Commit Graph

55 Commits

Author SHA1 Message Date
austin
6d80269acb pressure work
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2025-01-24 13:48:35 -05:00
austin
22d87dcb8f debug logging work
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2025-01-19 19:57:36 -05:00
austin
257c5f3a87 more context for level creator menu 2025-01-19 17:22:19 -05:00
austin
7ccf0de17b debug data printing
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2024-12-19 17:01:39 -05:00
austin
67238f0648 add tracking for pressurecell
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2024-12-19 16:25:29 -05:00
austin
2fda30c8c1 grid2 work
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2024-12-13 19:54:09 -05:00
austin
af1daecdac Start to standardize on doubles for positions
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2024-12-03 20:54:21 -05:00
austin
ddaab9a2db fix single player loading
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2024-12-03 16:14:07 -05:00
austin
c8ba4c5e5c move world generation menu functions
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2024-12-03 14:05:54 -05:00
austin
83b8227b68 normalization ratio for fluid simulation
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2024-12-01 19:23:08 -05:00
austin
586232dd79 fluid update work
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2024-12-01 12:02:16 -05:00
austin
080cdeca33 character database work
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2024-11-29 20:47:52 -05:00
austin
460989eeab Fix singleplayer loading flow
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2024-11-29 19:26:09 -05:00
austin
9c672af15f character creation menu work
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2024-11-29 19:05:14 -05:00
austin
176bdb1d5a singleplayer menu layout work 2024-11-29 17:40:13 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
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2024-11-23 21:29:21 -05:00
austin
e33706c21d Break out network monitor debug window
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2024-11-23 17:09:55 -05:00
austin
dc00a20bb0 reduce projection near clip + grass work
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2024-11-21 13:31:15 -05:00
austin
b892bea3d3 Fix backing out to main menu
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2024-11-20 19:12:18 -05:00
austin
d84a993739 font loading update
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2024-11-20 18:14:26 -05:00
austin
fe8466c2f8 edge polygon gen fix + logo
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2024-11-20 13:23:55 -05:00
austin
d65efefc92 Fix image panel regression
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2024-11-16 20:32:30 -05:00
austin
9bd81242fc implement crafting
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2024-11-16 18:38:43 -05:00
austin
d0235a01d6 major script engine work
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2024-11-15 15:10:42 -05:00
austin
64a3628316 Add interaction usage data and functionality
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2024-11-14 19:49:31 -05:00
austin
e1ec69c230 spawn item automatic generation
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2024-11-14 15:14:36 -05:00
austin
dda20e55cc implement loot drops from entities
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2024-11-13 23:04:35 -05:00
austin
9a20a64d5b fixing up gridded data cell manager
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2024-11-13 21:08:32 -05:00
austin
755db7ba72 editor entity support
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2024-11-13 18:55:02 -05:00
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
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2024-11-10 14:51:29 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
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2024-11-08 18:38:40 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
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2024-11-08 12:11:40 -05:00
austin
e12dd55703 hook up content generation to test gen realm
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2024-11-07 18:44:07 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
d6c476b4a3 true terrain regen, gen algo tweaks
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2024-10-29 14:58:06 -04:00
austin
987165649f generation testing menu with regenerate button
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2024-10-29 14:10:10 -04:00
austin
50ad6dcfc6 craftingpanel implementation
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2024-10-24 13:30:44 -04:00
austin
aa70f39eb9 terrain generation testing realm
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2024-10-23 13:07:08 -04:00
austin
d10da49140 tooltips, recipes, refactoring
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2024-10-23 10:41:32 -04:00
austin
3b521e3197 editor entity
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2024-10-22 11:29:14 -04:00
austin
a68e56285a tree system work
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2024-10-14 09:01:44 -04:00
austin
5f54e5034c entity spawning palette item
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2024-09-30 17:35:52 -04:00
austin
00176449e1 items executing hooks on usage 2024-09-30 16:35:58 -04:00
austin
95695188e3 stone voxel type, lighting fixes, anim fix
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2024-09-24 21:11:37 -04:00
austin
dd415681bb visual adjustments for voxel selection component
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2024-09-24 17:40:41 -04:00
austin
63f0f3338c tree model debug menu
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2024-09-23 00:26:01 -04:00
austin
ccaaa47127 voxel selection item
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2024-09-20 20:59:23 -04:00