Commit Graph

46 Commits

Author SHA1 Message Date
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
ab17254a02 remove geometry shader support
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2024-09-18 16:03:26 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
austin
c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
austin
09341af70c par shapes work
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2024-09-07 14:03:26 -04:00
austin
6e47b585b2 texture map fix
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2024-09-02 12:20:31 -04:00
austin
a24188e2c0 comment out full failure pipeline step
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2024-09-01 19:54:26 -04:00
austin
bca1789457 add more loop debug logs
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2024-08-28 21:08:03 -04:00
austin
9750091a49 texture state caching fix
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2024-08-14 08:53:00 -04:00
austin
d7619692ed movement audio system for client
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2024-08-08 11:33:51 -04:00
austin
859670d3b6 play audio with block state
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2024-08-02 17:08:39 -04:00
austin
73942b1fa0 testing work
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2024-08-01 17:40:52 -04:00
austin
9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
71fb248154 work towards automated testing
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2024-07-07 23:28:04 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
ac12b3f5a8 async load texture atlas
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2024-05-07 21:39:20 -04:00
austin
597a969151 documentation, bug fixes
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2024-04-17 19:34:25 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
58d1d86262 More stuff
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2024-03-20 22:00:40 -04:00
austin
c03b9b91ea model refresh 2024-03-09 20:45:33 -05:00
austin
76875cb8cb Massive mesh refactor 2024-03-09 20:05:47 -05:00
austin
027c93d4c7 Collision optimization
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2024-03-09 17:40:40 -05:00
austin
b4426c413b Physics consolidation 2023-11-05 12:28:19 -05:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00
austin
0273bc54c8 The grass update 2023-05-25 18:04:22 -04:00
austin
ebec7a373e Separation of client and server logic
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2023-05-20 19:18:09 -04:00
austin
bb089a7d36 Terrain Chunk triplanar mapping 2023-04-26 18:05:27 -04:00
austin
094831ba22 Initial marching cubes! 2023-04-23 11:51:54 -04:00
austin
a5c9158875 Model/Mesh pretransforms 2022-12-30 16:38:06 -05:00
austin
478acb1f54 Fix scene collision mesh generation 2022-12-12 00:25:32 -05:00
austin
ac2d76cd01 Collision mesh generation in scene loader 2022-12-11 12:28:53 -05:00
austin
ec66db9c08 ui debug tools,macos settings,javascript engine 2022-12-06 20:01:53 -05:00
austin
70f54fefd5 fix slider not using same drag logic as character 2022-04-29 23:26:23 -04:00
austin
9c441a24c4 Refined anime outline shader 2022-03-25 16:44:28 -04:00
austin
413f9c8b8c Force reload shaders debug option 2022-03-18 19:07:55 -04:00
austin
1f00532448 geometry shader 2022-03-16 02:19:56 -04:00
austin
8b966838ef Campfire1 2022-02-27 18:04:59 -05:00
austin
784279e13f uninteractable menu 2022-02-21 17:54:06 -05:00
austin
e01e628de5 Shader overwriting 2022-02-17 22:48:21 -05:00
austin
b3f66c60da New bitmap character single-character widget 2021-10-30 11:45:13 -04:00
austin
4663573cbc closes #29 2021-10-26 18:21:30 -04:00