Commit Graph

540 Commits

Author SHA1 Message Date
austin
32d9725f1e content work
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2025-04-29 18:12:20 -04:00
austin
388f622c9b voxel value generation work
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2025-04-29 17:19:57 -04:00
austin
a977168ad9 various work
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2025-04-29 16:14:06 -04:00
austin
12e95dc2b8 ServerBlockManager places structures
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2025-04-29 15:41:18 -04:00
austin
4c6c30db0f fix door tree physics
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2025-04-29 11:51:49 -04:00
austin
147cad77d7 work on creating a door
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2025-04-28 19:49:42 -04:00
austin
22e6f80207 grid-align work
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2025-04-28 13:23:21 -04:00
austin
c96c07334a fixes and cursor work
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2025-04-27 17:25:39 -04:00
austin
d9b7f9c25c toolbar preview ui
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2025-04-26 19:51:54 -04:00
austin
3173f1f2e9 block cursor custom textures
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2025-04-26 17:50:37 -04:00
austin
df72d51ea2 cursor logic for blocks
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2025-04-26 17:27:31 -04:00
austin
c8696226f0 fix server inventory item physics bug
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2025-04-26 16:43:29 -04:00
austin
75fe5a9d1a interaction target work
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2025-04-26 15:58:29 -04:00
austin
f7c6208a2a variable size for block editing
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2025-04-25 19:48:25 -04:00
austin
4e7cfe05e7 bugfixes
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2025-04-25 15:55:24 -04:00
austin
80924671de macro data work
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2025-04-25 15:32:23 -04:00
austin
bd5e7b562f fix jump trees not activating bodies
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2025-04-24 19:08:46 -04:00
austin
f64d360d14 pathfinding work
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2025-04-16 16:47:05 -04:00
austin
8e2c86397b macro data refactoring
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2025-04-16 12:48:09 -04:00
austin
142cc7d15c more refactoring of server
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2025-04-16 12:33:03 -04:00
austin
522910b64f server class refactoring
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2025-04-16 12:28:27 -04:00
austin
58dc5333e6 database work + serialization work + save pos
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2025-04-15 20:42:39 -04:00
austin
f25e64fd1c bugfixes
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2025-04-15 17:46:41 -04:00
austin
a4a204a99c testing bugfix
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2025-04-14 18:05:22 -04:00
austin
2532e73656 inventory audio work
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2025-04-14 16:57:54 -04:00
austin
dfc2d7dfc5 work on model textures
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2025-04-13 18:06:53 -04:00
austin
0ae74d294f skeleton of charge state
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2025-04-13 12:28:42 -04:00
austin
4aae7b68b8 rename editor enum to prevent codegen conflict
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2025-04-05 18:41:21 -04:00
austin
13997acdf7 update codegen for component checker method 2025-04-05 18:25:28 -04:00
austin
7858cc83ee block cursor
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2025-04-05 18:03:22 -04:00
austin
3338487241 cursor only shows for specific items
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2025-04-05 16:04:14 -04:00
austin
a530a7242a bush harvesting
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2025-04-04 19:36:29 -04:00
austin
3b8ed5b192 recipe work + ServerEntityUtils move method work
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2025-04-04 19:24:19 -04:00
austin
3511d8f81d bugfixes
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2025-04-04 18:43:20 -04:00
austin
bf35da4529 client hitbox body destruction based on dist
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2025-04-04 17:44:52 -04:00
austin
86344ebfeb small bugfixes
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2025-04-03 18:36:15 -04:00
austin
3379f5ca26 unarmed combat
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2025-04-03 17:50:15 -04:00
austin
fed342aa62 fix bush loot pool
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2025-04-03 17:15:51 -04:00
austin
8c530823e7 PoseActor caching fix, interact on server 2025-04-03 17:11:20 -04:00
austin
90a88bbd8b break out interaction into dedicated collision eng
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2025-04-03 16:35:01 -04:00
austin
840d325b1f fix toolbar unequip bug
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2025-04-03 15:16:18 -04:00
austin
b08d008a08 recursive foliage definition files
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2025-04-03 15:05:13 -04:00
austin
52010d8b5a new items + serverentityutils update
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2025-04-03 13:33:22 -04:00
austin
f9a7dfea14 homogenous world type
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2025-04-02 12:10:00 -04:00
austin
a005e067fe misc work
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2025-04-01 12:46:43 -04:00
austin
28735cea4e seed saved per world and ui input for seed
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2025-03-30 22:07:24 -04:00
austin
a1aef00d23 fix foliage bugs
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2025-03-30 20:01:58 -04:00
austin
9c6333108d increase memory budget
