austin
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3b0e39d169
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performance fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:16:13 -04:00 |
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austin
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bb886bcf12
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work on placing blocks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-06 17:50:34 -05:00 |
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austin
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70bc473277
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floating origin for CollisionEngine.java
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2025-01-24 16:19:04 -05:00 |
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austin
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a835ebb3eb
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work on increating grid2 accuracy
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 10:59:36 -05:00 |
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austin
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af1daecdac
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Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 20:54:21 -05:00 |
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austin
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e21bcbbe3f
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fix gravity tree not deactivating
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 13:19:17 -05:00 |
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austin
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524f328fae
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simplify physics cases
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2024-11-29 12:08:52 -05:00 |
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austin
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ef8b070c88
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fix block tree not firing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-29 11:21:02 -05:00 |
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austin
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a1eb17cb51
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Fix particle placement on spawn
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-25 19:39:03 -05:00 |
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austin
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e8c38584fa
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fix block meshes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-24 11:16:31 -05:00 |
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austin
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596b0f6624
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hitbox fix + mountain gen
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-17 14:32:18 -05:00 |
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austin
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9bd81242fc
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implement crafting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-16 18:38:43 -05:00 |
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austin
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851875b62f
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Visual updates + fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-15 15:54:30 -05:00 |
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austin
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e1ec69c230
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spawn item automatic generation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-14 15:14:36 -05:00 |
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austin
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dda20e55cc
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implement loot drops from entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 23:04:35 -05:00 |
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austin
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9a20a64d5b
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fixing up gridded data cell manager
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 21:08:32 -05:00 |
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austin
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755db7ba72
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editor entity support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 18:55:02 -05:00 |
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austin
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a32f6200cc
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fixes + generator work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 15:49:52 -05:00 |
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austin
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8ddbe36b3d
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terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 12:22:46 -05:00 |
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austin
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1b5d6c1795
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Terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 10:23:49 -05:00 |
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austin
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a9c74e8d50
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fixes to foliage rendering
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-08 17:54:48 -05:00 |
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austin
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795fbb6a1c
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grid manager entity and player tracking overhaul
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-08 12:11:40 -05:00 |
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austin
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e12dd55703
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hook up content generation to test gen realm
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-07 18:44:07 -05:00 |
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austin
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4d6278d21f
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fix + docs + refactor mathutils
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-28 16:15:24 -04:00 |
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austin
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3b521e3197
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editor entity
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-22 11:29:14 -04:00 |
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austin
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c8e3a251d5
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add unarmed combat
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-21 11:01:16 -04:00 |
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austin
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b9f0eef20e
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fix katana idle animations
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-21 10:40:58 -04:00 |
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austin
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ef724d3832
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fix inventory message for undefined id on client
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2024-10-21 09:44:43 -04:00 |
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austin
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e0e90cdd1e
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toolbar scrolling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-30 16:00:58 -04:00 |
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austin
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cfcaa23a3d
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attack tree fix + disabling tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-30 15:27:21 -04:00 |
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austin
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b5e8c71545
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toolbar state mostly working
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-27 18:23:55 -04:00 |
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austin
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cd0452a77c
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entity graphics refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-22 14:42:08 -04:00 |
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austin
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ccaaa47127
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voxel selection item
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-20 20:59:23 -04:00 |
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austin
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e0a73fc057
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particle emitter work + torches
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-20 18:38:16 -04:00 |
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austin
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112cf26bad
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particle coloration work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-20 16:56:48 -04:00 |
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austin
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b410a1de1a
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point light work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-20 00:10:30 -04:00 |
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austin
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4b41ac823c
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texture atlasing for particle system
studiorailgun/Renderer/pipeline/head Build queued...
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2024-09-19 23:13:18 -04:00 |
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austin
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2ef4b13786
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particle overhaul. emitters!
