austin
|
fe655fdd1f
|
fix loading into level
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-13 12:38:16 -04:00 |
|
austin
|
b43d795a23
|
growing component scaffolding
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-13 12:31:29 -04:00 |
|
austin
|
7f33ba6348
|
moving data classes around
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 16:32:37 -04:00 |
|
austin
|
155c51722d
|
server can apply state collections now
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 16:16:40 -04:00 |
|
austin
|
822424af3f
|
fix foliage seed handling
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 16:08:06 -04:00 |
|
austin
|
d56d08204c
|
creature template to object template
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 15:47:31 -04:00 |
|
austin
|
7217b5a5ba
|
block cursor size update
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 15:35:54 -04:00 |
|
austin
|
9156844657
|
small code cleanup
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 15:32:15 -04:00 |
|
austin
|
d733b3c46f
|
fix lotta bugs
|
2025-05-11 15:25:11 -04:00 |
|
austin
|
3df3beafba
|
fix testing
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-11 14:12:10 -04:00 |
|
austin
|
fa4fd1e106
|
repairability validation check
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-11 13:38:20 -04:00 |
|
austin
|
76dcc4540e
|
potential thread hanging fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-11 13:23:19 -04:00 |
|
austin
|
b1c6ac6a4e
|
lotta macro work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-11 13:17:51 -04:00 |
|
austin
|
9ba0e7d881
|
serialization inventory work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-11 12:44:37 -04:00 |
|
austin
|
fa9bc77638
|
macro sim triggers acquire item tree
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 18:32:19 -04:00 |
|
austin
|
6692e9261f
|
item acquisition work
|
2025-05-10 18:27:07 -04:00 |
|
austin
|
75ec43a54f
|
structure work with macro data and characters
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 18:10:34 -04:00 |
|
austin
|
6f72167d68
|
move macro data around
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 18:00:16 -04:00 |
|
austin
|
9963c4aa78
|
move goal logic to macro sim
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 17:38:10 -04:00 |
|
austin
|
c893e0568a
|
reintroduce macro sim scaffolding
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 16:50:49 -04:00 |
|
austin
|
bc2ecadf64
|
character service singleton
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 16:34:52 -04:00 |
|
austin
|
b320bc3e06
|
moving classes around
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 15:56:05 -04:00 |
|
austin
|
3355e65a8c
|
major character data reorganization
|
2025-05-10 15:53:59 -04:00 |
|
austin
|
f07ea76129
|
fix ai moving out of sim range
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 14:31:37 -04:00 |
|
austin
|
0136a78992
|
sim work + debug menus
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-10 13:59:54 -04:00 |
|
austin
|
3b46a3ebe9
|
debug ability to send characters off map
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-10 12:38:35 -04:00 |
|
austin
|
51f9cde57f
|
macro character spawning work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-06 16:03:28 -04:00 |
|
austin
|
6ab5c3de67
|
structure scanning work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-06 15:12:11 -04:00 |
|
austin
|
99402e5656
|
cleanup todos
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 22:46:56 -04:00 |
|
austin
|
77a564b0e5
|
more code cleanupi
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-05 22:21:19 -04:00 |
|
austin
|
f5ff55898d
|
code cleanup
|
2025-05-05 22:16:23 -04:00 |
|
austin
|
e706c69c75
|
start formatting npc intro page
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 20:45:25 -04:00 |
|
austin
|
e3ab44227f
|
dynamic menu navigation
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 20:01:38 -04:00 |
|
austin
|
cbdfb63663
|
button element for html-defined menus
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 19:44:07 -04:00 |
|
austin
|
72673ba08c
|
style support for html-defined menus
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 19:32:36 -04:00 |
|
austin
|
f1b27c631b
|
display dialog on button interact with human
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 18:11:20 -04:00 |
|
austin
|
800c45033b
|
proof of concept of loading html to define ui
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 17:53:33 -04:00 |
|
austin
|
c72903794c
|
code cleanup
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 17:27:18 -04:00 |
|
austin
|
4a9d8a4f90
|
scaffolding structure scanning
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 16:06:59 -04:00 |
|
austin
|
66eb3a7586
|
centralize thread count declarations
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-05 14:36:41 -04:00 |
|
austin
|
9719576bda
|
reduce unused imports
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-04 22:57:44 -04:00 |
|
austin
|
eb7df4093a
|
block pathing work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-04 19:35:30 -04:00 |
|
austin
|
c0627bf3fb
|
recursive recipe solver
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-04 19:01:06 -04:00 |
|
austin
|
d29f51c509
|
recipe adjustment + gen change
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-04 18:20:42 -04:00 |
|
austin
|
c9ce7264fa
|
terrain work
|
2025-05-04 18:14:26 -04:00 |
|
austin
|
c9ac7496a5
|
performance + ai work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-04 17:26:14 -04:00 |
|
austin
|
5d1aebeaf2
|
refactor DrawCell ui -> ClientServices ui
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-04 16:33:51 -04:00 |
|
austin
|
abcf4761df
|
async pathfinding
studiorailgun/Renderer/pipeline/head Build queued...
|
2025-05-04 16:31:46 -04:00 |
|
austin
|
6339181aec
|
pathfinding work + ai work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-04 16:00:32 -04:00 |
|
austin
|
e59ab56e3f
|
Refactor fell tree
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-04 13:59:43 -04:00 |
|