Commit Graph

12 Commits

Author SHA1 Message Date
austin
ac9c1a017e move more state into clientState 2025-05-15 12:37:16 -04:00
austin
28735cea4e seed saved per world and ui input for seed
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 22:07:24 -04:00
austin
460989eeab Fix singleplayer loading flow
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 19:26:09 -05:00
austin
43790cef7b remove unused variables/imports
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-04 20:08:15 -04:00
austin
56b60695c5 viewport loading 2024-09-04 00:42:06 -04:00
austin
2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
c71f4fecad Physics fixes 2023-07-14 22:10:38 -04:00
austin
8f61e3e00e Fix SP debug mode 2023-07-09 15:49:31 -04:00
austin
8f06a025f0 First terrain commit 2023-06-03 17:27:30 -04:00
austin
d8f234503a Move server terrain code to server folder 2023-05-28 15:00:46 -04:00
austin
ebec7a373e Separation of client and server logic
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2023-05-20 19:18:09 -04:00