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								 austin | 9301996bac | movement penalty on swinging weapon 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 18:14:19 -04:00 |  | 
			
				
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								 austin | 81a23832d1 | hitbox updates 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 16:18:58 -04:00 |  | 
			
				
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								 austin | 8d857f9027 | fix katana model 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-13 18:12:19 -04:00 |  | 
			
				
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								 austin | c8a2f1d035 | animation updates 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-13 17:50:45 -04:00 |  | 
			
				
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								 austin | 25fff94029 | delete entity on death 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-13 16:08:46 -04:00 |  | 
			
				
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								 austin | 0b2086a1d4 | multiple hitboxes per bone + data fixes | 2024-08-13 14:09:18 -04:00 |  | 
			
				
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								 austin | 06b068643e | hitbox offsets 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-13 12:39:53 -04:00 |  | 
			
				
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								 austin | ff3914cc19 | remove blender transform token support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-09 18:06:44 -04:00 |  | 
			
				
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								 austin | 056e631240 | dual-hand equipping animation logic 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-04 16:18:35 -04:00 |  | 
			
				
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								 austin | 570086c2cc | 2h katana 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-24 12:49:44 -04:00 |  | 
			
				
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								 austin | e671cda62d | hitboxes, ui, bug fixes, network fixes, etc 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-06-14 13:58:10 -04:00 |  | 
			
				
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								 austin | 74b3140344 | start work on synchronizing attack 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-05-05 16:52:03 -04:00 |  | 
			
				
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								 austin | a1d03ef59e | Fix items networking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-04-21 17:41:50 -04:00 |  | 
			
				
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								 austin | dc0a61c0dc | Model global pretransforms + physics work | 2023-12-02 18:24:05 -05:00 |  | 
			
				
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								 austin | 2764522b16 | store damage counter in item.json | 2022-04-27 17:58:35 -04:00 |  | 
			
				
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								 austin | 3724f2dcf8 | margin of collision improvement | 2022-03-30 23:41:03 -04:00 |  | 
			
				
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								 austin | e729c53e3c | Good first pass at anime outline shader | 2022-03-25 16:09:18 -04:00 |  | 
			
				
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								 austin | 7cee38e268 | bow&arrow part 1 | 2022-03-14 22:35:45 -04:00 |  | 
			
				
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								 austin | 784279e13f | uninteractable menu | 2022-02-21 17:54:06 -05:00 |  | 
			
				
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								 austin | b308397f5e | shirt shorts and shoes | 2022-02-09 00:42:40 -05:00 |  | 
			
				
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								 austin | c919d5c8ce | Hair! | 2022-02-08 00:31:51 -05:00 |  | 
			
				
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								 austin | 4faaf8d923 | equipable armor/clothes system | 2022-02-06 23:58:14 -05:00 |  | 
			
				
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								 austin | 69c7ba3d39 | Complete item equip/dequip | 2021-11-19 23:17:38 -05:00 |  | 
			
				
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								 austin | 9228fd43ee | Overhaul human animations | 2021-11-19 21:01:26 -05:00 |  | 
			
				
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								 austin | 1cfeb5c173 | Targeting Crosshair | 2021-11-06 16:39:59 -04:00 |  | 
			
				
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								 austin | caa1bcd5d5 | closes #60 Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able | 2021-10-28 00:15:21 -04:00 |  | 
			
				
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								 austin | a067154d27 | closes #39 | 2021-10-26 21:18:36 -04:00 |  | 
			
				
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								 austin | f4bcc35cbf | First pass at attacking assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes | 2021-07-03 23:25:11 -04:00 |  | 
			
				
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								 austin | ef6116646a | Overhaul spawning / creatures / items data | 2021-06-29 23:32:53 -04:00 |  |