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2025-03-30 16:44:56 -04:00
austin
75eb75b2db performance work
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2025-03-30 13:01:46 -04:00
austin
c630a184aa optimization work
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2025-03-29 20:23:17 -04:00
austin
5588827644 message object pooling work
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2025-03-29 16:46:57 -04:00
austin
c7dc9ef07d netparser message pooling + multithread chunk io
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2025-03-29 16:08:37 -04:00
austin
deea49ba64 optimizations
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2025-03-28 23:19:09 -04:00
austin
50a816adc0 optimizations
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2025-03-28 20:36:26 -04:00
austin
c64c72e17c lotta work
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2025-03-28 18:18:06 -04:00
austin
1c50468bdf refactor GriddedDataCellManager package
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2025-03-28 15:10:54 -04:00
austin
fcd2f1e0a7 fix block mesh ray cast bug
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2025-03-28 11:32:09 -04:00
austin
6d2b4bf318 rearch foliage rendering into dedicated pipeline
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2025-03-27 15:46:18 -04:00
austin
3b0e39d169 performance fix
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2025-03-27 15:16:13 -04:00
austin
f048b26064 fix block meshgen indices bug
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2025-03-26 17:47:33 -04:00
austin
bb886bcf12 work on placing blocks
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2025-03-06 17:50:34 -05:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
70bc473277 floating origin for CollisionEngine.java 2025-01-24 16:19:04 -05:00
austin
2de1468ad2 fix server terrain physics positioning 2025-01-24 14:41:10 -05:00
austin
a835ebb3eb work on increating grid2 accuracy
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2024-12-11 10:59:36 -05:00
austin
bdb4394ab3 fix arena loading
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2024-12-06 12:40:50 -05:00
austin
af1daecdac Start to standardize on doubles for positions
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2024-12-03 20:54:21 -05:00
austin
9157180e03 elevation fix
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2024-12-03 17:59:01 -05:00
austin
1ea758705f spawn player in center of single player world
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2024-12-03 16:36:35 -05:00
austin
e21bcbbe3f fix gravity tree not deactivating
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2024-12-03 13:19:17 -05:00
austin
569311a23e Fix memory leak
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2024-12-01 15:21:54 -05:00
austin
524f328fae simplify physics cases 2024-11-29 12:08:52 -05:00
austin
ef8b070c88 fix block tree not firing
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2024-11-29 11:21:02 -05:00
austin
a1eb17cb51 Fix particle placement on spawn
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2024-11-25 19:39:03 -05:00
austin
e8c38584fa fix block meshes
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2024-11-24 11:16:31 -05:00
austin
21e2ec7b06 Server-driven block rasterizer with LOD
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2024-11-23 23:27:02 -05:00
austin
5fee2d06af Fix terrain editing
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2024-11-23 16:47:33 -05:00
austin
3db6180c0e bug fixes + shader refactor
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2024-11-20 20:14:53 -05:00
austin
8284697812 optimize voxel rasterize data passthrough
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2024-11-19 13:01:44 -05:00
austin
4d9047d8cf bugfixes
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2024-11-19 11:45:35 -05:00
austin
a44255060d Voxel system improvements
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2024-11-17 15:40:59 -05:00
austin
596b0f6624 hitbox fix + mountain gen
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2024-11-17 14:32:18 -05:00
austin
9bd81242fc implement crafting
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2024-11-16 18:38:43 -05:00
austin
851875b62f Visual updates + fixes
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2024-11-15 15:54:30 -05:00
austin
d0235a01d6 major script engine work
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2024-11-15 15:10:42 -05:00
austin
64a3628316 Add interaction usage data and functionality
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2024-11-14 19:49:31 -05:00
austin
e1ec69c230 spawn item automatic generation
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2024-11-14 15:14:36 -05:00
austin
dda20e55cc implement loot drops from entities
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2024-11-13 23:04:35 -05:00
austin
9a20a64d5b fixing up gridded data cell manager
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2024-11-13 21:08:32 -05:00
austin
755db7ba72 editor entity support
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2024-11-13 18:55:02 -05:00
austin
a32f6200cc fixes + generator work
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2024-11-13 15:49:52 -05:00
austin
d06d5d4506 homogenous value fixes
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2024-11-11 17:07:30 -05:00
austin
c2aacdd2ae more optimizations
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2024-11-11 16:08:26 -05:00
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
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2024-11-10 14:51:29 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
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2024-11-08 18:38:40 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
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2024-11-08 12:11:40 -05:00