Commit Graph

1533 Commits

Author SHA1 Message Date
austin
bea7626042 debug ui for natural inventory state 2025-05-13 14:28:49 -04:00
austin
5c062ac984 interact with inventory objects
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2025-05-13 14:19:47 -04:00
austin
e68e637a84 inventory data definition 2025-05-13 14:15:45 -04:00
austin
1a9bd8daa5 wheat plants in forest
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2025-05-13 14:06:23 -04:00
austin
595dac8e4b id collision validation
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2025-05-13 13:53:18 -04:00
austin
46d526a26d display name for all common entity data 2025-05-13 13:49:01 -04:00
austin
4847528e48 crops loot behavior
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2025-05-13 12:58:15 -04:00
austin
fe655fdd1f fix loading into level
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2025-05-13 12:38:16 -04:00
austin
b43d795a23 growing component scaffolding
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2025-05-13 12:31:29 -04:00
austin
7f33ba6348 moving data classes around
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2025-05-11 16:32:37 -04:00
austin
155c51722d server can apply state collections now
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2025-05-11 16:16:40 -04:00
austin
822424af3f fix foliage seed handling
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2025-05-11 16:08:06 -04:00
austin
d56d08204c creature template to object template
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2025-05-11 15:47:31 -04:00
austin
7217b5a5ba block cursor size update
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2025-05-11 15:35:54 -04:00
austin
9156844657 small code cleanup
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2025-05-11 15:32:15 -04:00
austin
d733b3c46f fix lotta bugs 2025-05-11 15:25:11 -04:00
austin
3df3beafba fix testing
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2025-05-11 14:12:10 -04:00
austin
fa4fd1e106 repairability validation check
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2025-05-11 13:38:20 -04:00
austin
76dcc4540e potential thread hanging fix
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2025-05-11 13:23:19 -04:00
austin
b1c6ac6a4e lotta macro work
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2025-05-11 13:17:51 -04:00
austin
9ba0e7d881 serialization inventory work
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2025-05-11 12:44:37 -04:00
austin
fa9bc77638 macro sim triggers acquire item tree
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2025-05-10 18:32:19 -04:00
austin
6692e9261f item acquisition work 2025-05-10 18:27:07 -04:00
austin
75ec43a54f structure work with macro data and characters
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2025-05-10 18:10:34 -04:00
austin
6f72167d68 move macro data around
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2025-05-10 18:00:16 -04:00
austin
9963c4aa78 move goal logic to macro sim
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2025-05-10 17:38:10 -04:00
austin
c893e0568a reintroduce macro sim scaffolding
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2025-05-10 16:50:49 -04:00
austin
bc2ecadf64 character service singleton
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2025-05-10 16:34:52 -04:00
austin
b320bc3e06 moving classes around
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2025-05-10 15:56:05 -04:00
austin
3355e65a8c major character data reorganization 2025-05-10 15:53:59 -04:00
austin
f07ea76129 fix ai moving out of sim range
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2025-05-10 14:31:37 -04:00
austin
0136a78992 sim work + debug menus
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2025-05-10 13:59:54 -04:00
austin
3b46a3ebe9 debug ability to send characters off map
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2025-05-10 12:38:35 -04:00
austin
51f9cde57f macro character spawning work
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2025-05-06 16:03:28 -04:00
austin
6ab5c3de67 structure scanning work
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2025-05-06 15:12:11 -04:00
austin
99402e5656 cleanup todos
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2025-05-05 22:46:56 -04:00
austin
77a564b0e5 more code cleanupi
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2025-05-05 22:21:19 -04:00
austin
f5ff55898d code cleanup 2025-05-05 22:16:23 -04:00
austin
e706c69c75 start formatting npc intro page
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2025-05-05 20:45:25 -04:00
austin
e3ab44227f dynamic menu navigation
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2025-05-05 20:01:38 -04:00
austin
cbdfb63663 button element for html-defined menus
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2025-05-05 19:44:07 -04:00
austin
72673ba08c style support for html-defined menus
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2025-05-05 19:32:36 -04:00
austin
f1b27c631b display dialog on button interact with human
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2025-05-05 18:11:20 -04:00
austin
800c45033b proof of concept of loading html to define ui
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2025-05-05 17:53:33 -04:00
austin
c72903794c code cleanup
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2025-05-05 17:27:18 -04:00
austin
4a9d8a4f90 scaffolding structure scanning
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2025-05-05 16:06:59 -04:00
austin
66eb3a7586 centralize thread count declarations
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2025-05-05 14:36:41 -04:00
austin
9719576bda reduce unused imports
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2025-05-04 22:57:44 -04:00
austin
eb7df4093a block pathing work
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2025-05-04 19:35:30 -04:00
austin
c0627bf3fb recursive recipe solver
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2025-05-04 19:01:06 -04:00