Commit Graph

89 Commits

Author SHA1 Message Date
austin
f7887fc875 work towards saving framebuffers as screenshots
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2024-07-04 16:32:43 -04:00
austin
29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
austin
14d423d533 script engine bugfix, hitbox subtypes 2024-07-02 17:07:16 -04:00
austin
e5a187ce19 script engine work 2024-07-02 16:14:05 -04:00
austin
bc66523cde add items from today
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2024-06-27 23:02:20 -04:00
austin
42c1f7c55a moving documentation around
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2024-06-27 22:50:20 -04:00
austin
a26ea92aae animation updates 2024-06-27 22:35:36 -04:00
austin
2182cc80fa fix docs
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2024-06-22 20:11:21 -04:00
austin
9bbdafb43d tutorial hints initial implementation 2024-06-22 20:09:49 -04:00
austin
a676d8ddca server rotation fix
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2024-06-22 16:51:14 -04:00
austin
8dcff7efe0 bug fixes, enforcing best practices
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2024-06-22 16:32:59 -04:00
austin
7a2bdf7745 transvoxel algorithm meshgen 2024-06-22 16:10:30 -04:00
austin
2b715ab325 rename client gravity tree name
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2024-06-18 21:04:54 -04:00
austin
8c0a7697d0 block synchronization
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2024-06-18 18:41:33 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
b1d79dbc16 hitboxes - refactoring work, documentation 2024-05-26 13:28:11 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
341d5683cf camera movement work + freecam terrain editing
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2024-05-12 12:42:12 -04:00
austin
baf7bf976d first person camera
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2024-05-07 22:13:08 -04:00
austin
ac12b3f5a8 async load texture atlas
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2024-05-07 21:39:20 -04:00
austin
a241d97d33 texture atlasing for terrain w/ triplanar mapping
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2024-05-04 16:11:18 -04:00
austin
f7ac8d908e fix grass not moving with player
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2024-04-30 19:41:05 -04:00
austin
0d26c404ee fix audio playing for too long
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2024-04-22 22:31:20 -04:00
austin
45bb4a44e0 control repeat fix + data tweaks
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2024-04-21 23:19:56 -04:00
austin
d9e0b2a9e5 cursor fix
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2024-04-21 21:49:26 -04:00
austin
3bfcc4c5d1 grass fix
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2024-04-21 21:12:19 -04:00
austin
172030b95d documentation
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2024-04-21 18:02:13 -04:00
austin
a1d03ef59e Fix items networking
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2024-04-21 17:41:50 -04:00
austin
597a969151 documentation, bug fixes
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2024-04-17 19:34:25 -04:00
austin
34403c3155 UI work for level editor
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2024-04-13 14:15:04 -04:00
austin
3e5cade90e searchable voxel selection ui
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2024-04-10 22:11:02 -04:00
austin
7c8e536f80 bare minimum working ui update
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2024-04-04 18:15:10 -04:00
austin
45ce4ca9a9 rudimentary scene saving
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2024-03-24 21:51:11 -04:00
austin
ee6d310e91 store doxygen log instead of stdout
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2024-03-24 15:55:50 -04:00
austin
6f8e44f325 menu refactoring
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2024-03-24 13:19:02 -04:00
austin
dffd02853d move progress item
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2024-03-23 23:21:39 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
a5c1667d9f Move physics to ODE-side
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2024-03-23 17:45:46 -04:00
austin
aa1e7fa117 Defer physics overhaul 4 for larger timeblock
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2024-03-21 20:31:12 -04:00
austin
46ec60e5a9 fix actor panel rendering 2024-03-21 20:01:42 -04:00
austin
20c0bff89d refactor ui framework to use openglstate
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2024-03-21 19:51:42 -04:00
austin
8c1607d34b Provide way to usurp frustum culling on actor
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2024-03-21 19:01:51 -04:00
austin
ba5537bcf7 ground move refactor
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2024-03-21 18:47:07 -04:00
austin
742231a5de doxygen update
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2024-03-20 23:09:14 -04:00
austin
6b2145ba6e docs update
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2024-03-20 23:04:37 -04:00
austin
58d1d86262 More stuff
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2024-03-20 22:00:40 -04:00
austin
512998eb24 Free camera support for debugging
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2024-03-20 21:09:00 -04:00
austin
86edabf4de player entity debug menu 2024-03-20 18:57:48 -04:00
austin
077cffa2e2 smooth fluid voxel animation
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2024-03-20 08:50:32 -04:00