austin
|
daa8159100
|
docs update
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-02 16:12:52 -04:00 |
|
austin
|
935fd54a9b
|
doc updates
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-02 15:58:36 -04:00 |
|
austin
|
9958a6c5d4
|
math class refactoring start
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-01 21:46:19 -04:00 |
|
austin
|
87d1da4df1
|
worldbounds fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 11:04:25 -04:00 |
|
austin
|
91a84185c1
|
jump fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 18:27:30 -04:00 |
|
austin
|
b81b138c7a
|
notes updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 18:18:16 -04:00 |
|
austin
|
9941dd333e
|
texture map refactor
|
2024-07-30 17:31:47 -04:00 |
|
austin
|
bfbdf5cf3e
|
shadow fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-30 12:29:09 -04:00 |
|
austin
|
b37f80c18d
|
network refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-29 21:27:13 -04:00 |
|
austin
|
be5c24a7fc
|
option to load whole scene on init
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-29 14:53:39 -04:00 |
|
austin
|
e0b94b334c
|
first person hand bone alignment work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 17:47:54 -04:00 |
|
austin
|
6ea1daa747
|
remove airplane movement system
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 17:36:44 -04:00 |
|
austin
|
cc2ff6a93a
|
Swapping attack tree to use unified animation obj
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 17:23:02 -04:00 |
|
austin
|
126a8f79c8
|
animation priority categories
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 15:27:57 -04:00 |
|
austin
|
1578eb3780
|
partially fix first person attachment to viewmodel
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 12:07:44 -04:00 |
|
austin
|
6d3a8f159b
|
first person attach bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 11:01:27 -04:00 |
|
austin
|
c5f16ae282
|
life state synchronization
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-27 01:34:17 -04:00 |
|
austin
|
161f40ee04
|
synchronizing object entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-27 00:15:50 -04:00 |
|
austin
|
57f2befc0e
|
animation/attachment bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-26 23:12:19 -04:00 |
|
austin
|
8484fad7da
|
animation flickering bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-26 20:59:59 -04:00 |
|
austin
|
6c3dcec01c
|
simple animation state transition util
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-26 19:01:32 -04:00 |
|
austin
|
5f56f0d742
|
minor fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-26 17:42:34 -04:00 |
|
austin
|
56ed405aea
|
devtools
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-24 13:57:16 -04:00 |
|
austin
|
58c5ac0512
|
POV switching
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-24 13:30:06 -04:00 |
|
austin
|
570086c2cc
|
2h katana
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-24 12:49:44 -04:00 |
|
austin
|
1f028aa924
|
ui toolkit work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-20 12:30:09 -04:00 |
|
austin
|
e00eb85bcb
|
framestep work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-20 09:38:17 -04:00 |
|
austin
|
23f745c450
|
Work on hooks, element manager debugging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-19 23:13:03 -04:00 |
|
austin
|
893239c158
|
hooks implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-16 17:55:28 -04:00 |
|
austin
|
0bec1386f1
|
cleanup (goodbye arena)
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-13 15:35:44 -04:00 |
|
austin
|
8a0b2d001b
|
small docs update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-10 10:11:08 -04:00 |
|
austin
|
71fb248154
|
work towards automated testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-07 23:28:04 -04:00 |
|
austin
|
6da4c001fa
|
screenshots refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-04 18:58:38 -04:00 |
|
austin
|
f7887fc875
|
work towards saving framebuffers as screenshots
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-04 16:32:43 -04:00 |
|
austin
|
29299a7781
|
add saving framebuffers
|
2024-07-03 14:55:24 -04:00 |
|
austin
|
14d423d533
|
script engine bugfix, hitbox subtypes
|
2024-07-02 17:07:16 -04:00 |
|
austin
|
e5a187ce19
|
script engine work
|
2024-07-02 16:14:05 -04:00 |
|
austin
|
bc66523cde
|
add items from today
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-27 23:02:20 -04:00 |
|
austin
|
42c1f7c55a
|
moving documentation around
studiorailgun/Renderer/pipeline/head Build queued...
