:19:47 -04:00
austin
7f33ba6348 moving data classes around
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2025-05-11 16:32:37 -04:00
austin
822424af3f fix foliage seed handling
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2025-05-11 16:08:06 -04:00
austin
d56d08204c creature template to object template
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2025-05-11 15:47:31 -04:00
austin
9963c4aa78 move goal logic to macro sim
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2025-05-10 17:38:10 -04:00
austin
c893e0568a reintroduce macro sim scaffolding
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2025-05-10 16:50:49 -04:00
austin
3355e65a8c major character data reorganization 2025-05-10 15:53:59 -04:00
austin
0136a78992 sim work + debug menus
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2025-05-10 13:59:54 -04:00
austin
3b46a3ebe9 debug ability to send characters off map
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2025-05-10 12:38:35 -04:00
austin
51f9cde57f macro character spawning work
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2025-05-06 16:03:28 -04:00
austin
99402e5656 cleanup todos
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2025-05-05 22:46:56 -04:00
austin
77a564b0e5 more code cleanupi
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2025-05-05 22:21:19 -04:00
austin
f5ff55898d code cleanup 2025-05-05 22:16:23 -04:00
austin
e3ab44227f dynamic menu navigation
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2025-05-05 20:01:38 -04:00
austin
cbdfb63663 button element for html-defined menus
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2025-05-05 19:44:07 -04:00
austin
72673ba08c style support for html-defined menus
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-05 19:32:36 -04:00