Commit Graph

473 Commits

Author SHA1 Message Date
austin
f0179f8507 file-controlled foliage coloration
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2025-03-27 20:16:22 -04:00
austin
aec3733429 tooltip fix
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2025-03-27 19:47:53 -04:00
austin
72915798b3 ui work
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2025-03-27 19:33:46 -04:00
austin
d7329210b0 remove deprecated foliage manager
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2025-03-27 18:18:40 -04:00
austin
097c23ef28 block meshgen work 2025-03-27 18:10:14 -04:00
austin
ccde488b23 more accurate block test types
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2025-03-27 17:14:21 -04:00
austin
83185bb8ce fix audio bugs
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2025-03-27 17:01:05 -04:00
austin
f9e12553c9 single player save file filtering
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2025-03-27 16:26:21 -04:00
austin
9651734bca increase sim range
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2025-03-27 16:01:35 -04:00
austin
6d2b4bf318 rearch foliage rendering into dedicated pipeline
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2025-03-27 15:46:18 -04:00
austin
3b0e39d169 performance fix
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2025-03-27 15:16:13 -04:00
austin
253a2461b6 imgui work
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2025-03-26 23:53:01 -04:00
austin
7f3cad3064 tabs for editor view
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2025-03-26 22:46:35 -04:00
austin
2cf46cc38f editor mode pauses simulation
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2025-03-26 22:38:09 -04:00
austin
62ad638255 editor mode asset file drag'n'drop 2025-03-26 22:34:24 -04:00
austin
ed9dac0b80 add debug control
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2025-03-26 19:42:56 -04:00
austin
f048b26064 fix block meshgen indices bug
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2025-03-26 17:47:33 -04:00
austin
cdc37a70f6 fix entity swap reset position bug
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2025-03-24 18:59:16 -04:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
f875f4a80f block model work
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2025-01-25 17:03:51 -05:00
austin
9dc6235e4a flush update
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2025-01-25 16:24:15 -05:00
austin
c2523b21bf procedurally generated block item types 2025-01-24 17:34:49 -05:00
austin
0961b42e26 improve menu perf while init asset loading
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2025-01-24 16:47:34 -05:00
austin
70bc473277 floating origin for CollisionEngine.java 2025-01-24 16:19:04 -05:00
austin
919298a3de disable client fluid draw cell loading gate
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2025-01-24 14:44:37 -05:00
austin
27fa045a2e delete old server physics cell on terrain edit
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2025-01-24 14:09:55 -05:00
austin
0b1b693433 density normalization work for pressurecell
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2024-12-15 10:29:34 -05:00
austin
37093a2ebe bring back chunk mask
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2024-12-12 16:54:50 -05:00
austin
05580f2b36 build tools assembly work
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2024-12-12 14:03:22 -05:00
austin
344378485c breakout bounds cases
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2024-12-12 13:44:48 -05:00
austin
fa50c32dfd pass env data through grid2
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2024-12-12 12:14:33 -05:00
austin
36e40cd0ae small-ish fixes
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2024-12-10 20:05:20 -05:00
austin
c8c2ba7ad7 implement conjugate gradient solver
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2024-12-10 15:56:39 -05:00
austin
9b3f37017c grid2 work
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2024-12-09 12:07:24 -05:00
austin
2ec5ad9a93 cellular bounds desync fixes
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2024-12-07 23:52:22 -05:00
austin
1c73c2d5ea reintroduce sleep
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2024-12-07 16:29:40 -05:00
austin
6ee0a1b2c5 cellular determinism verification 2024-12-07 16:24:53 -05:00
austin
ab5e65b14f fix memory leak
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2024-12-07 15:37:20 -05:00
austin
01a2ab603c cellular sim deterministic work
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2024-12-07 15:12:29 -05:00
austin
6cd97ec13b cellular fluid work
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2024-12-07 11:42:35 -05:00
austin
86da26675f fix cellular sim
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2024-12-06 19:31:05 -05:00
austin
e5ce16a734 native bounds solver
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2024-12-06 18:18:33 -05:00
austin
53a9a1b383 bounds array allocation
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2024-12-06 16:11:34 -05:00
austin
c022ee1206 fix fluid dispatch array deref
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2024-12-06 15:39:17 -05:00
austin
89b4fbb862 define cellular simulator
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2024-12-06 15:19:59 -05:00
austin
5c44d36f25 dedicated native fluid simulator
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2024-12-06 14:35:03 -05:00
austin
a8b473fc24 native fluid chunk dispatcher
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2024-12-06 13:51:15 -05:00
austin
7740672e2c more test file refactoring
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2024-12-06 13:31:43 -05:00
austin
b9fe5b3ebe refactor native test code location
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2024-12-06 13:21:25 -05:00
austin
7a241e9043 refactor fluid sim headers 2024-12-06 13:18:40 -05:00