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						2024-08-12 09:41:00 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-11 19:31:43 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2024-08-10 14:43:00 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-08-09 18:06:44 -04:00 | 
					
					
						
						
							
							
							
						
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							play audio on client when server has collision
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-08 14:10:26 -04:00 | 
					
					
						
						
							
							
							
						
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							interrupting animations
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-02 14:32:33 -04:00 | 
					
					
						
						
							
							
							
						
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							math class refactoring start
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-08-01 21:46:19 -04:00 | 
					
					
						
						
							
							
							
						
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						2024-07-31 18:49:18 -04:00 | 
					
					
						
						
							
							
							
						
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							server-synchronized jump
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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								austin
							
						 
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							network refactor
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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								austin
							
						 
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							option to load whole scene on init
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-29 14:53:39 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							move tree and idle to use unified animation object
						
						
						
						
						
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								austin
							
						 
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							properly leverage animation masks
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-28 16:56:58 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							animation priority categories
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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								austin
							
						 
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							unify animation data on disk
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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								austin
							
						 
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							synchronizing object entities
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-27 00:15:50 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							2h katana
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-24 12:49:44 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							AI debug menu
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-21 16:56:21 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Basic ai framework
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-07-21 16:46:25 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							handle signals passing with no hooks
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-07-19 22:59:24 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2024-07-19 22:36:57 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-07-16 17:55:28 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							script loading work
						
						
						
						
						
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								austin
							
						 
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							toggle ui element
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-07-13 23:34:54 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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								austin
							
						 
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							scene/save refactor
						
						
						
						
						
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						2024-07-13 21:11:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-07-13 15:28:53 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							work on scenes and hooks
						
						
						
						
						
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								austin
							
						 
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-06-18 18:41:33 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							hitboxes, ui, bug fixes, network fixes, etc
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-06-14 13:58:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							network fixes, documentation, etc
						
						
						
						
						
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						2024-06-07 19:42:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							work on moving hitboxes to ode4j handling
						
						
						
						
						
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								austin
							
						 
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							hitboxes - refactoring work, documentation
						
						
						
						
						
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						2024-05-26 13:28:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							foliage fix, first person view model, other fixes
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-05-24 22:52:42 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-05-13 10:17:35 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-05-07 21:39:20 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-05-05 17:06:04 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							small save fix for fresh install
						
						
						
						
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-05-05 16:52:03 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-04-21 21:12:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-04-21 17:41:50 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-04-17 19:34:25 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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								austin
							
						 
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							rudimentary scene saving
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-24 21:51:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							6f8e44f325
							
						
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							menu refactoring
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2024-03-24 13:19:02 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b711111589
							
						
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							Remotery + extensive profiler usage
						
						
						
						
						
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						2024-03-23 23:19:06 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a5c1667d9f
							
						
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							Move physics to ODE-side
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-23 17:45:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							362de5bee9
							
						
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							refactor btree interface location
						
						
						
						
						
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						2024-03-21 20:37:47 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							37a4cd7dd6
							
						
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							Make debug sp work eventually load
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-21 19:12:29 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ba5537bcf7
							
						
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							ground move refactor
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-21 18:47:07 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							58d1d86262
							
						
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							More stuff
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-20 22:00:40 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							512998eb24
							
						
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							Free camera support for debugging
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-20 21:09:00 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							86edabf4de
							
						
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							player entity debug menu
						
						
						
						
						
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						2024-03-20 18:57:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							db8ad7d10a
							
						
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							Fix ghost water in the sky
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-19 20:53:41 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							bfd7690403
							
						
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							fix fluid chunk model creating and flickering
						
						
						
						
						
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						2024-03-19 20:03:21 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							97edfacd41
							
						
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							fluids are rendering albeit poorly
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-17 18:44:39 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							41f2675e43
							
						
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							Fix arena mode
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-13 17:47:21 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							76875cb8cb
							
						
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							Massive mesh refactor
						
						
						
						
						
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						2024-03-09 20:05:47 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							39134f9693
							
						
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							Timekeeping update
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-09 17:05:40 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							7ab6cf96d9
							
						
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							Audio engine overhaul
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-09 15:54:47 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							7bf26fb47a
							
						
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							finish bar graph implementation
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-07 17:26:28 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							260043092d
							
						
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							significant framerate improvement
						
						
						
						
						
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						2024-02-25 20:43:13 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fa11fc9bec
							
						
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							Full flow environment generation for gridded chunks
						
						
						
						
						
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						2024-02-25 19:59:40 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							7e2f4feaf5
							
						
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							terrain editing improvement + animation bugfix
						
						
						
						
						
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						2024-02-25 14:27:48 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							dc0a61c0dc
							
						
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							Model global pretransforms + physics work
						
						
						
						
						
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						2023-12-02 18:24:05 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b4426c413b
							
						
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							Physics consolidation
						
						
						
						
						
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						2023-11-05 12:28:19 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							9811c18cf7
							
						
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							Procedural Tree Trunk code
						
						
						
						
						
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						2023-09-02 19:40:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							8a82598ccc
							
						
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							Fix transparent bug
						
						
						
						
						
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						2023-07-26 19:09:55 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e362a6af75
							
						
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							Fix server physics and terrain generation
						
						
						
						
						
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						2023-07-15 20:16:17 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c71f4fecad
							
						
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							Physics fixes
						
						
						
						
						
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						2023-07-14 22:10:38 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ceb5a5aaf8
							
						
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							Refactor continent phase code location
						
						
						
						
						
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						2023-07-09 15:50:22 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							8f61e3e00e
							
						
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							Fix SP debug mode
						
						
						
						
						
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						2023-07-09 15:49:31 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							058c6ac3d9
							
						
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							Foliage cell concept
						
						
						
						
						
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						2023-06-23 14:09:03 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3948f1f921
							
						
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							Terrain generator updates + Foliage work
						
						
						
						
						
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						2023-06-20 15:54:09 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c69caeeab9
							
						
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							Comment, add interfaces to chunk classes
						
						
						
						
						
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						2023-06-13 18:59:56 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a8941c5de7
							
						
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							Networked terrain editing
						
						
						
						
						
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						2023-06-13 18:50:23 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3434edebf0
							
						
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							Ray casting
						
						
						
						
						
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						2023-06-06 00:12:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							8f06a025f0
							
						
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							First terrain commit
						
						
						
						
						
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						2023-06-03 17:27:30 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e02a02eb5f
							
						
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							Refactoring client location in codebased
						
						
						
						
						
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						2023-05-28 15:06:28 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							d8f234503a
							
						
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							Move server terrain code to server folder
						
						
						
						
						
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						2023-05-28 15:00:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ebec7a373e
							
						
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							Separation of client and server logic
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2023-05-20 19:18:09 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ec9203b8d2
							
						
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							Work towards simplifying netcode for btrees
						
						
						
						
						
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						2023-04-22 19:20:32 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							5574d9caed
							
						
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							Part 1 of entitymanager->scene refactor
						
						
						
						
						
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						2023-04-06 23:19:01 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a895289eb2
							
						
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							Refactoring parts of code
						
						
						
						
						
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						2023-01-28 22:23:01 -05:00 | 
					
					
						
						
							
							
							
						
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