austin
|
e151bdc34e
|
materials read some properties from assimp
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-19 12:12:36 -04:00 |
|
austin
|
ddb1145cb8
|
break out shader material into dedicated lib file
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-19 11:36:29 -04:00 |
|
austin
|
a6aa34a0f7
|
removing old uniforms
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-19 11:22:00 -04:00 |
|
austin
|
501d2898b7
|
visual shader work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-19 11:14:54 -04:00 |
|
austin
|
bd9f57fe3d
|
block work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-26 22:34:07 -04:00 |
|
austin
|
dfc2d7dfc5
|
work on model textures
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-13 18:06:53 -04:00 |
|
austin
|
d8ecca2a7b
|
image panel color transparency support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-13 15:49:41 -04:00 |
|
austin
|
21c73c6672
|
rocky plains biome
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-02 13:37:25 -04:00 |
|
austin
|
7df87e4510
|
grass height variance
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-28 10:05:51 -04:00 |
|
austin
|
d87c262955
|
TextureInstancedActor grass packing fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-27 21:52:20 -04:00 |
|
austin
|
f0179f8507
|
file-controlled foliage coloration
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-27 20:16:22 -04:00 |
|
austin
|
851e95f3e5
|
block item texture work
|
2025-01-25 18:02:22 -05:00 |
|
austin
|
9472a990b4
|
fix particle shader datatype
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-12-24 17:15:21 -05:00 |
|
austin
|
3c43bca798
|
fix shader data type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-12-24 17:03:43 -05:00 |
|
austin
|
dfc59e0ea6
|
fluid work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-11-29 21:19:59 -05:00 |
|
austin
|
46fc63bc63
|
VisualShader work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-25 18:00:09 -05:00 |
|
austin
|
b1230ea07c
|
cloud work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-25 15:40:44 -05:00 |
|
austin
|
96753152e6
|
Add texture atlasing to block models
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-24 16:48:28 -05:00 |
|
austin
|
2926a2abf3
|
Fix foliage texture wrapping
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-21 19:14:49 -05:00 |
|
austin
|
9db672321f
|
Light fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-20 21:44:19 -05:00 |
|
austin
|
d84a993739
|
font loading update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-20 18:14:26 -05:00 |
|
austin
|
d65efefc92
|
Fix image panel regression
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-16 20:32:30 -05:00 |
|
austin
|
851875b62f
|
Visual updates + fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-15 15:54:30 -05:00 |
|
austin
|
755db7ba72
|
editor entity support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 18:55:02 -05:00 |
|
austin
|
a32f6200cc
|
fixes + generator work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 15:49:52 -05:00 |
|
austin
|
95695188e3
|
stone voxel type, lighting fixes, anim fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-24 21:11:37 -04:00 |
|
austin
|
63f0f3338c
|
tree model debug menu
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-23 00:26:01 -04:00 |
|
austin
|
112cf26bad
|
particle coloration work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-20 16:56:48 -04:00 |
|
austin
|
4b41ac823c
|
texture atlasing for particle system
studiorailgun/Renderer/pipeline/head Build queued...
|
2024-09-19 23:13:18 -04:00 |
|
austin
|
2ef4b13786
|
particle overhaul. emitters!
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-09-19 21:38:42 -04:00 |
|
austin
|
63a302444f
|
shader fix, terrain editing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-19 16:36:56 -04:00 |
|
austin
|
dc52e375e3
|
clustered lighting implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-19 11:29:04 -04:00 |
|
austin
|
e6d946db53
|
gut old ui handling of positioning
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-17 16:53:36 -04:00 |
|
austin
|
985e4881c1
|
post processing pipeline + blur
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-16 19:05:50 -04:00 |
|
austin
|
de1ddecfba
|
move shaders around
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-02 15:49:23 -04:00 |
|
austin
|
f9d3541ce8
|
shadow map properly rendering
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-02 15:33:56 -04:00 |
|
austin
|
25346978e6
|
test fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-19 09:42:08 -04:00 |
|
austin
|
c34e448036
|
disable cloud ring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-19 09:20:07 -04:00 |
|
austin
|
72bbbca989
|
fix first person rendering not sending lighting
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 16:46:06 -04:00 |
|
austin
|
9aa7cfe048
|
toggle ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-13 23:34:54 -04:00 |
|
austin
|
a241d97d33
|
texture atlasing for terrain w/ triplanar mapping
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-05-04 16:11:18 -04:00 |
|
austin
|
3bfcc4c5d1
|
grass fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-21 21:12:19 -04:00 |
|
austin
|
7c8e536f80
|
bare minimum working ui update
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-04-04 18:15:10 -04:00 |
|
austin
|
bfd7690403
|
fix fluid chunk model creating and flickering
|
2024-03-19 20:03:21 -04:00 |
|
austin
|
7ab0debc45
|
basic visuals work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-17 18:54:33 -04:00 |
|
austin
|
97edfacd41
|
fluids are rendering albeit poorly
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-17 18:44:39 -04:00 |
|
austin
|
f328d16bab
|
sending grass half-baked because I want water
|
2024-03-17 15:20:30 -04:00 |
|
austin
|
f113f45317
|
Proper tree transforms
|
2023-09-09 14:58:13 -04:00 |
|
austin
|
9811c18cf7
|
Procedural Tree Trunk code
|
2023-09-02 19:40:17 -04:00 |
|
austin
|
a16a310b25
|
Remove hardcoded stuff
|
2023-07-26 19:14:35 -04:00 |
|