austin
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e9257784c6
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audio debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 15:36:06 -04:00 |
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austin
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4db2de576a
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Walk tree
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2024-08-15 13:03:41 -04:00 |
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austin
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89a0df81a5
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melee ai tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 10:46:12 -04:00 |
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austin
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61c5599265
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true behavior trees
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 09:52:32 -04:00 |
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austin
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bdec668fb8
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Ai rearchitecture for real btrees
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 14:46:38 -04:00 |
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austin
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b0277f9f74
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properly delete entities on the server
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 13:33:29 -04:00 |
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austin
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b36168bb14
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strafing work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 12:58:44 -04:00 |
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austin
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830d2071df
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remove movement restriction on attack
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2024-08-13 16:12:32 -04:00 |
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austin
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25fff94029
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delete entity on death
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 16:08:46 -04:00 |
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austin
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1ca9c60640
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hitbox collision debounce work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 15:51:46 -04:00 |
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austin
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0b2086a1d4
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multiple hitboxes per bone + data fixes
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2024-08-13 14:09:18 -04:00 |
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austin
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06b068643e
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hitbox offsets
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 12:39:53 -04:00 |
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austin
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902680ad16
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movement tweaks, upright tree fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 21:49:51 -04:00 |
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austin
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d25e07f35a
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server rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 20:52:41 -04:00 |
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austin
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b1b3d90b70
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movement anim interrupt, debug hit work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 17:57:26 -04:00 |
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austin
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ea3518300f
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add always upright tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 16:59:02 -04:00 |
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austin
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5f15690453
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fix hitcapsule misalignment
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2024-08-12 15:32:17 -04:00 |
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austin
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8e6c9e97b0
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block sfx
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 13:07:40 -04:00 |
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austin
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ee15dd2366
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client-server physics synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-11 19:31:43 -04:00 |
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austin
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438766d052
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moving files around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-10 18:00:53 -04:00 |
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austin
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07a708edfc
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architecture work, blocker ai tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-10 14:43:00 -04:00 |
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austin
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9349b35596
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equipped item serialization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 21:05:27 -04:00 |
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austin
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4ff8f1a5d0
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math overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 18:00:56 -04:00 |
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austin
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ab4b64942d
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jump sfx, walk audio fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-08 11:46:24 -04:00 |
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austin
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d7619692ed
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movement audio system for client
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-08 11:33:51 -04:00 |
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austin
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2ebeb71f86
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reading wavs
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-06 19:48:12 -04:00 |
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austin
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920f3912de
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attack animation sounds
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-06 13:27:44 -04:00 |
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austin
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cdfa594c06
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more ui and bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 17:21:17 -04:00 |
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austin
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aca8c36732
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server play equiped animations
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 16:24:20 -04:00 |
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austin
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056e631240
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dual-hand equipping animation logic
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 16:18:35 -04:00 |
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austin
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cacc8dc57f
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small movement work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 12:18:06 -04:00 |
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austin
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859670d3b6
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play audio with block state
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 17:08:39 -04:00 |
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austin
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2c42de3882
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state interrupts and transition packets
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2024-08-02 15:57:11 -04:00 |
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austin
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d319f05a2e
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interrupting animations
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 14:32:33 -04:00 |
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austin
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d7e20f0970
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hitbox error message handling
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 10:45:23 -04:00 |
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austin
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9958a6c5d4
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math class refactoring start
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-01 21:46:19 -04:00 |
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austin
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2e4b8e2819
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server facing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-01 10:56:43 -04:00 |
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austin
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d08e02737f
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hitbox debug rendering
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 21:21:44 -04:00 |
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austin
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92a6cefc20
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server plays blocking animation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 18:49:18 -04:00 |
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austin
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91a84185c1
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jump fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 18:27:30 -04:00 |
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austin
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d409c3adef
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server-synchronized jump
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 18:05:00 -04:00 |
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austin
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335ead8341
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client jump btree startint methods
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 17:33:59 -04:00 |
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austin
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8d6b4f71b8
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cleanup autogen bug
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2024-07-31 17:30:30 -04:00 |
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austin
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07d18b6126
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small cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 17:19:30 -04:00 |
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austin
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6cf8edf9f2
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sync btree constructor refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 16:50:01 -04:00 |
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austin
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236c7f0c51
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small import work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 16:34:50 -04:00 |
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austin
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4eaad3a6dd
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synchronization work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 10:29:05 -04:00 |
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austin
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be5c24a7fc
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option to load whole scene on init
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-29 14:53:39 -04:00 |
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austin
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6ea1daa747
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remove airplane movement system
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 17:36:44 -04:00 |
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austin
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e6fc720299
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move tree and idle to use unified animation object
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2024-07-28 17:31:06 -04:00 |
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