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						2025-05-14 13:10:43 -04:00 | 
					
					
						
						
							
							
							
						
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							work on unifying inventory transforms
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-14 12:31:07 -04:00 | 
					
					
						
						
							
							
							
						
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						2025-05-14 11:36:49 -04:00 | 
					
					
						
						
							
							
							
						
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							inventory data definition
						
						
						
						
						
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						2025-05-13 14:15:45 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2025-05-13 14:06:23 -04:00 | 
					
					
						
						
							
							
							
						
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							moving data classes around
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-11 16:32:37 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fix foliage seed handling
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-11 16:08:06 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							creature template to object template
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-11 15:47:31 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							small code cleanup
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-11 15:32:15 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							d733b3c46f
							
						
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						2025-05-11 15:25:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fix testing
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-11 14:12:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							repairability validation check
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-11 13:38:20 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							potential thread hanging fix
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-11 13:23:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b1c6ac6a4e
							
						
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							lotta macro work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-11 13:17:51 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							serialization inventory work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-11 12:44:37 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							macro sim triggers acquire item tree
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 18:32:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							item acquisition work
						
						
						
						
						
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						2025-05-10 18:27:07 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							structure work with macro data and characters
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 18:10:34 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							6f72167d68
							
						
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							move macro data around
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 18:00:16 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							move goal logic to macro sim
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 17:38:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							reintroduce macro sim scaffolding
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 16:50:49 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							character service singleton
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 16:34:52 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							moving classes around
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 15:56:05 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3355e65a8c
							
						
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							major character data reorganization
						
						
						
						
						
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						2025-05-10 15:53:59 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fix ai moving out of sim range
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 14:31:37 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							sim work + debug menus
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-10 13:59:54 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							debug ability to send characters off map
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2025-05-10 12:38:35 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							macro character spawning work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-06 16:03:28 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							structure scanning work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-06 15:12:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							cleanup todos
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-05 22:46:56 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2025-05-05 22:21:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							code cleanup
						
						
						
						
						
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						2025-05-05 22:16:23 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-05 17:27:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							scaffolding structure scanning
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-05 16:06:59 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							centralize thread count declarations
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-05 14:36:41 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-04 22:57:44 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							block pathing work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-04 19:35:30 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2025-05-04 19:01:06 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-04 18:20:42 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							terrain work
						
						
						
						
						
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						2025-05-04 18:14:26 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							performance + ai work
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-04 17:26:14 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							async pathfinding
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
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						2025-05-04 16:31:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-04 16:00:32 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							Refactor fell tree
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-04 13:59:43 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b9ab2a66dc
							
						
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							refactor AcquireItemTree
						
						
						
						
						
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						2025-05-04 13:58:54 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							block pathfinding work
						
						
						
						
						
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						2025-05-04 13:58:08 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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						2025-05-03 19:44:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fix block chunk data allocating on write to disk
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2025-05-03 19:02:35 -04:00 | 
					
					
						
						
							
							
							
						
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