|
2024-06-27 22:50:20 -04:00 |
|
austin
|
a26ea92aae
|
animation updates
|
2024-06-27 22:35:36 -04:00 |
|
austin
|
9bbdafb43d
|
tutorial hints initial implementation
|
2024-06-22 20:09:49 -04:00 |
|
austin
|
a676d8ddca
|
server rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-22 16:51:14 -04:00 |
|
austin
|
8dcff7efe0
|
bug fixes, enforcing best practices
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-22 16:32:59 -04:00 |
|
austin
|
7a2bdf7745
|
transvoxel algorithm meshgen
|
2024-06-22 16:10:30 -04:00 |
|
austin
|
2b715ab325
|
rename client gravity tree name
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-18 21:04:54 -04:00 |
|
austin
|
8c0a7697d0
|
block synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-18 18:41:33 -04:00 |
|
austin
|
e671cda62d
|
hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-14 13:58:10 -04:00 |
|
austin
|
a30ac75573
|
work on moving hitboxes to ode4j handling
|
2024-06-07 17:50:49 -04:00 |
|
austin
|
b1d79dbc16
|
hitboxes - refactoring work, documentation
|
2024-05-26 13:28:11 -04:00 |
|
austin
|
29f5496e23
|
foliage fix, first person view model, other fixes
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-05-24 22:52:42 -04:00 |
|
austin
|
341d5683cf
|
camera movement work + freecam terrain editing
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-05-12 12:42:12 -04:00 |
|
austin
|
baf7bf976d
|
first person camera
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-05-07 22:13:08 -04:00 |
|
austin
|
ac12b3f5a8
|
async load texture atlas
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-05-07 21:39:20 -04:00 |
|
austin
|
a241d97d33
|
texture atlasing for terrain w/ triplanar mapping
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-05-04 16:11:18 -04:00 |
|
austin
|
f7ac8d908e
|
fix grass not moving with player
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-30 19:41:05 -04:00 |
|
austin
|
0d26c404ee
|
fix audio playing for too long
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-22 22:31:20 -04:00 |
|
austin
|
45bb4a44e0
|
control repeat fix + data tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-21 23:19:56 -04:00 |
|
austin
|
d9e0b2a9e5
|
cursor fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-21 21:49:26 -04:00 |
|
austin
|
3bfcc4c5d1
|
grass fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-21 21:12:19 -04:00 |
|
austin
|
a1d03ef59e
|
Fix items networking
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-21 17:41:50 -04:00 |
|
austin
|
597a969151
|
documentation, bug fixes
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-17 19:34:25 -04:00 |
|
austin
|
34403c3155
|
UI work for level editor
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-13 14:15:04 -04:00 |
|
austin
|
3e5cade90e
|
searchable voxel selection ui
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-10 22:11:02 -04:00 |
|
austin
|
7c8e536f80
|
bare minimum working ui update
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-04 18:15:10 -04:00 |
|
austin
|
45ce4ca9a9
|
rudimentary scene saving
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-24 21:51:11 -04:00 |
|
austin
|
6f8e44f325
|
menu refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-03-24 13:19:02 -04:00 |
|
austin
|
dffd02853d
|
move progress item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-03-23 23:21:39 -04:00 |
|
austin
|
b711111589
|
Remotery + extensive profiler usage
|
2024-03-23 23:19:06 -04:00 |
|
austin
|
a5c1667d9f
|
Move physics to ODE-side
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-23 17:45:46 -04:00 |
|
austin
|
aa1e7fa117
|
Defer physics overhaul 4 for larger timeblock
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-21 20:31:12 -04:00 |
|
austin
|
46ec60e5a9
|
fix actor panel rendering
|
2024-03-21 20:01:42 -04:00 |
|
austin
|
20c0bff89d
|
refactor ui framework to use openglstate
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-21 19:51:42 -04:00 |
|
austin
|
8c1607d34b
|
Provide way to usurp frustum culling on actor
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-21 19:01:51 -04:00 |
|
austin
|
58d1d86262
|
More stuff
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-20 22:00:40 -04:00 |
|
austin
|
512998eb24
|
Free camera support for debugging
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-20 21:09:00 -04:00 |
|
austin
|
86edabf4de
|
player entity debug menu
|
2024-03-20 18:57:48 -04:00 |
|
austin
|
bfd7690403
|
fix fluid chunk model creating and flickering
|
2024-03-19 20:03:21 -04:00 |
|
austin
|
97edfacd41
|
fluids are rendering albeit poorly
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-17 18:44:39 -04:00 |
|
austin
|
f328d16bab
|
sending grass half-baked because I want water
|
2024-03-17 15:20:30 -04:00 |
|
austin
|
41f2675e43
|
Fix arena mode
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-13 17:47:21 -04:00 |
|
austin
|
15e10ad83e
|
intelligently place foliage
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-12 22:55:33 -04:00 |
|
austin
|
7d7ef42036
|
update todo
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-10 22:26:29 -04:00 |
|
austin
|
9196568a20
|
Break up rendering engine into pipelines flow
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-10 11:11:39 -04:00 |
|
austin
|
027c93d4c7
|
Collision optimization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-09 17:40:40 -05:00 |
|
austin
|
39134f9693
|
Timekeeping update
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-09 17:05:40 -05:00 |
|
austin
|
7ab6cf96d9
|
Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-09 15:54:47 -05:00 |
|
austin
|
f702e8e7e0
|
more documentation
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-07 17:12:44 -05:00 |
|
austin
|
ffbbd15a5e
|
documentation, gitignore update, start on bar plot
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-07 17:02:33 -05:00 |
|
austin
|
cb0ef5f59e
|
initial imgui addition
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-06 21:24:21 -05:00 |
|
austin
|
3e6d918f16
|
documentation work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-06 19:04:20 -05:00 |
|