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								 austin | b8a0db5974 | audio work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-17 21:04:46 -04:00 |  | 
			
				
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								 austin | b3af26b6a0 | start proliferating audio across ui 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-17 20:31:28 -04:00 |  | 
			
				
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								 austin | 78978c7f54 | refactor + fix regression 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-17 19:09:33 -04:00 |  | 
			
				
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								 austin | 3c64166798 | ui work, entity packet fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-16 17:05:53 -04:00 |  | 
			
				
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								 austin | a7c8571afa | testing fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-15 13:04:08 -04:00 |  | 
			
				
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								 austin | c706b855cd | physics debugging 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-13 17:55:49 -04:00 |  | 
			
				
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								 austin | cdd44bd362 | bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-12 19:13:34 -04:00 |  | 
			
				
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								 austin | f7d1bbed70 | fixes + ssbo impl + instanced actor rearch 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-12 13:42:36 -04:00 |  | 
			
				
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								 austin | 3fd97d415a | voxel selection popout fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 19:32:09 -04:00 |  | 
			
				
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								 austin | f70844c74b | make script engine optional for startup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 18:13:08 -04:00 |  | 
			
				
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								 austin | d8b89aac7d | fix framebuffer caching bug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 12:42:29 -04:00 |  | 
			
				
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								 austin | 09341af70c | par shapes work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-07 14:03:26 -04:00 |  | 
			
				
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								 austin | 5cce5e5ac1 | Lots of testing work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 19:56:45 -04:00 |  | 
			
				
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								 austin | b9ccf5990c | globals tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-05 17:09:18 -04:00 |  | 
			
				
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								 austin | 969e49251e | main menu backout test and fix | 2024-09-05 16:45:14 -04:00 |  | 
			
				
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								 austin | 7606b702d1 | small render pipeline fix | 2024-09-04 20:30:47 -04:00 |  | 
			
				
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								 austin | de1ddecfba | move shaders around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 15:49:23 -04:00 |  | 
			
				
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								 austin | f09bb23abc | thread-safe deleting elements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-01 22:19:56 -04:00 |  | 
			
				
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								 austin | d438fc5484 | rename package 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 20:15:27 -04:00 |  | 
			
				
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								 austin | 11dfc5bceb | rename elementManager->elementService | 2024-08-29 20:09:37 -04:00 |  | 
			
				
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								 austin | 5fe6b7a3c4 | service arch, signal arch 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-29 20:06:59 -04:00 |  | 
			
				
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								 austin | d558e60fd7 | manually ignore unexplainable opengl error 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 20:59:23 -04:00 |  | 
			
				
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								 austin | ff59891c39 | testing fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 11:02:04 -04:00 |  | 
			
				
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								 austin | 5b24c94dfd | more global resetting work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-27 15:06:08 -04:00 |  | 
			
				
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								 austin | 337da83070 | ability to return to main menu from in game | 2024-08-24 17:59:30 -04:00 |  | 
			
				
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								 austin | 3ece6523f3 | reset more state on close 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 17:37:01 -04:00 |  | 
			
				
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								 austin | 9bd2b6b38f | work on resetting scene on escaping to main menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 17:24:20 -04:00 |  | 
			
				
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								 austin | b5405081e7 | fix testing bugs, leverage extensions 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 14:35:55 -04:00 |  | 
			
				
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								 austin | 5563b4366f | thread manager 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-08-22 21:24:44 -04:00 |  | 
			
				
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								 austin | 6dc82d0b5e | fullscreen strategy for test rendering 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-22 18:46:51 -04:00 |  | 
			
				
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								 austin | 67700fdb47 | remove window decorations from integration testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-22 18:33:29 -04:00 |  | 
			
				
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								 austin | af4d1317fc | particle work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-18 18:27:23 -04:00 |  | 
			
				
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								 austin | b37ee6c45f | netconfig file support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 17:43:25 -04:00 |  | 
			
				
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								 austin | d15ba2445a | client animation offset by network delay 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 16:46:10 -04:00 |  | 
			
				
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								 austin | 0484e54f08 | audio work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 13:59:20 -04:00 |  | 
			
				
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								 austin | 61c5599265 | true behavior trees 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 09:52:32 -04:00 |  | 
			
				
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								 austin | 8e6c9e97b0 | block sfx 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-12 13:07:40 -04:00 |  | 
			
				
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								 austin | 438766d052 | moving files around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-10 18:00:53 -04:00 |  | 
			
				
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								 austin | ee44f76dcc | play audio on client when server has collision 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-08 14:10:26 -04:00 |  | 
			
				
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								 austin | d7619692ed | movement audio system for client 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-08 11:33:51 -04:00 |  | 
			
				
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								 austin | 5e87dec05d | more robust java audio support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-07 19:52:35 -04:00 |  | 
			
				
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								 austin | 2ebeb71f86 | reading wavs 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-06 19:48:12 -04:00 |  | 
			
				
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								 austin | 920f3912de | attack animation sounds 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-06 13:27:44 -04:00 |  | 
			
				
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								 austin | cacc8dc57f | small movement work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-04 12:18:06 -04:00 |  | 
			
				
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								 austin | 859670d3b6 | play audio with block state 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-02 17:08:39 -04:00 |  | 
			
				
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								 austin | c17d8750e2 | docs work | 2024-08-02 16:17:53 -04:00 |  | 
			
				
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								 austin | d08e02737f | hitbox debug rendering 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-31 21:21:44 -04:00 |  | 
			
				
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								 austin | d409c3adef | server-synchronized jump 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-31 18:05:00 -04:00 |  | 
			
				
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								 austin | 9941dd333e | texture map refactor | 2024-07-30 17:31:47 -04:00 |  | 
			
				
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								 austin | bfbdf5cf3e | shadow fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-30 12:29:09 -04:00 |  |