Commit Graph

74 Commits

Author SHA1 Message Date
austin
c34de4744b fix placing character at end of world bounds
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-03 21:30:43 -05:00
austin
4e6f9243b6 terrain chunk file dedicated folder
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 18:39:19 -05:00
austin
4995e06f87 fix homogenous flagging on cell managers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 18:26:23 -05:00
austin
bff87fa725 Fix cache key collision bug
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 18:13:09 -05:00
austin
9157180e03 elevation fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 17:59:01 -05:00
austin
ddaab9a2db fix single player loading
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 16:14:07 -05:00
austin
0f85b0ac92 remove concurrent datastructures
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-11-29 21:36:05 -05:00
austin
2c967a2141 fix recursive delete in cell managers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 17:16:29 -05:00
austin
aa34ea4db6 biome surface blending
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 16:19:39 -05:00
austin
3777a9a37c server side terrain management refactoring
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-23 21:46:13 -05:00
austin
786e96373d foliage placement fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-22 20:55:18 -05:00
austin
745dbe224b voxel weight change
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-22 20:42:14 -05:00
austin
8c5874b6a3 foliage work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-22 20:21:26 -05:00
austin
7da8472d0e bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 20:59:05 -05:00
austin
3db6180c0e bug fixes + shader refactor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 20:14:53 -05:00
austin
4d9047d8cf bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-19 11:45:35 -05:00
austin
3a9eb0591d Noise definitions in data files
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-18 18:25:29 -05:00
austin
596b0f6624 hitbox fix + mountain gen
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-17 14:32:18 -05:00
austin
9bd81242fc implement crafting
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-16 18:38:43 -05:00
austin
d0235a01d6 major script engine work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-15 15:10:42 -05:00
austin
a32f6200cc fixes + generator work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 15:49:52 -05:00
austin
d06d5d4506 homogenous value fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 17:07:30 -05:00
austin
c2aacdd2ae more optimizations
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 16:08:26 -05:00
austin
4f2fcc62c9 chunk data storage dimension change 2024-11-11 11:08:22 -05:00
austin
1b5d6c1795 Terrain optimizations
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-10 14:51:29 -05:00
austin
221bcd70a7 fix cache bug + foliage setting
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-09 20:51:27 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-09 20:04:44 -05:00
austin
a9c74e8d50 fixes to foliage rendering
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-08 17:54:48 -05:00
austin
e12dd55703 hook up content generation to test gen realm
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-07 18:44:07 -05:00
austin
22e468a6d0 remove first chunk special gen
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 14:44:55 -05:00
austin
96b65dba46 fix array error
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 13:39:47 -05:00
austin
ae4c0aa4e5 add request timeout mechanism
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 12:25:31 -05:00
austin
59b899b1d7 support for sixteenth resolution chunks
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 12:08:00 -05:00
austin
e6fdac489c stratified updates to client cell manager
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 11:44:51 -05:00
austin
7493c1128b eighth res chunk gen
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 10:04:51 -05:00
austin
d077f43188 Add quarter res chunks + good requeue mechanism 2024-11-07 09:17:46 -05:00
austin
4b8e4cb542 fix server caching of terrain
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-06 10:05:06 -05:00
austin
0320173800 Add stride to reduced endpoint
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-05 14:47:08 -05:00
austin
c02959efee voxel fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-04 22:28:59 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-04 13:51:04 -05:00
austin
d6c476b4a3 true terrain regen, gen algo tweaks
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-29 14:58:06 -04:00
austin
604380b31e Basic terrain generation testing
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-29 13:52:31 -04:00
austin
70f7a78626 biome data definitions, notes on how to distribute
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-10-23 15:30:27 -04:00
austin
aa70f39eb9 terrain generation testing realm
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-10-23 13:07:08 -04:00
austin
63a302444f shader fix, terrain editing fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-19 16:36:56 -04:00
austin
e099fa9429 ability to select voxel for basic level
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 20:00:10 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
c3f824198b ui fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-19 22:36:57 -04:00
austin
2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00