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						2024-08-28 12:20:30 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-18 18:27:23 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-16 18:11:59 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-15 18:23:00 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2024-08-14 13:33:29 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-14 08:53:00 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-12 13:07:40 -04:00 | 
					
					
						
						
							
							
							
						
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							client-server physics synchronization
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-11 19:31:43 -04:00 | 
					
					
						
						
							
							
							
						
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							equipped item serialization
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-09 21:05:27 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							math overhaul
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-09 18:00:56 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							play audio on client when server has collision
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-08 14:10:26 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							movement audio system for client
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-08 11:33:51 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							dual-hand equipping animation logic
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-04 16:18:35 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							option to load whole scene on init
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-29 14:53:39 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							synchronizing object entities
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-27 00:15:50 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							animation/attachment bugfix
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-26 23:12:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							third person block animation
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-26 19:16:06 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							minor fixes
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-26 17:42:34 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							more cleanup
						
						
						
						
						
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						2024-07-13 16:00:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							cleanup (goodbye arena)
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-13 15:35:44 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							transvoxel position checking work
						
						
						
						
						
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						2024-06-30 13:38:41 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							transvoxel algorithm meshgen
						
						
						
						
						
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						2024-06-22 16:10:30 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							block synchronization
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-06-18 18:41:33 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							hitboxes, ui, bug fixes, network fixes, etc
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-06-14 13:58:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							work on moving hitboxes to ode4j handling
						
						
						
						
						
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						2024-06-07 17:50:49 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							hitboxes - refactoring work, documentation
						
						
						
						
						
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						2024-05-26 13:28:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							foliage fix, first person view model, other fixes
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-05-24 22:52:42 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							async load texture atlas
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-05-07 21:39:20 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							texture atlasing for terrain w/ triplanar mapping
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-05-04 16:11:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fix grass not moving with player
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-04-30 19:41:05 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							grass fix
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-04-21 21:12:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Fix items networking
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-04-21 17:41:50 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Remotery + extensive profiler usage
						
						
						
						
						
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						2024-03-23 23:19:06 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Move physics to ODE-side
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-23 17:45:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Make debug sp work eventually load
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-21 19:12:29 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							More stuff
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-20 22:00:40 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Free camera support for debugging
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-20 21:09:00 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							player entity debug menu
						
						
						
						
						
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						2024-03-20 18:57:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							smooth fluid voxel animation
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-20 08:50:32 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Fix ghost water in the sky
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-19 20:53:41 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fix fluid chunk model creating and flickering
						
						
						
						
						
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						2024-03-19 20:03:21 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fluids are rendering albeit poorly
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-17 18:44:39 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							sending grass half-baked because I want water
						
						
						
						
						
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						2024-03-17 15:20:30 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Fix arena mode
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-13 17:47:21 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							intelligently place foliage
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-12 22:55:33 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Massive mesh refactor
						
						
						
						
						
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						2024-03-09 20:05:47 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Timekeeping update
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-09 17:05:40 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Audio engine overhaul
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-09 15:54:47 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Proper frustum culling
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-02-29 19:14:17 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a5a669da90
							
						
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							Fix arena mode infinite load
						
						
						
						
						
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						2024-02-25 22:11:41 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Client entity culling
						
						
						
						
						
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						2024-02-25 21:16:29 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							synchronization full flow initial implementation
						
						
						
						
						
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						2024-02-24 21:38:29 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Procedural Tree Trunk code
						
						
						
						
						
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						2023-09-02 19:40:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Fix server physics and terrain generation
						
						
						
						
						
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						2023-07-15 20:16:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Fix SP debug mode
						
						
						
						
						
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						2023-07-09 15:49:31 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Fluid simulation scaffolding
						
						
						
						
						
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						2023-07-01 09:34:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Foliage cell concept
						
						
						
						
						
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						2023-06-23 14:09:03 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Terrain generator updates + Foliage work
						
						
						
						
						
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						2023-06-20 15:54:09 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Comment, add interfaces to chunk classes
						
						
						
						
						
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						2023-06-13 18:59:56 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Networked terrain editing
						
						
						
						
						
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						2023-06-13 18:50:23 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Adding terrain
						
						
						
						
						
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						2023-06-08 12:27:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3434edebf0
							
						
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							Ray casting
						
						
						
						
						
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						2023-06-06 00:12:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							8f06a025f0
							
						
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							First terrain commit
						
						
						
						
						
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						2023-06-03 17:27:30 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e02a02eb5f
							
						
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							Refactoring client location in codebased
						
						
						
						
						
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						2023-05-28 15:06:28 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							0273bc54c8
							
						
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							The grass update
						
						
						
						
						
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						2023-05-25 18:04:22 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ebec7a373e
							
						
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							Separation of client and server logic
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2023-05-20 19:18:09 -04:00 | 
					
					
						
						
							
							
							
						
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