austin
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2de1468ad2
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fix server terrain physics positioning
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2025-01-24 14:41:10 -05:00 |
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austin
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65e3c0703b
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homogenize player controller packet interface
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 14:34:28 -05:00 |
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austin
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27fa045a2e
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delete old server physics cell on terrain edit
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 14:09:55 -05:00 |
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austin
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6d80269acb
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pressure work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 13:48:35 -05:00 |
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austin
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6b1fab7fad
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fix divergence not crossing borders
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 20:46:09 -05:00 |
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austin
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923c5afd21
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disable normalization test for the moment
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 20:15:37 -05:00 |
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austin
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29b750a3b0
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simplify gravity test
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2025-01-19 20:14:39 -05:00 |
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austin
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aa78dc1e95
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border transmission test
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2025-01-19 20:13:19 -05:00 |
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austin
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22d87dcb8f
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debug logging work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 19:57:36 -05:00 |
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austin
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5bab3a23e7
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add border transmission test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 19:17:11 -05:00 |
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austin
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382c8e05d6
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add bound checking border transfer
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 18:28:01 -05:00 |
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austin
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e9ffee3c83
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stabilize single chunk fluid sim
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 17:46:31 -05:00 |
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austin
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1006145eea
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single-chunk levels from level creation menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 17:28:35 -05:00 |
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austin
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257c5f3a87
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more context for level creator menu
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2025-01-19 17:22:19 -05:00 |
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austin
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b0d1a52311
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more fudging pressure numbers
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 17:12:39 -05:00 |
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austin
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2394ae248d
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fluid-like behavior that disintegrates over time
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 16:53:10 -05:00 |
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austin
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b194cee9ab
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Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 16:29:32 -05:00 |
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austin
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69528eeb3e
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don't cache pressure
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2025-01-19 16:27:27 -05:00 |
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austin
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9472a990b4
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fix particle shader datatype
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 17:15:21 -05:00 |
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austin
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3c43bca798
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fix shader data type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 17:03:43 -05:00 |
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austin
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bc74b91066
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fix rendering size on nonstandard monitor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 16:45:15 -05:00 |
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austin
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a44d04ed6c
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more neighbor work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-21 16:06:50 -05:00 |
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austin
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ec5a9b3a65
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chunk level pressure/density transfer
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 19:43:53 -05:00 |
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austin
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b5cd111e34
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incoming/outgoing field caching on fluid chunks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 19:06:29 -05:00 |
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austin
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f248d68a5b
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work on pressure respecting bounds
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 18:52:59 -05:00 |
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austin
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c48467b333
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semistable single chunk pressurecell
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 18:48:44 -05:00 |
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austin
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0b31104ccd
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More pressurecell work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 18:34:38 -05:00 |
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austin
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6fbf5c9d1e
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more sim flags
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 18:04:01 -05:00 |
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austin
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7ccf0de17b
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debug data printing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 17:01:39 -05:00 |
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austin
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67238f0648
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add tracking for pressurecell
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-19 16:25:29 -05:00 |
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austin
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058aff6b31
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add flags for enabling parts of pressurecell sim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-19 14:02:13 -05:00 |
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austin
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913962c7f0
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work on pressurecell
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 13:24:49 -05:00 |
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austin
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efb37b1618
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fix gravity test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-18 17:43:32 -05:00 |
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austin
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dc79f1b0ba
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add test to capture density adding to sky chunks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-18 17:31:26 -05:00 |
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austin
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a6cc3addf7
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e2e pressurecell test
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-18 17:11:04 -05:00 |
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austin
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abf819e5fd
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fix density inversion
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-18 16:21:49 -05:00 |
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austin
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4fa843b967
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identify negative density bug
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2024-12-18 16:19:52 -05:00 |
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austin
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10c7a6c0c0
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normalization work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-17 18:26:05 -05:00 |
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austin
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64e13e2457
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normalization corner handling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 17:48:24 -05:00 |
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austin
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4e1f29a718
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fix tests not scaling with grid spacing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 17:37:41 -05:00 |
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austin
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abb48d7a1a
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condense normalize loops
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 17:21:29 -05:00 |
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austin
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c3e319280a
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pressure recapture work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 17:17:10 -05:00 |
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austin
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de3e29c99e
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const change + promising results
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 16:23:11 -05:00 |
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austin
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06502e665e
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pressurecell diffuse internal bounds
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-17 16:10:33 -05:00 |
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austin
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982911cfb7
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fix pressurecell OOB advect
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-17 13:08:06 -05:00 |
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austin
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c50e22cfd3
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fix velocity not being tracked properly
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 22:27:48 -05:00 |
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austin
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757a4aa409
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more pressurecell work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 22:16:04 -05:00 |
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austin
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f009326ed3
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pressurecell improvements
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 21:46:05 -05:00 |
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austin
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9fb2f3f2e1
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fix div cache not caching
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 21:27:59 -05:00 |
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austin
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3d553b8c23
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tested navier stokes solver
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 19:18:29 -05:00 |
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