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-09-19 21:38:42 -04:00 |
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austin
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980d6813c4
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more light manager updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-19 14:51:30 -04:00 |
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austin
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6088080257
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work
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2024-09-18 13:19:57 -04:00 |
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austin
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3d6b71bf01
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initial hitstun implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 21:58:15 -04:00 |
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austin
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78978c7f54
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refactor + fix regression
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-17 19:09:33 -04:00 |
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austin
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985e4881c1
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post processing pipeline + blur
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-16 19:05:50 -04:00 |
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austin
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3c64166798
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ui work, entity packet fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-16 17:05:53 -04:00 |
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austin
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79e2fdf512
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-15 10:56:09 -04:00 |
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austin
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efd2ff1bb7
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fixes, docs, skeleton creature
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-14 21:45:51 -04:00 |
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austin
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4eb4fba8a0
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adjust physics numbers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-13 18:20:04 -04:00 |
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austin
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b761299c29
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physics work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-13 09:30:21 -04:00 |
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austin
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cdd44bd362
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bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:13:34 -04:00 |
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austin
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8408d84055
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massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 18:51:51 -04:00 |
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austin
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5fce9bc292
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dbody entity key refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-11 21:11:00 -04:00 |
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austin
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211389812d
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display blank item slot under dragged item panel
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 15:15:41 -04:00 |
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austin
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44b70f4ce6
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jump/fall/land animation consistency fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 13:24:14 -04:00 |
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austin
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55eacf2c1b
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parshapes fixes, jump/fall state reorg
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 19:47:42 -04:00 |
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austin
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d9d2a74f68
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eventual fall tree synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:32:34 -04:00 |
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austin
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99a7434557
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min fall frames to block attack
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2024-09-09 18:25:38 -04:00 |
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austin
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9301996bac
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movement penalty on swinging weapon
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:14:19 -04:00 |
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austin
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f4f288c8d5
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recoil on attack block
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-09-09 17:08:02 -04:00 |
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austin
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199d1b925c
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null check on server setter packet send
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 16:53:39 -04:00 |
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austin
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eff082ca76
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fall tree tests, testing utils, assertion macros
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 16:00:36 -04:00 |
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austin
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f78c8b6633
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falling tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:13:50 -04:00 |
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austin
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f457decb5f
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rename client fall tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:37:29 -04:00 |
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austin
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4571adc4a7
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move tree package
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:32:52 -04:00 |
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austin
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ebcf0865ee
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server sync sprint tree
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2024-09-03 22:36:30 -04:00 |
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austin
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c783550ee5
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rename client sprint tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-03 21:47:03 -04:00 |
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austin
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21d94327f8
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move sprint tree
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2024-09-03 21:46:34 -04:00 |
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austin
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1bdda9c2e4
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change walk component package
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2024-09-03 21:45:14 -04:00 |
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austin
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7c363143f2
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update assumptions about facing vector on server
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 19:19:24 -04:00 |
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austin
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b1612cc943
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hitbox collision debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:30:26 -04:00 |
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austin
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67a90d1e02
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test client ability to attack
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 12:15:21 -04:00 |
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austin
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0a74bed5d6
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network entity id translation fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 12:20:30 -04:00 |
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austin
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af4d1317fc
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particle work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-18 18:27:23 -04:00 |
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austin
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b2f7a3a232
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particle work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-18 10:36:46 -04:00 |
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austin
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d41f3f2b16
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synchronization rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 18:11:59 -04:00 |
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austin
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893752098e
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add angularly static collidables
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 16:02:25 -04:00 |
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austin
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1314ceac06
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attack bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 15:55:21 -04:00 |
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austin
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51e028d9bb
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fixes
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2024-08-16 15:52:02 -04:00 |
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austin
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e7851508fd
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fix inventory controls
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 15:13:15 -04:00 |
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austin
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74167038f7
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server tlc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 08:04:44 -04:00 |
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austin
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37db40dc22
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viewmodel fps fix, audio fix, docs
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 18:23:00 -04:00 |
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austin
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d15ba2445a
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client animation offset by network delay
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 16:46:10 -04:00 |
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austin
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e9257784c6
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audio debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 15:36:06 -04:00 |
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austin
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4db2de576a
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Walk tree
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2024-08-15 13:03:41 -04:00 |
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austin
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89a0df81a5
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melee ai tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 10:46:12 -04:00 |
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austin
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61c5599265
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true behavior trees
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 09:52:32 -04:00 |
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austin
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bdec668fb8
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Ai rearchitecture for real btrees
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 14:46:38 -04:00 |
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austin
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b0277f9f74
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properly delete entities on the server
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 13:33:29 -04:00 |
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austin
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b36168bb14
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strafing work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 12:58:44 -04:00 |
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austin
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830d2071df
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remove movement restriction on attack
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2024-08-13 16:12:32 -04:00 |
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austin
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25fff94029
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delete entity on death
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 16:08:46 -04:00 |
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austin
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1ca9c60640
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hitbox collision debounce work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 15:51:46 -04:00 |
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austin
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0b2086a1d4
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multiple hitboxes per bone + data fixes
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2024-08-13 14:09:18 -04:00 |
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austin
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06b068643e
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hitbox offsets
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 12:39:53 -04:00 |
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austin
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902680ad16
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movement tweaks, upright tree fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 21:49:51 -04:00 |
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austin
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d25e07f35a
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server rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 20:52:41 -04:00 |
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austin
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b1b3d90b70
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movement anim interrupt, debug hit work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 17:57:26 -04:00 |
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austin
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ea3518300f
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add always upright tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 16:59:02 -04:00 |
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austin
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5f15690453
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fix hitcapsule misalignment
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2024-08-12 15:32:17 -04:00 |
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austin
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8e6c9e97b0
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block sfx
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 13:07:40 -04:00 |
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austin
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ee15dd2366
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client-server physics synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-11 19:31:43 -04:00 |
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