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								 austin | 6692e9261f | item acquisition work | 2025-05-10 18:27:07 -04:00 |  | 
			
				
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								 austin | 75ec43a54f | structure work with macro data and characters 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-05-10 18:10:34 -04:00 |  | 
			
				
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								 austin | 6f72167d68 | move macro data around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-05-10 18:00:16 -04:00 |  | 
			
				
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								 austin | 9963c4aa78 | move goal logic to macro sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-05-10 17:38:10 -04:00 |  | 
			
				
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								 austin | 3355e65a8c | major character data reorganization | 2025-05-10 15:53:59 -04:00 |  | 
			
				
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								 austin | f07ea76129 | fix ai moving out of sim range 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-05-10 14:31:37 -04:00 |  | 
			
				
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								 austin | 3b46a3ebe9 | debug ability to send characters off map 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-10 12:38:35 -04:00 |  | 
			
				
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								 austin | 6ab5c3de67 | structure scanning work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-06 15:12:11 -04:00 |  | 
			
				
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								 austin | 66eb3a7586 | centralize thread count declarations 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 14:36:41 -04:00 |  | 
			
				
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								 austin | c0627bf3fb | recursive recipe solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-04 19:01:06 -04:00 |  | 
			
				
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								 austin | c9ac7496a5 | performance + ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-04 17:26:14 -04:00 |  | 
			
				
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								 austin | abcf4761df | async pathfinding 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Build queued... | 2025-05-04 16:31:46 -04:00 |  | 
			
				
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								 austin | 6339181aec | pathfinding work + ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-04 16:00:32 -04:00 |  | 
			
				
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								 austin | e59ab56e3f | Refactor fell tree 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-04 13:59:43 -04:00 |  | 
			
				
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								 austin | b9ab2a66dc | refactor AcquireItemTree | 2025-05-04 13:58:54 -04:00 |  | 
			
				
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								 austin | 8462932abd | block pathfinding work | 2025-05-04 13:58:08 -04:00 |  | 
			
				
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								 austin | 68294ab636 | voxel pathfinding work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-03 16:33:57 -04:00 |  | 
			
				
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								 austin | 73d07b8941 | refactor recast pathfinding classes | 2025-05-02 16:54:33 -04:00 |  | 
			
				
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								 austin | 18023872b0 | major pathfinding work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-02 16:29:18 -04:00 |  | 
			
				
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								 austin | 4637770997 | move-to tree rename | 2025-05-02 14:03:38 -04:00 |  | 
			
				
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								 austin | a8a524327c | ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-02 12:15:21 -04:00 |  | 
			
				
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								 austin | af0e30dd95 | ai tool equipping 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-01 22:21:12 -04:00 |  | 
			
				
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								 austin | f0ff713413 | ai crafting 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-01 20:44:31 -04:00 |  | 
			
				
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								 austin | 48622bb08f | huge ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-01 20:11:29 -04:00 |  | 
			
				
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								 austin | 4908ea0f44 | ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-01 12:13:39 -04:00 |  | 
			
				
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								 austin | 4b25c110ee | ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-30 19:23:00 -04:00 |  | 
			
				
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								 austin | ef8b070c88 | fix block tree not firing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-29 11:21:02 -05:00 |  | 
			
				
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								 austin | 4d6278d21f | fix + docs + refactor mathutils 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-28 16:15:24 -04:00 |  | 
			
				
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								 austin | 8408d84055 | massive entity spawning refactor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-12 18:51:51 -04:00 |  | 
			
				
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								 austin | d39254968f | melee ai targeting fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 00:48:43 -04:00 |  | 
			
				
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								 austin | 1bdda9c2e4 | change walk component package | 2024-09-03 21:45:14 -04:00 |  | 
			
				
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								 austin | 277b9b6ee3 | logger toggle debug window 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 22:20:09 -04:00 |  | 
			
				
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								 austin | c8fc089607 | ai reset walking on disable 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 16:20:08 -04:00 |  | 
			
				
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								 austin | 7775cb5e24 | ai tweaks | 2024-08-15 13:14:02 -04:00 |  | 
			
				
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								 austin | 8fcd0a8f64 | rename move nodes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 13:04:33 -04:00 |  | 
			
				
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								 austin | 89a0df81a5 | melee ai tweaks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 10:46:12 -04:00 |  | 
			
				
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								 austin | 61c5599265 | true behavior trees 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 09:52:32 -04:00 |  | 
			
				
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								 austin | bdec668fb8 | Ai rearchitecture for real btrees 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-14 14:46:38 -04:00 |  | 
			
				
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								 austin | ee15dd2366 | client-server physics synchronization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-11 19:31:43 -04:00 |  | 
			
				
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								 austin | 07a708edfc | architecture work, blocker ai tree 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-10 14:43:00 -04:00 |  | 
			
				
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								 austin | 9958a6c5d4 | math class refactoring start 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-01 21:46:19 -04:00 |  | 
			
				
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								 austin | 9c53027bf0 | AI debug menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-21 16:56:21 -04:00 |  | 
			
				
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								 austin | b10b7e8407 | Basic ai framework 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-21 16:46:25 -04:00 |  | 
			
				
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								 austin | 856e0a6b22 | more cleanup | 2024-07-13 16:00:48 -04:00 |  | 
			
				
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								 austin | e671cda62d | hitboxes, ui, bug fixes, network fixes, etc 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-06-14 13:58:10 -04:00 |  | 
			
				
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								 austin | bd244b151d | movement tree networking work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-05-13 10:17:35 -04:00 |  | 
			
				
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								 austin | 74b3140344 | start work on synchronizing attack 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-05-05 16:52:03 -04:00 |  | 
			
				
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								 austin | a1d03ef59e | Fix items networking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-04-21 17:41:50 -04:00 |  | 
			
				
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								 austin | ba5537bcf7 | ground move refactor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-21 18:47:07 -04:00 |  | 
			
				
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								 austin | 3434edebf0 | Ray casting | 2023-06-06 00:12:18 -04:00 |  |